/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "stack_map.h" #include "art_method.h" #include "base/arena_bit_vector.h" #include "stack_map_stream.h" #include "gtest/gtest.h" namespace art { // Check that the stack mask of given stack map is identical // to the given bit vector. Returns true if they are same. static bool CheckStackMask( const CodeInfo& code_info, const CodeInfoEncoding& encoding, const StackMap& stack_map, const BitVector& bit_vector) { BitMemoryRegion stack_mask = code_info.GetStackMaskOf(encoding, stack_map); if (bit_vector.GetNumberOfBits() > encoding.stack_mask.encoding.BitSize()) { return false; } for (size_t i = 0; i < encoding.stack_mask.encoding.BitSize(); ++i) { if (stack_mask.LoadBit(i) != bit_vector.IsBitSet(i)) { return false; } } return true; } using Kind = DexRegisterLocation::Kind; TEST(StackMapTest, Test1) { ArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); ArenaBitVector sp_mask(&allocator, 0, false); size_t number_of_dex_registers = 2; stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(Kind::kInStack, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Short location. stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = allocator.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillInCodeInfo(region); CodeInfo code_info(region); CodeInfoEncoding encoding = code_info.ExtractEncoding(); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps(encoding)); uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding); ASSERT_EQ(2u, number_of_catalog_entries); DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(encoding); // The Dex register location catalog contains: // - one 1-byte short Dex register location, and // - one 5-byte large Dex register location. size_t expected_location_catalog_size = 1u + 5u; ASSERT_EQ(expected_location_catalog_size, location_catalog.Size()); StackMap stack_map = code_info.GetStackMapAt(0, encoding); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0, encoding))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64, encoding))); ASSERT_EQ(0u, stack_map.GetDexPc(encoding.stack_map.encoding)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(encoding.stack_map.encoding, kRuntimeISA)); ASSERT_EQ(0x3u, code_info.GetRegisterMaskOf(encoding, stack_map)); ASSERT_TRUE(CheckStackMask(code_info, encoding, stack_map, sp_mask)); ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map.encoding)); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0)); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1)); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask, and // - one 1-byte set of location catalog entry indices composed of two 2-bit values. size_t expected_dex_register_map_size = 1u + 1u; ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size()); ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kConstant, dex_register_map.GetLocationKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationInternalKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kConstantLargeValue, dex_register_map.GetLocationInternalKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(0, dex_register_map.GetStackOffsetInBytes( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info, encoding)); size_t index0 = dex_register_map.GetLocationCatalogEntryIndex( 0, number_of_dex_registers, number_of_catalog_entries); size_t index1 = dex_register_map.GetLocationCatalogEntryIndex( 1, number_of_dex_registers, number_of_catalog_entries); ASSERT_EQ(0u, index0); ASSERT_EQ(1u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kInStack, location0.GetKind()); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(Kind::kInStack, location0.GetInternalKind()); ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map.encoding)); } TEST(StackMapTest, Test2) { ArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); ArtMethod art_method; ArenaBitVector sp_mask1(&allocator, 0, true); sp_mask1.SetBit(2); sp_mask1.SetBit(4); size_t number_of_dex_registers = 2; size_t number_of_dex_registers_in_inline_info = 0; stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask1, number_of_dex_registers, 2); stream.AddDexRegisterEntry(Kind::kInStack, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.BeginInlineInfoEntry(&art_method, 3, number_of_dex_registers_in_inline_info); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 2, number_of_dex_registers_in_inline_info); stream.EndInlineInfoEntry(); stream.EndStackMapEntry(); ArenaBitVector sp_mask2(&allocator, 0, true); sp_mask2.SetBit(3); sp_mask2.SetBit(8); stream.BeginStackMapEntry(1, 128, 0xFF, &sp_mask2, number_of_dex_registers, 0); stream.AddDexRegisterEntry(Kind::kInRegister, 