Lines Matching refs:GLES30
29056 Landroid/opengl/GLES30;
29057 Landroid/opengl/GLES30;-><init>()V
29058 Landroid/opengl/GLES30;->glBeginQuery(II)V
29059 Landroid/opengl/GLES30;->glBeginTransformFeedback(I)V
29060 Landroid/opengl/GLES30;->glBindBufferBase(III)V
29061 Landroid/opengl/GLES30;->glBindBufferRange(IIIII)V
29062 Landroid/opengl/GLES30;->glBindSampler(II)V
29063 Landroid/opengl/GLES30;->glBindTransformFeedback(II)V
29064 Landroid/opengl/GLES30;->glBindVertexArray(I)V
29065 Landroid/opengl/GLES30;->glBlitFramebuffer(IIIIIIIIII)V
29066 Landroid/opengl/GLES30;->glClearBufferfi(IIFI)V
29067 Landroid/opengl/GLES30;->glClearBufferfv(IILjava/nio/FloatBuffer;)V
29068 Landroid/opengl/GLES30;->glClearBufferfv(II[FI)V
29069 Landroid/opengl/GLES30;->glClearBufferiv(IILjava/nio/IntBuffer;)V
29070 Landroid/opengl/GLES30;->glClearBufferiv(II[II)V
29071 Landroid/opengl/GLES30;->glClearBufferuiv(IILjava/nio/IntBuffer;)V
29072 Landroid/opengl/GLES30;->glClearBufferuiv(II[II)V
29073 Landroid/opengl/GLES30;->glClientWaitSync(JIJ)I
29074 Landroid/opengl/GLES30;->glCompressedTexImage3D(IIIIIIIII)V
29075 Landroid/opengl/GLES30;->glCompressedTexImage3D(IIIIIIIILjava/nio/Buffer;)V
29076 Landroid/opengl/GLES30;->glCompressedTexSubImage3D(IIIIIIIIIII)V
29077 Landroid/opengl/GLES30;->glCompressedTexSubImage3D(IIIIIIIIIILjava/nio/Buffer;)V
29078 Landroid/opengl/GLES30;->glCopyBufferSubData(IIIII)V
29079 Landroid/opengl/GLES30;->glCopyTexSubImage3D(IIIIIIIII)V
29080 Landroid/opengl/GLES30;->glDeleteQueries(ILjava/nio/IntBuffer;)V
29081 Landroid/opengl/GLES30;->glDeleteQueries(I[II)V
29082 Landroid/opengl/GLES30;->glDeleteSamplers(ILjava/nio/IntBuffer;)V
29083 Landroid/opengl/GLES30;->glDeleteSamplers(I[II)V
29084 Landroid/opengl/GLES30;->glDeleteSync(J)V
29085 Landroid/opengl/GLES30;->glDeleteTransformFeedbacks(ILjava/nio/IntBuffer;)V
29086 Landroid/opengl/GLES30;->glDeleteTransformFeedbacks(I[II)V
29087 Landroid/opengl/GLES30;->glDeleteVertexArrays(ILjava/nio/IntBuffer;)V
29088 Landroid/opengl/GLES30;->glDeleteVertexArrays(I[II)V
29089 Landroid/opengl/GLES30;->glDrawArraysInstanced(IIII)V
29090 Landroid/opengl/GLES30;->glDrawBuffers(ILjava/nio/IntBuffer;)V
29091 Landroid/opengl/GLES30;->glDrawBuffers(I[II)V
29092 Landroid/opengl/GLES30;->glDrawElementsInstanced(IIIII)V
29093 Landroid/opengl/GLES30;->glDrawElementsInstanced(IIILjava/nio/Buffer;I)V
29094 Landroid/opengl/GLES30;->glDrawRangeElements(IIIIII)V
29095 Landroid/opengl/GLES30;->glDrawRangeElements(IIIIILjava/nio/Buffer;)V
29096 Landroid/opengl/GLES30;->glEndQuery(I)V
29097 Landroid/opengl/GLES30;->glEndTransformFeedback()V
29098 Landroid/opengl/GLES30;->glFenceSync(II)J
29099 Landroid/opengl/GLES30;->glFlushMappedBufferRange(III)V
29100 Landroid/opengl/GLES30;->glFramebufferTextureLayer(IIIII)V
29101 Landroid/opengl/GLES30;->glGenQueries(ILjava/nio/IntBuffer;)V
29102 Landroid/opengl/GLES30;->glGenQueries(I[II)V
29103 Landroid/opengl/GLES30;->glGenSamplers(ILjava/nio/IntBuffer;)V
29104 Landroid/opengl/GLES30;->glGenSamplers(I[II)V
29105 Landroid/opengl/GLES30;->glGenTransformFeedbacks(ILjava/nio/IntBuffer;)V
29106 Landroid/opengl/GLES30;->glGenTransformFeedbacks(I[II)V
29107 Landroid/opengl/GLES30;->glGenVertexArrays(ILjava/nio/IntBuffer;)V
29108 Landroid/opengl/GLES30;->glGenVertexArrays(I[II)V
29109 Landroid/opengl/GLES30;->glGetActiveUniformBlockiv(IIILjava/nio/IntBuffer;)V
29110 Landroid/opengl/GLES30;->glGetActiveUniformBlockiv(III[II)V
29111 Landroid/opengl/GLES30;->glGetActiveUniformBlockName(II)Ljava/lang/String;
