# # Copyright (C) 2017 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # project(Smoke) cmake_minimum_required(VERSION 3.4.1) get_filename_component(demosDir "${CMAKE_SOURCE_DIR}/../.." ABSOLUTE) set(smokeDir "${demosDir}/smoke") get_filename_component(glmDir "${demosDir}/../libs" ABSOLUTE) get_filename_component(vulkanDir "${demosDir}/../include" ABSOLUTE) # build native_app_glue as a static lib add_library(native_activity_glue STATIC ${ANDROID_NDK}/sources/android/native_app_glue/android_native_app_glue.c) # Build application's shared lib set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -fexceptions -Wall \ -Wextra -Wno-unused-parameter \ -DVK_NO_PROTOTYPES -DVK_USE_PLATFORM_ANDROID_KHR \ -DGLM_FORCE_RADIANS") # Force export ANativeActivity_onCreate(), # Refer to: https://github.com/android-ndk/ndk/issues/381. set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -u ANativeActivity_onCreate") add_library(Smoke SHARED ${smokeDir}/Game.cpp ${smokeDir}/Meshes.cpp ${smokeDir}/Simulation.cpp ${smokeDir}/HelpersDispatchTable.cpp ${smokeDir}/Shell.cpp ${smokeDir}/ShellAndroid.cpp ${smokeDir}/Smoke.cpp ${smokeDir}/Main.cpp) target_include_directories(Smoke PRIVATE ${ANDROID_NDK}/sources/android/native_app_glue ${vulkanDir} ${glmDir} ${CMAKE_SOURCE_DIR}/src/main/jni) target_link_libraries(Smoke android log native_activity_glue)