18); // Short location. stream.AddDexRegisterEntry(Kind::kInFpuRegister, 3); // Short location. stream.EndStackMapEntry(); ArenaBitVector sp_mask3(&allocator, 0, true); sp_mask3.SetBit(1); sp_mask3.SetBit(5); stream.BeginStackMapEntry(2, 192, 0xAB, &sp_mask3, number_of_dex_registers, 0); stream.AddDexRegisterEntry(Kind::kInRegister, 6); // Short location. stream.AddDexRegisterEntry(Kind::kInRegisterHigh, 8); // Short location. stream.EndStackMapEntry(); ArenaBitVector sp_mask4(&allocator, 0, true); sp_mask4.SetBit(6); sp_mask4.SetBit(7); stream.BeginStackMapEntry(3, 256, 0xCD, &sp_mask4, number_of_dex_registers, 0); stream.AddDexRegisterEntry(Kind::kInFpuRegister, 3); // Short location, same in stack map 2. stream.AddDexRegisterEntry(Kind::kInFpuRegisterHigh, 1); // Short location. stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = allocator.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillInCodeInfo(region); CodeInfo code_info(region); CodeInfoEncoding encoding = code_info.ExtractEncoding(); ASSERT_EQ(4u, code_info.GetNumberOfStackMaps(encoding)); uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding); ASSERT_EQ(7u, number_of_catalog_entries); DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(encoding); // The Dex register location catalog contains: // - six 1-byte short Dex register locations, and // - one 5-byte large Dex register location. size_t expected_location_catalog_size = 6u * 1u + 5u; ASSERT_EQ(expected_location_catalog_size, location_catalog.Size()); // First stack map. { StackMap stack_map = code_info.GetStackMapAt(0, encoding); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0, encoding))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64, encoding))); ASSERT_EQ(0u, stack_map.GetDexPc(encoding.stack_map.encoding)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(encoding.stack_map.encoding, kRuntimeISA)); ASSERT_EQ(0x3u, code_info.GetRegisterMaskOf(encoding, stack_map)); ASSERT_TRUE(CheckStackMask(code_info, encoding, stack_map, sp_mask1)); ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map.encoding)); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0)); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1)); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask, and // - one 1-byte set of location catalog entry indices composed of two 2-bit values. size_t expected_dex_register_map_size = 1u + 1u; ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size()); ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kConstant, dex_register_map.GetLocationKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationInternalKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kConstantLargeValue, dex_register_map.GetLocationInternalKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(0, dex_register_map.GetStackOffsetInBytes( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info, encoding)); size_t index0 = dex_register_map.GetLocationCatalogEntryIndex( 0, number_of_dex_registers, number_of_catalog_entries); size_t index1 = dex_register_map.GetLocationCatalogEntryIndex( 1, number_of_dex_registers, number_of_catalog_entries); ASSERT_EQ(0u, index0); ASSERT_EQ(1u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kInStack, location0.GetKind()); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(Kind::kInStack, location0.GetInternalKind()); ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_TRUE(stack_map.HasInlineInfo(encoding.stack_map.encoding)); InlineInfo inline_info = code_info.GetInlineInfoOf(stack_map, encoding); ASSERT_EQ(2u, inline_info.GetDepth(encoding.inline_info.encoding)); ASSERT_EQ(3u, inline_info.GetDexPcAtDepth(encoding.inline_info.encoding, 0)); ASSERT_EQ(2u, inline_info.GetDexPcAtDepth(encoding.inline_info.encoding, 1)); ASSERT_TRUE(inline_info.EncodesArtMethodAtDepth(encoding.inline_info.encoding, 0)); ASSERT_TRUE(inline_info.EncodesArtMethodAtDepth(encoding.inline_info.encoding, 1)); } // Second stack map. { StackMap stack_map = code_info.GetStackMapAt(1, encoding); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(1u, encoding))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(128u, encoding))); ASSERT_EQ(1u, stack_map.GetDexPc(encoding.stack_map.encoding)); ASSERT_EQ(128u, stack_map.GetNativePcOffset(encoding.stack_map.encoding, kRuntimeISA)); ASSERT_EQ(0xFFu, code_info.GetRegisterMaskOf(encoding, stack_map)); ASSERT_TRUE(CheckStackMask(code_info, encoding, stack_map, sp_mask2)); ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map.encoding)); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0)); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1)); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask, and // - one 1-byte set of location catalog entry indices composed of two 2-bit values. size_t expected_dex_register_map_size = 1u + 1u; ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size()); ASSERT_EQ(Kind::kInRegister, dex_register_map.GetLocationKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInFpuRegister, dex_register_map.GetLocationKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInRegister, dex_register_map.GetLocationInternalKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInFpuRegister, dex_register_map.GetLocationInternalKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(18, dex_register_map.GetMachineRegister( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(3, dex_register_map.GetMachineRegister( 1, number_of_dex_registers, code_info, encoding)); size_t index0 = dex_register_map.GetLocationCatalogEntryIndex( 0, number_of_dex_registers, number_of_catalog_entries); size_t index1 = dex_register_map.GetLocationCatalogEntryIndex( 1, number_of_dex_registers, number_of_catalog_entries); ASSERT_EQ(2u, index0); ASSERT_EQ(3u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kInRegister, location0.GetKind()); ASSERT_EQ(Kind::kInFpuRegister, location1.GetKind()); ASSERT_EQ(Kind::kInRegister, location0.GetInternalKind()); ASSERT_EQ(Kind::kInFpuRegister, location1.GetInternalKind()); ASSERT_EQ(18, location0.GetValue()); ASSERT_EQ(3, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map.encoding)); } // Third stack map. { StackMap stack_map = code_info.GetStackMapAt(2, encoding); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(2u, encoding))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(192u, encoding))); ASSERT_EQ(2u, stack_map.GetDexPc(encoding.stack_map.encoding)); ASSERT_EQ(192u, stack_map.GetNativePcOffset(encoding.stack_map.encoding, kRuntimeISA)); ASSERT_EQ(0xABu, code_info.GetRegisterMaskOf(encoding, stack_map)); ASSERT_TRUE(CheckStackMask(code_info, encoding, stack_map, sp_mask3)); ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map.encoding)); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0)); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1)); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask, and // - one 1-byte set of location catalog entry indices composed of two 2-bit values. size_t expected_dex_register_map_size = 1u + 1u; ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size()); ASSERT_EQ(Kind::kInRegister, dex_register_map.GetLocationKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInRegisterHigh, dex_register_map.GetLocationKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInRegister, dex_register_map.GetLocationInternalKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInRegisterHigh, dex_register_map.GetLocationInternalKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(6, dex_register_map.GetMachineRegister( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(8, dex_register_map.GetMachineRegister( 1, number_of_dex_registers, code_info, encoding)); size_t index0 = dex_register_map.GetLocationCatalogEntryIndex( 0, number_of_dex_registers, number_of_catalog_entries); size_t index1 = dex_register_map.GetLocationCatalogEntryIndex( 1, number_of_dex_registers, number_of_catalog_entries); ASSERT_EQ(4u, index0); ASSERT_EQ(5u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kInRegister, location0.GetKind()); ASSERT_EQ(Kind::kInRegisterHigh, location1.GetKind()); ASSERT_EQ(Kind::kInRegister, location0.GetInternalKind()); ASSERT_EQ(Kind::kInRegisterHigh, location1.GetInternalKind()); ASSERT_EQ(6, location0.GetValue()); ASSERT_EQ(8, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map.encoding)); } // Fourth stack map. { StackMap stack_map = code_info.GetStackMapAt(3, encoding); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(3u, encoding))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(256u, encoding))); ASSERT_EQ(3u, stack_map.GetDexPc(encoding.stack_map.encoding)); ASSERT_EQ(256u, stack_map.GetNativePcOffset(encoding.stack_map.encoding, kRuntimeISA)); ASSERT_EQ(0xCDu, code_info.GetRegisterMaskOf(encoding, stack_map)); ASSERT_TRUE(CheckStackMask(code_info, encoding, stack_map, sp_mask4)); ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map.encoding)); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0)); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1)); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask, and // - one 1-byte set of location catalog entry indices composed of two 2-bit values. size_t expected_dex_register_map_size = 1u + 1u; ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size()); ASSERT_EQ(Kind::kInFpuRegister, dex_register_map.GetLocationKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInFpuRegisterHigh, dex_register_map.GetLocationKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInFpuRegister, dex_register_map.GetLocationInternalKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInFpuRegisterHigh, dex_register_map.GetLocationInternalKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(3, dex_register_map.GetMachineRegister( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(1, dex_register_map.GetMachineRegister( 1, number_of_dex_registers, code_info, encoding)); size_t index0 = dex_register_map.GetLocationCatalogEntryIndex( 0, number_of_dex_registers, number_of_catalog_entries); size_t index1 = dex_register_map.GetLocationCatalogEntryIndex( 1, number_of_dex_registers, number_of_catalog_entries); ASSERT_EQ(3u, index0); // Shared with second stack map. ASSERT_EQ(6u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kInFpuRegister, location0.GetKind()); ASSERT_EQ(Kind::kInFpuRegisterHigh, location1.GetKind()); ASSERT_EQ(Kind::kInFpuRegister, location0.GetInternalKind()); ASSERT_EQ(Kind::kInFpuRegisterHigh, location1.GetInternalKind()); ASSERT_EQ(3, location0.GetValue()); ASSERT_EQ(1, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map.encoding)); } } TEST(StackMapTest, TestDeduplicateInlineInfoDexRegisterMap) { ArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); ArtMethod art_method; ArenaBitVector sp_mask1(&allocator, 0, true); sp_mask1.SetBit(2); sp_mask1.SetBit(4); const size_t number_of_dex_registers = 2; const size_t number_of_dex_registers_in_inline_info = 2; stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask1, number_of_dex_registers, 1); stream.AddDexRegisterEntry(Kind::kInStack, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.BeginInlineInfoEntry(&art_method, 3, number_of_dex_registers_in_inline_info); stream.AddDexRegisterEntry(Kind::kInStack, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.EndInlineInfoEntry(); stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = allocator.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillInCodeInfo(region); CodeInfo code_info(region); CodeInfoEncoding encoding = code_info.ExtractEncoding(); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps(encoding)); uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding); ASSERT_EQ(2u, number_of_catalog_entries); DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(encoding); // The Dex register location catalog contains: // - one 1-byte short Dex register locations, and // - one 5-byte large Dex register location. const size_t expected_location_catalog_size = 1u + 5u; ASSERT_EQ(expected_location_catalog_size, location_catalog.Size()); // First stack map. { StackMap stack_map = code_info.GetStackMapAt(0, encoding); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0, encoding))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64, encoding))); ASSERT_EQ(0u, stack_map.GetDexPc(encoding.stack_map.encoding)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(encoding.stack_map.encoding, kRuntimeISA)); ASSERT_EQ(0x3u, code_info.GetRegisterMaskOf(encoding, stack_map)); ASSERT_TRUE(CheckStackMask(code_info, encoding, stack_map, sp_mask1)); ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map.encoding)); DexRegisterMap map(code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers)); ASSERT_TRUE(map.IsDexRegisterLive(0)); ASSERT_TRUE(map.IsDexRegisterLive(1)); ASSERT_EQ(2u, map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask, and // - one 1-byte set of location catalog entry indices composed of two 2-bit values. size_t expected_map_size = 1u + 1u; ASSERT_EQ(expected_map_size, map.Size()); ASSERT_EQ(Kind::kInStack, map.GetLocationKind(0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kConstant, map.GetLocationKind(1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kInStack, map.GetLocationInternalKind(0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kConstantLargeValue, map.GetLocationInternalKind(1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(0, map.GetStackOffsetInBytes(0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(-2, map.GetConstant(1, number_of_dex_registers, code_info, encoding)); const size_t index0 = map.GetLocationCatalogEntryIndex(0, number_of_dex_registers, number_of_catalog_entries); const size_t index1 = map.GetLocationCatalogEntryIndex(1, number_of_dex_registers, number_of_catalog_entries); ASSERT_EQ(0u, index0); ASSERT_EQ(1u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kInStack, location0.GetKind()); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(Kind::kInStack, location0.GetInternalKind()); ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); // Test that the inline info dex register map deduplicated to the same offset as the stack map // one. ASSERT_TRUE(stack_map.HasInlineInfo(encoding.stack_map.encoding)); InlineInfo inline_info = code_info.GetInlineInfoOf(stack_map, encoding); EXPECT_EQ(inline_info.GetDexRegisterMapOffsetAtDepth(encoding.inline_info.encoding, 0), stack_map.GetDexRegisterMapOffset(encoding.stack_map.encoding)); } } TEST(StackMapTest, TestNonLiveDexRegisters) { ArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); ArenaBitVector sp_mask(&allocator, 0, false); uint32_t number_of_dex_registers = 2; stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(Kind::kNone, 0); // No location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = allocator.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillInCodeInfo(region); CodeInfo code_info(region); CodeInfoEncoding encoding = code_info.ExtractEncoding(); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps(encoding)); uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding); ASSERT_EQ(1u, number_of_catalog_entries); DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(encoding); // The Dex register location catalog contains: // - one 5-byte large Dex register location. size_t expected_location_catalog_size = 5u; ASSERT_EQ(expected_location_catalog_size, location_catalog.Size()); StackMap stack_map = code_info.GetStackMapAt(0, encoding); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0, encoding))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64, encoding))); ASSERT_EQ(0u, stack_map.GetDexPc(encoding.stack_map.encoding)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(encoding.stack_map.encoding, kRuntimeISA)); ASSERT_EQ(0x3u, code_info.GetRegisterMaskOf(encoding, stack_map)); ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map.encoding)); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers); ASSERT_FALSE(dex_register_map.IsDexRegisterLive(0)); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1)); ASSERT_EQ(1u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask. // No space is allocated for the sole location catalog entry index, as it is useless. size_t expected_dex_register_map_size = 1u + 0u; ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size()); ASSERT_EQ(Kind::kNone, dex_register_map.GetLocationKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kConstant, dex_register_map.GetLocationKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kNone, dex_register_map.GetLocationInternalKind( 0, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(Kind::kConstantLargeValue, dex_register_map.GetLocationInternalKind( 1, number_of_dex_registers, code_info, encoding)); ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info, encoding)); size_t index0 = dex_register_map.GetLocationCatalogEntryIndex( 0, number_of_dex_registers, number_of_catalog_entries); size_t index1 = dex_register_map.GetLocationCatalogEntryIndex( 1, number_of_dex_registers, number_of_catalog_entries); ASSERT_EQ(DexRegisterLocationCatalog::kNoLocationEntryIndex, index0); ASSERT_EQ(0u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kNone, location0.GetKind()); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(Kind::kNone, location0.GetInternalKind()); ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map.encoding)); } // Generate a stack map whose dex register offset is // StackMap::kNoDexRegisterMapSmallEncoding, and ensure we do // not treat it as kNoDexRegisterMap. TEST(StackMapTest, DexRegisterMapOffsetOverflow) { ArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); ArenaBitVector sp_mask(&allocator, 0, false); uint32_t number_of_dex_registers = 1024; // Create the first stack map (and its Dex register map). stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); uint32_t number_of_dex_live_registers_in_dex_register_map_0 = number_of_dex_registers - 8; for (uint32_t i = 0; i < number_of_dex_live_registers_in_dex_register_map_0; ++i) { // Use two different Dex register locations to populate this map, // as using a single value (in the whole CodeInfo object) would // make this Dex register mapping data empty (see // art::DexRegisterMap::SingleEntrySizeInBits). stream.AddDexRegisterEntry(Kind::kConstant, i % 2); // Short location. } stream.EndStackMapEntry(); // Create the second stack map (and its Dex register map). stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); for (uint32_t i = 0; i < number_of_dex_registers; ++i) { stream.AddDexRegisterEntry(Kind::kConstant, 0); // Short location. } stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = allocator.