29112 Landroid/opengl/GLES30;->glGetActiveUniformBlockName(III[II[BI)V
29113 Landroid/opengl/GLES30;->glGetActiveUniformBlockName(IILjava/nio/Buffer;Ljava/nio/Buffer;)V
29114 Landroid/opengl/GLES30;->glGetActiveUniformsiv(IILjava/nio/IntBuffer;ILjava/nio/IntBuffer;)V
29115 Landroid/opengl/GLES30;->glGetActiveUniformsiv(II[III[II)V
29116 Landroid/opengl/GLES30;->glGetBufferParameteri64v(IILjava/nio/LongBuffer;)V
29117 Landroid/opengl/GLES30;->glGetBufferParameteri64v(II[JI)V
29118 Landroid/opengl/GLES30;->glGetBufferPointerv(II)Ljava/nio/Buffer;
29119 Landroid/opengl/GLES30;->glGetFragDataLocation(ILjava/lang/String;)I
29120 Landroid/opengl/GLES30;->glGetInteger64i_v(IILjava/nio/LongBuffer;)V
29121 Landroid/opengl/GLES30;->glGetInteger64i_v(II[JI)V
29122 Landroid/opengl/GLES30;->glGetInteger64v(ILjava/nio/LongBuffer;)V
29123 Landroid/opengl/GLES30;->glGetInteger64v(I[JI)V
29124 Landroid/opengl/GLES30;->glGetIntegeri_v(IILjava/nio/IntBuffer;)V
29125 Landroid/opengl/GLES30;->glGetIntegeri_v(II[II)V
29126 Landroid/opengl/GLES30;->glGetInternalformativ(IIIILjava/nio/IntBuffer;)V
29127 Landroid/opengl/GLES30;->glGetInternalformativ(IIII[II)V
29128 Landroid/opengl/GLES30;->glGetProgramBinary(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/Buf…
29129 Landroid/opengl/GLES30;->glGetProgramBinary(II[II[IILjava/nio/Buffer;)V
29130 Landroid/opengl/GLES30;->glGetQueryiv(IILjava/nio/IntBuffer;)V
29131 Landroid/opengl/GLES30;->glGetQueryiv(II[II)V
29132 Landroid/opengl/GLES30;->glGetQueryObjectuiv(IILjava/nio/IntBuffer;)V
29133 Landroid/opengl/GLES30;->glGetQueryObjectuiv(II[II)V
29134 Landroid/opengl/GLES30;->glGetSamplerParameterfv(IILjava/nio/FloatBuffer;)V
29135 Landroid/opengl/GLES30;->glGetSamplerParameterfv(II[FI)V
29136 Landroid/opengl/GLES30;->glGetSamplerParameteriv(IILjava/nio/IntBuffer;)V
29137 Landroid/opengl/GLES30;->glGetSamplerParameteriv(II[II)V
29138 Landroid/opengl/GLES30;->glGetStringi(II)Ljava/lang/String;
29139 Landroid/opengl/GLES30;->glGetSynciv(JIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
29140 Landroid/opengl/GLES30;->glGetSynciv(JII[II[II)V
29141 Landroid/opengl/GLES30;->glGetTransformFeedbackVarying(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;L…
29142 Landroid/opengl/GLES30;->glGetTransformFeedbackVarying(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;L…
29143 Landroid/opengl/GLES30;->glGetTransformFeedbackVarying(III[II[II[II[BI)V
29144 Landroid/opengl/GLES30;->glGetTransformFeedbackVarying(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)L…
29145 Landroid/opengl/GLES30;->glGetTransformFeedbackVarying(II[II[II)Ljava/lang/String;
29146 Landroid/opengl/GLES30;->glGetUniformBlockIndex(ILjava/lang/String;)I
29147 Landroid/opengl/GLES30;->glGetUniformIndices(I[Ljava/lang/String;Ljava/nio/IntBuffer;)V
29148 Landroid/opengl/GLES30;->glGetUniformIndices(I[Ljava/lang/String;[II)V
29149 Landroid/opengl/GLES30;->glGetUniformuiv(IILjava/nio/IntBuffer;)V
29150 Landroid/opengl/GLES30;->glGetUniformuiv(II[II)V
29151 Landroid/opengl/GLES30;->glGetVertexAttribIiv(IILjava/nio/IntBuffer;)V
29152 Landroid/opengl/GLES30;->glGetVertexAttribIiv(II[II)V
29153 Landroid/opengl/GLES30;->glGetVertexAttribIuiv(IILjava/nio/IntBuffer;)V
29154 Landroid/opengl/GLES30;->glGetVertexAttribIuiv(II[II)V
29155 Landroid/opengl/GLES30;->glInvalidateFramebuffer(IILjava/nio/IntBuffer;)V
29156 Landroid/opengl/GLES30;->glInvalidateFramebuffer(II[II)V
29157 Landroid/opengl/GLES30;->glInvalidateSubFramebuffer(IILjava/nio/IntBuffer;IIII)V
