Lines Matching refs:EventEntry
428 struct EventEntry : Link<EventEntry> { struct
451 EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags); argument
452 virtual ~EventEntry();
456 struct ConfigurationChangedEntry : EventEntry {
464 struct DeviceResetEntry : EventEntry {
474 struct KeyEntry : EventEntry {
507 struct MotionEntry : EventEntry {
543 EventEntry* eventEntry; // the event to dispatch
554 DispatchEntry(EventEntry* eventEntry,
730 Vector<EventEntry*>& outEvents, const CancelationOptions& options);
860 EventEntry* mPendingEvent;
861 Queue<EventEntry> mInboundQueue;
862 Queue<EventEntry> mRecentQueue;
870 bool enqueueInboundEventLocked(EventEntry* entry);
873 void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
876 void addRecentEventLocked(EventEntry* entry);
888 static bool isStaleEventLocked(nsecs_t currentTime, EventEntry* entry);
892 EventEntry* mNextUnblockedEvent;
907 void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
910 void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
911 void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
948 void releaseInboundEventLocked(EventEntry* entry);
1009 void dispatchEventLocked(nsecs_t currentTime, EventEntry* entry,
1032 int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
1041 int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
1051 void pokeUserActivityLocked(const EventEntry* eventEntry);
1061 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry,
1069 EventEntry* eventEntry, const InputTarget* inputTarget);
1071 EventEntry* eventEntry, const InputTarget* inputTarget);
1073 EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode);
1133 void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,