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillInCodeInfo(region); CodeInfo code_info(region); CodeInfoEncoding encoding = code_info.ExtractEncoding(); // The location catalog contains two entries (DexRegisterLocation(kConstant, 0) // and DexRegisterLocation(kConstant, 1)), therefore the location catalog index // has a size of 1 bit. uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding); ASSERT_EQ(2u, number_of_catalog_entries); ASSERT_EQ(1u, DexRegisterMap::SingleEntrySizeInBits(number_of_catalog_entries)); // The first Dex register map contains: // - a live register bit mask for 1024 registers (that is, 128 bytes of // data); and // - Dex register mapping information for 1016 1-bit Dex (live) register // locations (that is, 127 bytes of data). // Hence it has a size of 255 bytes, and therefore... ASSERT_EQ(128u, DexRegisterMap::GetLiveBitMaskSize(number_of_dex_registers)); StackMap stack_map0 = code_info.GetStackMapAt(0, encoding); DexRegisterMap dex_register_map0 = code_info.GetDexRegisterMapOf(stack_map0, encoding, number_of_dex_registers); ASSERT_EQ(127u, dex_register_map0.GetLocationMappingDataSize(number_of_dex_registers, number_of_catalog_entries)); ASSERT_EQ(255u, dex_register_map0.Size()); StackMap stack_map1 = code_info.GetStackMapAt(1, encoding); ASSERT_TRUE(stack_map1.HasDexRegisterMap(encoding.stack_map.encoding)); // ...the offset of the second Dex register map (relative to the // beginning of the Dex register maps region) is 255 (i.e., // kNoDexRegisterMapSmallEncoding). ASSERT_NE(stack_map1.GetDexRegisterMapOffset(encoding.stack_map.encoding), StackMap::kNoDexRegisterMap); ASSERT_EQ(stack_map1.GetDexRegisterMapOffset(encoding.stack_map.encoding), 0xFFu); } TEST(StackMapTest, TestShareDexRegisterMap) { ArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); ArenaBitVector sp_mask(&allocator, 0, false); uint32_t number_of_dex_registers = 2; // First stack map. stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(Kind::kInRegister, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); // Second stack map, which should share the same dex register map. stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(Kind::kInRegister, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); // Third stack map (doesn't share the dex register map). stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(Kind::kInRegister, 2); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = allocator.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillInCodeInfo(region); CodeInfo ci(region); CodeInfoEncoding encoding = ci.ExtractEncoding(); // Verify first stack map. StackMap sm0 = ci.GetStackMapAt(0, encoding); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm0, encoding, number_of_dex_registers); ASSERT_EQ(0, dex_registers0.GetMachineRegister(0, number_of_dex_registers, ci, encoding)); ASSERT_EQ(-2, dex_registers0.GetConstant(1, number_of_dex_registers, ci, encoding)); // Verify second stack map. StackMap sm1 = ci.GetStackMapAt(1, encoding); DexRegisterMap dex_registers1 = ci.GetDexRegisterMapOf(sm1, encoding, number_of_dex_registers); ASSERT_EQ(0, dex_registers1.GetMachineRegister(0, number_of_dex_registers, ci, encoding)); ASSERT_EQ(-2, dex_registers1.GetConstant(1, number_of_dex_registers, ci, encoding)); // Verify third stack map. StackMap sm2 = ci.GetStackMapAt(2, encoding); DexRegisterMap dex_registers2 = ci.GetDexRegisterMapOf(sm2, encoding, number_of_dex_registers); ASSERT_EQ(2, dex_registers2.GetMachineRegister(0, number_of_dex_registers, ci, encoding)); ASSERT_EQ(-2, dex_registers2.GetConstant(1, number_of_dex_registers, ci, encoding)); // Verify dex register map offsets. ASSERT_EQ(sm0.GetDexRegisterMapOffset(encoding.stack_map.encoding), sm1.GetDexRegisterMapOffset(encoding.stack_map.encoding)); ASSERT_NE(sm0.GetDexRegisterMapOffset(encoding.stack_map.encoding), sm2.GetDexRegisterMapOffset(encoding.stack_map.encoding)); ASSERT_NE(sm1.GetDexRegisterMapOffset(encoding.stack_map.encoding), sm2.GetDexRegisterMapOffset(encoding.stack_map.encoding)); } TEST(StackMapTest, TestNoDexRegisterMap) { ArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); ArenaBitVector sp_mask(&allocator, 0, false); uint32_t number_of_dex_registers = 0; stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.EndStackMapEntry(); number_of_dex_registers = 1; stream.BeginStackMapEntry(1, 68, 0x4, &sp_mask, number_of_dex_registers, 0); stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = allocator.