29158 Landroid/opengl/GLES30;->glInvalidateSubFramebuffer(II[IIIIII)V
29159 Landroid/opengl/GLES30;->glIsQuery(I)Z
29160 Landroid/opengl/GLES30;->glIsSampler(I)Z
29161 Landroid/opengl/GLES30;->glIsSync(J)Z
29162 Landroid/opengl/GLES30;->glIsTransformFeedback(I)Z
29163 Landroid/opengl/GLES30;->glIsVertexArray(I)Z
29164 Landroid/opengl/GLES30;->glMapBufferRange(IIII)Ljava/nio/Buffer;
29165 Landroid/opengl/GLES30;->glPauseTransformFeedback()V
29166 Landroid/opengl/GLES30;->glProgramBinary(IILjava/nio/Buffer;I)V
29167 Landroid/opengl/GLES30;->glProgramParameteri(III)V
29168 Landroid/opengl/GLES30;->glReadBuffer(I)V
29169 Landroid/opengl/GLES30;->glReadPixels(IIIIIII)V
29170 Landroid/opengl/GLES30;->glRenderbufferStorageMultisample(IIIII)V
29171 Landroid/opengl/GLES30;->glResumeTransformFeedback()V
29172 Landroid/opengl/GLES30;->glSamplerParameterf(IIF)V
29173 Landroid/opengl/GLES30;->glSamplerParameterfv(IILjava/nio/FloatBuffer;)V
29174 Landroid/opengl/GLES30;->glSamplerParameterfv(II[FI)V
29175 Landroid/opengl/GLES30;->glSamplerParameteri(III)V
29176 Landroid/opengl/GLES30;->glSamplerParameteriv(IILjava/nio/IntBuffer;)V
29177 Landroid/opengl/GLES30;->glSamplerParameteriv(II[II)V
29178 Landroid/opengl/GLES30;->glTexImage3D(IIIIIIIIII)V
29179 Landroid/opengl/GLES30;->glTexImage3D(IIIIIIIIILjava/nio/Buffer;)V
29180 Landroid/opengl/GLES30;->glTexStorage2D(IIIII)V
29181 Landroid/opengl/GLES30;->glTexStorage3D(IIIIII)V
29182 Landroid/opengl/GLES30;->glTexSubImage3D(IIIIIIIIIII)V
29183 Landroid/opengl/GLES30;->glTexSubImage3D(IIIIIIIIIILjava/nio/Buffer;)V
29184 Landroid/opengl/GLES30;->glTransformFeedbackVaryings(I[Ljava/lang/String;I)V
29185 Landroid/opengl/GLES30;->glUniform1ui(II)V
29186 Landroid/opengl/GLES30;->glUniform1uiv(IILjava/nio/IntBuffer;)V
29187 Landroid/opengl/GLES30;->glUniform1uiv(II[II)V
29188 Landroid/opengl/GLES30;->glUniform2ui(III)V
29189 Landroid/opengl/GLES30;->glUniform2uiv(IILjava/nio/IntBuffer;)V
29190 Landroid/opengl/GLES30;->glUniform2uiv(II[II)V
29191 Landroid/opengl/GLES30;->glUniform3ui(IIII)V
29192 Landroid/opengl/GLES30;->glUniform3uiv(IILjava/nio/IntBuffer;)V
29193 Landroid/opengl/GLES30;->glUniform3uiv(II[II)V
29194 Landroid/opengl/GLES30;->glUniform4ui(IIIII)V
29195 Landroid/opengl/GLES30;->glUniform4uiv(IILjava/nio/IntBuffer;)V
29196 Landroid/opengl/GLES30;->glUniform4uiv(II[II)V
29197 Landroid/opengl/GLES30;->glUniformBlockBinding(III)V
29198 Landroid/opengl/GLES30;->glUniformMatrix2x3fv(IIZLjava/nio/FloatBuffer;)V
29199 Landroid/opengl/GLES30;->glUniformMatrix2x3fv(IIZ[FI)V
29200 Landroid/opengl/GLES30;->glUniformMatrix2x4fv(IIZLjava/nio/FloatBuffer;)V
29201 Landroid/opengl/GLES30;->glUniformMatrix2x4fv(IIZ[FI)V
29202 Landroid/opengl/GLES30;->glUniformMatrix3x2fv(IIZLjava/nio/FloatBuffer;)V
29203 Landroid/opengl/GLES30;->glUniformMatrix3x2fv(IIZ[FI)V
29204 Landroid/opengl/GLES30;->glUniformMatrix3x4fv(IIZLjava/nio/FloatBuffer;)V
29205 Landroid/opengl/GLES30;->glUniformMatrix3x4fv(IIZ[FI)V
29206 Landroid/opengl/GLES30;->glUniformMatrix4x2fv(IIZLjava/nio/FloatBuffer;)V
29207 Landroid/opengl/GLES30;->glUniformMatrix4x2fv(IIZ[FI)V
29208 Landroid/opengl/GLES30;->glUniformMatrix4x3fv(IIZLjava/nio/FloatBuffer;)V
29209 Landroid/opengl/GLES30;->glUniformMatrix4x3fv(IIZ[FI)V
29210 Landroid/opengl/GLES30;->glUnmapBuffer(I)Z
29211 Landroid/opengl/GLES30;->glVertexAttribDivisor(II)V
29212 Landroid/opengl/GLES30;->glVertexAttribI4i(IIIII)V
29213 Landroid/opengl/GLES30;->glVertexAttribI4iv(ILjava/nio/IntBuffer;)V
