Lines Matching refs:meshState
182 meshState().unbindMeshBuffer(); in interruptForFunctorInvoke()
183 meshState().unbindIndicesBuffer(); in interruptForFunctorInvoke()
184 meshState().resetVertexPointers(); in interruptForFunctorInvoke()
185 meshState().disableTexCoordsVertexArray(); in interruptForFunctorInvoke()
306 meshState().bindMeshBuffer(vertices.bufferObject); in render()
307 meshState().bindPositionVertexPointer(vertices.position, vertices.stride); in render()
310 meshState().bindIndicesBuffer(indices.bufferObject); in render()
334 meshState().enableTexCoordsVertexArray(); in render()
335 meshState().bindTexCoordsVertexPointer(vertices.texCoord, vertices.stride); in render()
337 meshState().disableTexCoordsVertexArray(); in render()
411 if (indices.bufferObject == meshState().getQuadListIBO()) { in render()
419 meshState().bindPositionVertexPointer(vertexData, vertices.stride); in render()
421 meshState().bindTexCoordsVertexPointer(vertexData + kMeshTextureOffset, in render()
465 meshState().dump(); in dump()