Lines Matching refs:tileBounds

92 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds)  in TileDraw()  argument
96 fTileRC.op(tileBounds, SkRegion::kIntersect_Op); in TileDraw()
112 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawPaint() argument
113 TileDraw(ds, tileBounds).drawPaint(paint); in drawPaint()
120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawPoints() argument
121 TileDraw(ds, tileBounds).drawPoints(mode, count, pts, paint, nullptr); in drawPoints()
127 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawRect() argument
128 TileDraw(ds, tileBounds).drawRect(r, paint); in drawRect()
142 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawRRect()
143 TileDraw(ds, tileBounds).drawRRect(rrect, paint); in drawRRect()
152 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) { in drawPath() argument
153 TileDraw(ds, tileBounds).drawPath(path, paint, prePathMatrix, false); in drawPath()
163 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawBitmap() argument
164 TileDraw(ds, tileBounds).drawBitmap(bitmap, matrix, nullptr, paint); in drawBitmap()
170 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawSprite() argument
171 TileDraw(ds, tileBounds).drawSprite(bitmap, x, y, paint); in drawSprite()
178 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawText() argument
179 TileDraw(ds, tileBounds).drawText((const char*)text, len, x, y, paint, in drawText()
187 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawPosText() argument
188 TileDraw(ds, tileBounds).drawPosText((const char*)text, len, xpos, scalarsPerPos, offset, in drawPosText()
196 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawVertices() argument
197 TileDraw(ds, tileBounds).drawVertices(vertices->mode(), vertices->vertexCount(), in drawVertices()
207 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawDevice() argument
208 TileDraw(ds, tileBounds).drawSprite(static_cast<SkBitmapDevice*>(device)->fBitmap, in drawDevice()