29214 Landroid/opengl/GLES30;->glVertexAttribI4iv(I[II)V
29215 Landroid/opengl/GLES30;->glVertexAttribI4ui(IIIII)V
29216 Landroid/opengl/GLES30;->glVertexAttribI4uiv(ILjava/nio/IntBuffer;)V
29217 Landroid/opengl/GLES30;->glVertexAttribI4uiv(I[II)V
29218 Landroid/opengl/GLES30;->glVertexAttribIPointer(IIIII)V
29219 Landroid/opengl/GLES30;->glVertexAttribIPointer(IIIILjava/nio/Buffer;)V
29220 Landroid/opengl/GLES30;->glWaitSync(JIJ)V
29221 Landroid/opengl/GLES30;->GL_ACTIVE_UNIFORM_BLOCKS:I
29222 Landroid/opengl/GLES30;->GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:I
29223 Landroid/opengl/GLES30;->GL_ALREADY_SIGNALED:I
29224 Landroid/opengl/GLES30;->GL_ANY_SAMPLES_PASSED:I
29225 Landroid/opengl/GLES30;->GL_ANY_SAMPLES_PASSED_CONSERVATIVE:I
29226 Landroid/opengl/GLES30;->GL_BLUE:I
29227 Landroid/opengl/GLES30;->GL_BUFFER_ACCESS_FLAGS:I
29228 Landroid/opengl/GLES30;->GL_BUFFER_MAPPED:I
29229 Landroid/opengl/GLES30;->GL_BUFFER_MAP_LENGTH:I
29230 Landroid/opengl/GLES30;->GL_BUFFER_MAP_OFFSET:I
29231 Landroid/opengl/GLES30;->GL_BUFFER_MAP_POINTER:I
29232 Landroid/opengl/GLES30;->GL_COLOR:I
29233 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT10:I
29234 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT11:I
29235 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT12:I
29236 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT13:I
29237 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT14:I
29238 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT15:I
29239 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT1:I
29240 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT2:I
29241 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT3:I
29242 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT4:I
29243 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT5:I
29244 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT6:I
29245 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT7:I
29246 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT8:I
29247 Landroid/opengl/GLES30;->GL_COLOR_ATTACHMENT9:I
29248 Landroid/opengl/GLES30;->GL_COMPARE_REF_TO_TEXTURE:I
29249 Landroid/opengl/GLES30;->GL_COMPRESSED_R11_EAC:I
29250 Landroid/opengl/GLES30;->GL_COMPRESSED_RG11_EAC:I
29251 Landroid/opengl/GLES30;->GL_COMPRESSED_RGB8_ETC2:I
29252 Landroid/opengl/GLES30;->GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:I
29253 Landroid/opengl/GLES30;->GL_COMPRESSED_RGBA8_ETC2_EAC:I
29254 Landroid/opengl/GLES30;->GL_COMPRESSED_SIGNED_R11_EAC:I
29255 Landroid/opengl/GLES30;->GL_COMPRESSED_SIGNED_RG11_EAC:I
29256 Landroid/opengl/GLES30;->GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:I
29257 Landroid/opengl/GLES30;->GL_COMPRESSED_SRGB8_ETC2:I
29258 Landroid/opengl/GLES30;->GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:I
29259 Landroid/opengl/GLES30;->GL_CONDITION_SATISFIED:I
29260 Landroid/opengl/GLES30;->GL_COPY_READ_BUFFER:I
29261 Landroid/opengl/GLES30;->GL_COPY_READ_BUFFER_BINDING:I
29262 Landroid/opengl/GLES30;->GL_COPY_WRITE_BUFFER:I
29263 Landroid/opengl/GLES30;->GL_COPY_WRITE_BUFFER_BINDING:I
29264 Landroid/opengl/GLES30;->GL_CURRENT_QUERY:I
29265 Landroid/opengl/GLES30;->GL_DEPTH24_STENCIL8:I
29266 Landroid/opengl/GLES30;->GL_DEPTH32F_STENCIL8:I
29267 Landroid/opengl/GLES30;->GL_DEPTH:I
29268 Landroid/opengl/GLES30;->GL_DEPTH_COMPONENT24:I
29269 Landroid/opengl/GLES30;->GL_DEPTH_COMPONENT32F:I
29270 Landroid/opengl/GLES30;->GL_DEPTH_STENCIL:I
29271 Landroid/opengl/GLES30;->GL_DEPTH_STENCIL_ATTACHMENT:I
