Lines Matching refs:InputWindowHandle
490 sp<InputWindowHandle> touchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y); in enqueueInboundEventLocked()
515 sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, in findTouchedWindowAtLocked()
520 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowAtLocked()
988 const sp<InputWindowHandle>& windowHandle, in handleTargetsNotReadyLocked()
1068 sp<InputWindowHandle> windowHandle = connection->inputWindowHandle; in resumeAfterTargetsNotReadyTimeoutLocked()
1184 sp<InputWindowHandle> newHoverWindowHandle; in findTouchedWindowTargetsLocked()
1245 sp<InputWindowHandle> newTouchedWindowHandle; in findTouchedWindowTargetsLocked()
1251 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowTargetsLocked()
1343 sp<InputWindowHandle> oldTouchedWindowHandle = in findTouchedWindowTargetsLocked()
1345 sp<InputWindowHandle> newTouchedWindowHandle = in findTouchedWindowTargetsLocked()
1434 sp<InputWindowHandle> foregroundWindowHandle = in findTouchedWindowTargetsLocked()
1440 sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle; in findTouchedWindowTargetsLocked()
1471 sp<InputWindowHandle> foregroundWindowHandle = in findTouchedWindowTargetsLocked()
1475 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowTargetsLocked()
1608 void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, in addWindowTargetLocked()
1636 bool InputDispatcher::checkInjectionPermission(const sp<InputWindowHandle>& windowHandle, in checkInjectionPermission()
1658 const sp<InputWindowHandle>& windowHandle, int32_t x, int32_t y) const { in isWindowObscuredAtPointLocked()
1662 sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i); in isWindowObscuredAtPointLocked()
1678 bool InputDispatcher::isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const { in isWindowObscuredLocked()
1683 sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i); in isWindowObscuredLocked()
1699 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry, in checkWindowReadyForMoreInputLocked()
1780 const sp<InputWindowHandle>& windowHandle) { in getApplicationWindowLabelLocked()
2293 sp<InputWindowHandle> windowHandle = getWindowHandleLocked(connection->inputChannel); in synthesizeCancelationEventsForConnectionLocked()
2889 sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked( in getWindowHandleLocked()
2893 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); in getWindowHandleLocked()
2902 const sp<InputWindowHandle>& windowHandle) const { in hasWindowHandleLocked()
2912 void InputDispatcher::setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) { in setInputWindows()
2919 Vector<sp<InputWindowHandle> > oldWindowHandles = mWindowHandles; in setInputWindows()
2922 sp<InputWindowHandle> newFocusedWindowHandle; in setInputWindows()
2925 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); in setInputWindows()
2994 const sp<InputWindowHandle>& oldWindowHandle = oldWindowHandles.itemAt(i); in setInputWindows()
3104 sp<InputWindowHandle> fromWindowHandle = getWindowHandleLocked(fromChannel); in transferTouchFocus()
3105 sp<InputWindowHandle> toWindowHandle = getWindowHandleLocked(toChannel); in transferTouchFocus()
3249 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); in dumpDispatchStateLocked()
3401 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) { in registerInputChannel()
3521 const sp<InputWindowHandle>& windowHandle, in onANRLocked()
4454 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) : in Connection()
4537 void InputDispatcher::TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, in addOrUpdateWindow()
4563 void InputDispatcher::TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) { in removeWindow()
4586 sp<InputWindowHandle> InputDispatcher::TouchState::getFirstForegroundWindowHandle() const { in getFirstForegroundWindowHandle()