Lines Matching refs:bindTexture

429 			context.bindTexture(GL_TEXTURE_2D, m_colorbuffer);  in Framebuffer()
518 context.bindTexture(GL_TEXTURE_2D, name); in createMetaballsTex2D()
530 context.bindTexture(GL_TEXTURE_2D, name); in createQuadsTex2D()
708 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
787 ctx.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
790 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
801 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
881 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
900 context.bindTexture(GL_TEXTURE_2D, fboA.getColorbuffer()); in render()
902 context.bindTexture(GL_TEXTURE_2D, fboB.getColorbuffer()); in render()
964 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
977 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1035 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1037 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1054 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1140 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1152 ctx.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1163 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1236 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1253 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1259 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1289 context.bindTexture(GL_TEXTURE_2D, fboA.getColorbuffer()); in render()
1331 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render()
1472 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1479 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1505 context.bindTexture(GL_TEXTURE_2D, fboA.getColorbuffer()); in render()
1507 context.bindTexture(GL_TEXTURE_2D, fboB.getColorbuffer()); in render()
1557 context.bindTexture(GL_TEXTURE_2D, fourQuadsTex); in render()
1564 context.bindTexture(GL_TEXTURE_2D, fboTex); in render()
1571 context.bindTexture(GL_TEXTURE_2D, fourQuadsTex); in render()
1575 context.bindTexture(GL_TEXTURE_2D, fboTex); in render()
1624 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1629 context.bindTexture(GL_TEXTURE_2D, fourQuadsTex); in render()
1636 context.bindTexture(GL_TEXTURE_2D, fboTex); in render()
1645 context.bindTexture(GL_TEXTURE_2D, fourQuadsTex); in render()
1649 context.bindTexture(GL_TEXTURE_2D, fboTex); in render()
1653 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1662 context.bindTexture(GL_TEXTURE_2D, fboTex); in render()
1708 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1716 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1730 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1764 context.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
1767 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1790 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render()
1879 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1902 ctx.bindTexture(GL_TEXTURE_2D, colorbuf); in render()
1963 ctx.bindTexture(GL_TEXTURE_2D, metaballsTex); in render()
2012 ctx.bindTexture(GL_TEXTURE_2D, textures[fboNdx]); in render()
2035 ctx.bindTexture(GL_TEXTURE_2D, textures[0]); in render()