29272 Landroid/opengl/GLES30;->GL_DRAW_BUFFER0:I
29273 Landroid/opengl/GLES30;->GL_DRAW_BUFFER10:I
29274 Landroid/opengl/GLES30;->GL_DRAW_BUFFER11:I
29275 Landroid/opengl/GLES30;->GL_DRAW_BUFFER12:I
29276 Landroid/opengl/GLES30;->GL_DRAW_BUFFER13:I
29277 Landroid/opengl/GLES30;->GL_DRAW_BUFFER14:I
29278 Landroid/opengl/GLES30;->GL_DRAW_BUFFER15:I
29279 Landroid/opengl/GLES30;->GL_DRAW_BUFFER1:I
29280 Landroid/opengl/GLES30;->GL_DRAW_BUFFER2:I
29281 Landroid/opengl/GLES30;->GL_DRAW_BUFFER3:I
29282 Landroid/opengl/GLES30;->GL_DRAW_BUFFER4:I
29283 Landroid/opengl/GLES30;->GL_DRAW_BUFFER5:I
29284 Landroid/opengl/GLES30;->GL_DRAW_BUFFER6:I
29285 Landroid/opengl/GLES30;->GL_DRAW_BUFFER7:I
29286 Landroid/opengl/GLES30;->GL_DRAW_BUFFER8:I
29287 Landroid/opengl/GLES30;->GL_DRAW_BUFFER9:I
29288 Landroid/opengl/GLES30;->GL_DRAW_FRAMEBUFFER:I
29289 Landroid/opengl/GLES30;->GL_DRAW_FRAMEBUFFER_BINDING:I
29290 Landroid/opengl/GLES30;->GL_DYNAMIC_COPY:I
29291 Landroid/opengl/GLES30;->GL_DYNAMIC_READ:I
29292 Landroid/opengl/GLES30;->GL_FLOAT_32_UNSIGNED_INT_24_8_REV:I
29293 Landroid/opengl/GLES30;->GL_FLOAT_MAT2x3:I
29294 Landroid/opengl/GLES30;->GL_FLOAT_MAT2x4:I
29295 Landroid/opengl/GLES30;->GL_FLOAT_MAT3x2:I
29296 Landroid/opengl/GLES30;->GL_FLOAT_MAT3x4:I
29297 Landroid/opengl/GLES30;->GL_FLOAT_MAT4x2:I
29298 Landroid/opengl/GLES30;->GL_FLOAT_MAT4x3:I
29299 Landroid/opengl/GLES30;->GL_FRAGMENT_SHADER_DERIVATIVE_HINT:I
29300 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:I
29301 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:I
29302 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:I
29303 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:I
29304 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:I
29305 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:I
29306 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:I
29307 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:I
29308 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:I
29309 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_DEFAULT:I
29310 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:I
29311 Landroid/opengl/GLES30;->GL_FRAMEBUFFER_UNDEFINED:I
29312 Landroid/opengl/GLES30;->GL_GREEN:I
29313 Landroid/opengl/GLES30;->GL_HALF_FLOAT:I
29314 Landroid/opengl/GLES30;->GL_INTERLEAVED_ATTRIBS:I
29315 Landroid/opengl/GLES30;->GL_INT_2_10_10_10_REV:I
29316 Landroid/opengl/GLES30;->GL_INT_SAMPLER_2D:I
29317 Landroid/opengl/GLES30;->GL_INT_SAMPLER_2D_ARRAY:I
29318 Landroid/opengl/GLES30;->GL_INT_SAMPLER_3D:I
29319 Landroid/opengl/GLES30;->GL_INT_SAMPLER_CUBE:I
29320 Landroid/opengl/GLES30;->GL_INVALID_INDEX:I
29321 Landroid/opengl/GLES30;->GL_MAJOR_VERSION:I
29322 Landroid/opengl/GLES30;->GL_MAP_FLUSH_EXPLICIT_BIT:I
29323 Landroid/opengl/GLES30;->GL_MAP_INVALIDATE_BUFFER_BIT:I
29324 Landroid/opengl/GLES30;->GL_MAP_INVALIDATE_RANGE_BIT:I
29325 Landroid/opengl/GLES30;->GL_MAP_READ_BIT:I
29326 Landroid/opengl/GLES30;->GL_MAP_UNSYNCHRONIZED_BIT:I
29327 Landroid/opengl/GLES30;->GL_MAP_WRITE_BIT:I
29328 Landroid/opengl/GLES30;->GL_MAX:I
29329 Landroid/opengl/GLES30;->GL_MAX_3D_TEXTURE_SIZE:I
29330 Landroid/opengl/GLES30;->GL_MAX_ARRAY_TEXTURE_LAYERS:I
29331 Landroid/opengl/GLES30;->GL_MAX_COLOR_ATTACHMENTS:I
29332 Landroid/opengl/GLES30;->GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:I
29333 Landroid/opengl/GLES30;->GL_MAX_COMBINED_UNIFORM_BLOCKS:I
29334 Landroid/opengl/GLES30;->GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:I
29335 Landroid/opengl/GLES30;->GL_MAX_DRAW_BUFFERS:I
29336 Landroid/opengl/GLES30;->GL_MAX_ELEMENTS_INDICES:I
29337 Landroid/opengl/GLES30;->GL_MAX_ELEMENTS_VERTICES:I
29338 Landroid/opengl/GLES30;->GL_MAX_ELEMENT_INDEX:I
29339 Landroid/opengl/GLES30;->GL_MAX_FRAGMENT_INPUT_COMPONENTS:I
29340 Landroid/opengl/GLES30;->GL_MAX_FRAGMENT_UNIFORM_BLOCKS:I
29341 Landroid/opengl/GLES30;->GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:I
29342 Landroid/opengl/GLES30;->GL_MAX_PROGRAM_TEXEL_OFFSET:I
29343 Landroid/opengl/GLES30;->GL_MAX_SAMPLES:I
29344 Landroid/opengl/GLES30;->GL_MAX_SERVER_WAIT_TIMEOUT:I
29345 Landroid/opengl/GLES30;->GL_MAX_TEXTURE_LOD_BIAS:I
29346 Landroid/opengl/GLES30;->GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:I
29347 Landroid/opengl/GLES30;->GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:I
29348 Landroid/opengl/GLES30;->GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:I
29349 Landroid/opengl/GLES30;->GL_MAX_UNIFORM_BLOCK_SIZE:I
29350 Landroid/opengl/GLES30;->GL_MAX_UNIFORM_BUFFER_BINDINGS:I
29351 Landroid/opengl/GLES30;->GL_MAX_VARYING_COMPONENTS:I
29352 Landroid/opengl/GLES30;->GL_MAX_VERTEX_OUTPUT_COMPONENTS:I
29353 Landroid/opengl/GLES30;->GL_MAX_VERTEX_UNIFORM_BLOCKS:I
29354 Landroid/opengl/GLES30;->GL_MAX_VERTEX_UNIFORM_COMPONENTS:I
29355 Landroid/opengl/GLES30;->GL_MIN:I
29356 Landroid/opengl/GLES30;->GL_MINOR_VERSION:I
29357 Landroid/opengl/GLES30;->GL_MIN_PROGRAM_TEXEL_OFFSET:I
29358 Landroid/opengl/GLES30;->GL_NUM_EXTENSIONS:I
29359 Landroid/opengl/GLES30;->GL_NUM_PROGRAM_BINARY_FORMATS:I
29360 Landroid/opengl/GLES30;->GL_NUM_SAMPLE_COUNTS:I
29361 Landroid/opengl/GLES30;->GL_OBJECT_TYPE:I
29362 Landroid/opengl/GLES30;->GL_PACK_ROW_LENGTH:I
29363 Landroid/opengl/GLES30;->GL_PACK_SKIP_PIXELS:I
29364 Landroid/opengl/GLES30;->GL_PACK_SKIP_ROWS:I
29365 Landroid/opengl/GLES30;->GL_PIXEL_PACK_BUFFER:I
29366 Landroid/opengl/GLES30;->GL_PIXEL_PACK_BUFFER_BINDING:I
29367 Landroid/opengl/GLES30;->GL_PIXEL_UNPACK_BUFFER:I
29368 Landroid/opengl/GLES30;->GL_PIXEL_UNPACK_BUFFER_BINDING:I
29369 Landroid/opengl/GLES30;->GL_PRIMITIVE_RESTART_FIXED_INDEX:I
29370 Landroid/opengl/GLES30;->GL_PROGRAM_BINARY_FORMATS:I
29371 Landroid/opengl/GLES30;->GL_PROGRAM_BINARY_LENGTH:I
29372 Landroid/opengl/GLES30;->GL_PROGRAM_BINARY_RETRIEVABLE_HINT:I
29373 Landroid/opengl/GLES30;->GL_QUERY_RESULT:I
29374 Landroid/opengl/GLES30;->GL_QUERY_RESULT_AVAILABLE:I
29375 Landroid/opengl/GLES30;->GL_R11F_G11F_B10F:I
29376 Landroid/opengl/GLES30;->GL_R16F:I
29377 Landroid/opengl/GLES30;->GL_R16I:I
29378 Landroid/opengl/GLES30;->GL_R16UI:I
29379 Landroid/opengl/GLES30;->GL_R32F:I
29380 Landroid/opengl/GLES30;->GL_R32I:I
29381 Landroid/opengl/GLES30;->GL_R32UI:I
29382 Landroid/opengl/GLES30;->GL_R8:I
29383 Landroid/opengl/GLES30;->GL_R8I:I
29384 Landroid/opengl/GLES30;->GL_R8UI:I
29385 Landroid/opengl/GLES30;->GL_R8_SNORM:I
29386 Landroid/opengl/GLES30;->GL_RASTERIZER_DISCARD:I
29387 Landroid/opengl/GLES30;->GL_READ_BUFFER:I
29388 Landroid/opengl/GLES30;->GL_READ_FRAMEBUFFER:I
29389 Landroid/opengl/GLES30;->GL_READ_FRAMEBUFFER_BINDING:I
29390 Landroid/opengl/GLES30;->GL_RED:I
29391 Landroid/opengl/GLES30;->GL_RED_INTEGER:I
29392 Landroid/opengl/GLES30;->GL_RENDERBUFFER_SAMPLES:I
29393 Landroid/opengl/GLES30;->GL_RG16F:I
29394 Landroid/opengl/GLES30;->GL_RG16I:I
29395 Landroid/opengl/GLES30;->GL_RG16UI:I
29396 Landroid/opengl/GLES30;->GL_RG32F:I
29397 Landroid/opengl/GLES30;->GL_RG32I:I
29398 Landroid/opengl/GLES30;->GL_RG32UI:I
29399 Landroid/opengl/GLES30;->GL_RG8:I
29400 Landroid/opengl/GLES30;->GL_RG8I:I
29401 Landroid/opengl/GLES30;->GL_RG8UI:I
29402 Landroid/opengl/GLES30;->GL_RG8_SNORM:I
29403 Landroid/opengl/GLES30;->GL_RG:I
29404 Landroid/opengl/GLES30;->GL_RGB10_A2:I
29405 Landroid/opengl/GLES30;->GL_RGB10_A2UI:I
29406 Landroid/opengl/GLES30;->GL_RGB16F:I
29407 Landroid/opengl/GLES30;->GL_RGB16I:I
29408 Landroid/opengl/GLES30;->GL_RGB16UI:I
29409 Landroid/opengl/GLES30;->GL_RGB32F:I
29410 Landroid/opengl/GLES30;->GL_RGB32I:I
29411 Landroid/opengl/GLES30;->GL_RGB32UI:I
29412 Landroid/opengl/GLES30;->GL_RGB8:I
29413 Landroid/opengl/GLES30;->GL_RGB8I:I
29414 Landroid/opengl/GLES30;->GL_RGB8UI:I
29415 Landroid/opengl/GLES30;->GL_RGB8_SNORM:I
29416 Landroid/opengl/GLES30;->GL_RGB9_E5:I
29417 Landroid/opengl/GLES30;->GL_RGBA16F:I
29418 Landroid/opengl/GLES30;->GL_RGBA16I:I
29419 Landroid/opengl/GLES30;->GL_RGBA16UI:I
29420 Landroid/opengl/GLES30;->GL_RGBA32F:I
29421 Landroid/opengl/GLES30;->GL_RGBA32I:I
29422 Landroid/opengl/GLES30;->GL_RGBA32UI:I
29423 Landroid/opengl/GLES30;->GL_RGBA8:I
29424 Landroid/opengl/GLES30;->GL_RGBA8I:I
29425 Landroid/opengl/GLES30;->GL_RGBA8UI:I
29426 Landroid/opengl/GLES30;->GL_RGBA8_SNORM:I
29427 Landroid/opengl/GLES30;->GL_RGBA_INTEGER:I
29428 Landroid/opengl/GLES30;->GL_RGB_INTEGER:I
29429 Landroid/opengl/GLES30;->GL_RG_INTEGER:I
29430 Landroid/opengl/GLES30;->GL_SAMPLER_2D_ARRAY:I
29431 Landroid/opengl/GLES30;->GL_SAMPLER_2D_ARRAY_SHADOW:I
29432 Landroid/opengl/GLES30;->GL_SAMPLER_2D_SHADOW:I
29433 Landroid/opengl/GLES30;->GL_SAMPLER_3D:I
29434 Landroid/opengl/GLES30;->GL_SAMPLER_BINDING:I
29435 Landroid/opengl/GLES30;->GL_SAMPLER_CUBE_SHADOW:I
29436 Landroid/opengl/GLES30;->GL_SEPARATE_ATTRIBS:I
29437 Landroid/opengl/GLES30;->GL_SIGNALED:I
29438 Landroid/opengl/GLES30;->GL_SIGNED_NORMALIZED:I
29439 Landroid/opengl/GLES30;->GL_SRGB8:I
29440 Landroid/opengl/GLES30;->GL_SRGB8_ALPHA8:I
29441 Landroid/opengl/GLES30;->GL_SRGB:I
29442 Landroid/opengl/GLES30;->GL_STATIC_COPY:I
29443 Landroid/opengl/GLES30;->GL_STATIC_READ:I
29444 Landroid/opengl/GLES30;->GL_STENCIL:I
29445 Landroid/opengl/GLES30;->GL_STREAM_COPY:I
29446 Landroid/opengl/GLES30;->GL_STREAM_READ:I
29447 Landroid/opengl/GLES30;->GL_SYNC_CONDITION:I
29448 Landroid/opengl/GLES30;->GL_SYNC_FENCE:I
29449 Landroid/opengl/GLES30;->GL_SYNC_FLAGS:I
29450 Landroid/opengl/GLES30;->GL_SYNC_FLUSH_COMMANDS_BIT:I
29451 Landroid/opengl/GLES30;->GL_SYNC_GPU_COMMANDS_COMPLETE:I
29452 Landroid/opengl/GLES30;->GL_SYNC_STATUS:I
29453 Landroid/opengl/GLES30;->GL_TEXTURE_2D_ARRAY:I
29454 Landroid/opengl/GLES30;->GL_TEXTURE_3D:I
29455 Landroid/opengl/GLES30;->GL_TEXTURE_BASE_LEVEL:I
29456 Landroid/opengl/GLES30;->GL_TEXTURE_BINDING_2D_ARRAY:I
29457 Landroid/opengl/GLES30;->GL_TEXTURE_BINDING_3D:I
29458 Landroid/opengl/GLES30;->GL_TEXTURE_COMPARE_FUNC:I
29459 Landroid/opengl/GLES30;->GL_TEXTURE_COMPARE_MODE:I
29460 Landroid/opengl/GLES30;->GL_TEXTURE_IMMUTABLE_FORMAT:I
29461 Landroid/opengl/GLES30;->GL_TEXTURE_IMMUTABLE_LEVELS:I
29462 Landroid/opengl/GLES30;->GL_TEXTURE_MAX_LEVEL:I
29463 Landroid/opengl/GLES30;->GL_TEXTURE_MAX_LOD:I
29464 Landroid/opengl/GLES30;->GL_TEXTURE_MIN_LOD:I
29465 Landroid/opengl/GLES30;->GL_TEXTURE_SWIZZLE_A:I
29466 Landroid/opengl/GLES30;->GL_TEXTURE_SWIZZLE_B:I
29467 Landroid/opengl/GLES30;->GL_TEXTURE_SWIZZLE_G:I
29468 Landroid/opengl/GLES30;->GL_TEXTURE_SWIZZLE_R:I
29469 Landroid/opengl/GLES30;->GL_TEXTURE_WRAP_R:I
29470 Landroid/opengl/GLES30;->GL_TIMEOUT_EXPIRED:I
29471 Landroid/opengl/GLES30;->GL_TIMEOUT_IGNORED:J
29472 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK:I
29473 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_ACTIVE:I
29474 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_BINDING:I
29475 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_BUFFER:I
29476 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:I
29477 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_BUFFER_MODE:I
29478 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:I
29479 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_BUFFER_START:I
29480 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_PAUSED:I
29481 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:I
29482 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_VARYINGS:I
29483 Landroid/opengl/GLES30;->GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:I
29484 Landroid/opengl/GLES30;->GL_UNIFORM_ARRAY_STRIDE:I
29485 Landroid/opengl/GLES30;->GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:I
29486 Landroid/opengl/GLES30;->GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:I
29487 Landroid/opengl/GLES30;->GL_UNIFORM_BLOCK_BINDING:I
29488 Landroid/opengl/GLES30;->GL_UNIFORM_BLOCK_DATA_SIZE:I
29489 Landroid/opengl/GLES30;->GL_UNIFORM_BLOCK_INDEX:I
29490 Landroid/opengl/GLES30;->GL_UNIFORM_BLOCK_NAME_LENGTH:I
29491 Landroid/opengl/GLES30;->GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:I
29492 Landroid/opengl/GLES30;->GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:I
29493 Landroid/opengl/GLES30;->GL_UNIFORM_BUFFER:I
29494 Landroid/opengl/GLES30;->GL_UNIFORM_BUFFER_BINDING:I
29495 Landroid/opengl/GLES30;->GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:I
29496 Landroid/opengl/GLES30;->GL_UNIFORM_BUFFER_SIZE:I
29497 Landroid/opengl/GLES30;->GL_UNIFORM_BUFFER_START:I
29498 Landroid/opengl/GLES30;->GL_UNIFORM_IS_ROW_MAJOR:I
29499 Landroid/opengl/GLES30;->GL_UNIFORM_MATRIX_STRIDE:I
29500 Landroid/opengl/GLES30;->GL_UNIFORM_NAME_LENGTH:I
29501 Landroid/opengl/GLES30;->GL_UNIFORM_OFFSET:I
29502 Landroid/opengl/GLES30;->GL_UNIFORM_SIZE:I
29503 Landroid/opengl/GLES30;->GL_UNIFORM_TYPE:I
29504 Landroid/opengl/GLES30;->GL_UNPACK_IMAGE_HEIGHT:I
29505 Landroid/opengl/GLES30;->GL_UNPACK_ROW_LENGTH:I
29506 Landroid/opengl/GLES30;->GL_UNPACK_SKIP_IMAGES:I
29507 Landroid/opengl/GLES30;->GL_UNPACK_SKIP_PIXELS:I
29508 Landroid/opengl/GLES30;->GL_UNPACK_SKIP_ROWS:I
29509 Landroid/opengl/GLES30;->GL_UNSIGNALED:I
29510 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_10F_11F_11F_REV:I
29511 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_24_8:I
29512 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_2_10_10_10_REV:I
29513 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_5_9_9_9_REV:I
29514 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_SAMPLER_2D:I
29515 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:I
29516 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_SAMPLER_3D:I
29517 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_SAMPLER_CUBE:I
29518 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_VEC2:I
29519 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_VEC3:I
29520 Landroid/opengl/GLES30;->GL_UNSIGNED_INT_VEC4:I
29521 Landroid/opengl/GLES30;->GL_UNSIGNED_NORMALIZED:I
29522 Landroid/opengl/GLES30;->GL_VERTEX_ARRAY_BINDING:I
29523 Landroid/opengl/GLES30;->GL_VERTEX_ATTRIB_ARRAY_DIVISOR:I
29524 Landroid/opengl/GLES30;->GL_VERTEX_ATTRIB_ARRAY_INTEGER:I
29525 Landroid/opengl/GLES30;->GL_WAIT_FAILED:I