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillInCodeInfo(region); CodeInfo code_info(region); CodeInfoEncoding encoding = code_info.ExtractEncoding(); ASSERT_EQ(2u, code_info.GetNumberOfStackMaps(encoding)); uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding); ASSERT_EQ(0u, number_of_catalog_entries); DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(encoding); ASSERT_EQ(0u, location_catalog.Size()); StackMap stack_map = code_info.GetStackMapAt(0, encoding); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0, encoding))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64, encoding))); ASSERT_EQ(0u, stack_map.GetDexPc(encoding.stack_map.encoding)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(encoding.stack_map.encoding, kRuntimeISA)); ASSERT_EQ(0x3u, code_info.GetRegisterMaskOf(encoding, stack_map)); ASSERT_FALSE(stack_map.HasDexRegisterMap(encoding.stack_map.encoding)); ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map.encoding)); stack_map = code_info.GetStackMapAt(1, encoding); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(1, encoding))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(68, encoding))); ASSERT_EQ(1u, stack_map.GetDexPc(encoding.stack_map.encoding)); ASSERT_EQ(68u, stack_map.GetNativePcOffset(encoding.stack_map.encoding, kRuntimeISA)); ASSERT_EQ(0x4u, code_info.GetRegisterMaskOf(encoding, stack_map)); ASSERT_FALSE(stack_map.HasDexRegisterMap(encoding.stack_map.encoding)); ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map.encoding)); } TEST(StackMapTest, InlineTest) { ArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); ArtMethod art_method; ArenaBitVector sp_mask1(&allocator, 0, true); sp_mask1.SetBit(2); sp_mask1.SetBit(4); // First stack map. stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask1, 2, 2); stream.AddDexRegisterEntry(Kind::kInStack, 0); stream.AddDexRegisterEntry(Kind::kConstant, 4); stream.BeginInlineInfoEntry(&art_method, 2, 1); stream.AddDexRegisterEntry(Kind::kInStack, 8); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 3, 3); stream.AddDexRegisterEntry(Kind::kInStack, 16); stream.AddDexRegisterEntry(Kind::kConstant, 20); stream.AddDexRegisterEntry(Kind::kInRegister, 15); stream.EndInlineInfoEntry(); stream.EndStackMapEntry(); // Second stack map. stream.BeginStackMapEntry(2, 22, 0x3, &sp_mask1, 2, 3); stream.AddDexRegisterEntry(Kind::kInStack, 56); stream.AddDexRegisterEntry(Kind::kConstant, 0); stream.BeginInlineInfoEntry(&art_method, 2, 1); stream.AddDexRegisterEntry(Kind::kInStack, 12); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 3, 3); stream.AddDexRegisterEntry(Kind::kInStack, 80); stream.AddDexRegisterEntry(Kind::kConstant, 10); stream.AddDexRegisterEntry(Kind::kInRegister, 5); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 5, 0); stream.EndInlineInfoEntry(); stream.EndStackMapEntry(); // Third stack map. stream.BeginStackMapEntry(4, 56, 0x3, &sp_mask1, 2, 0); stream.AddDexRegisterEntry(Kind::kNone, 0); stream.AddDexRegisterEntry(Kind::kConstant, 4); stream.EndStackMapEntry(); // Fourth stack map. stream.BeginStackMapEntry(6, 78, 0x3, &sp_mask1, 2, 3); stream.AddDexRegisterEntry(Kind::kInStack, 56); stream.AddDexRegisterEntry(Kind::kConstant, 0); stream.BeginInlineInfoEntry(&art_method, 2, 0); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 5, 1); stream.AddDexRegisterEntry(Kind::kInRegister, 2); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 10, 2); stream.AddDexRegisterEntry(Kind::kNone, 0); stream.AddDexRegisterEntry(Kind::kInRegister, 3); stream.EndInlineInfoEntry(); stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = allocator.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillInCodeInfo(region); CodeInfo ci(region); CodeInfoEncoding encoding = ci.ExtractEncoding(); { // Verify first stack map. StackMap sm0 = ci.GetStackMapAt(0, encoding); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm0, encoding, 2); ASSERT_EQ(0, dex_registers0.GetStackOffsetInBytes(0, 2, ci, encoding)); ASSERT_EQ(4, dex_registers0.GetConstant(1, 2, ci, encoding)); InlineInfo if0 = ci.GetInlineInfoOf(sm0, encoding); ASSERT_EQ(2u, if0.GetDepth(encoding.inline_info.encoding)); ASSERT_EQ(2u, if0.GetDexPcAtDepth(encoding.inline_info.encoding, 0)); ASSERT_TRUE(if0.EncodesArtMethodAtDepth(encoding.inline_info.encoding, 0)); ASSERT_EQ(3u, if0.GetDexPcAtDepth(encoding.inline_info.encoding, 1)); ASSERT_TRUE(if0.EncodesArtMethodAtDepth(encoding.inline_info.encoding, 1)); DexRegisterMap dex_registers1 = ci.GetDexRegisterMapAtDepth(0, if0, encoding, 1); ASSERT_EQ(8, dex_registers1.GetStackOffsetInBytes(0, 1, ci, encoding)); DexRegisterMap dex_registers2 = ci.GetDexRegisterMapAtDepth(1, if0, encoding, 3); ASSERT_EQ(16, dex_registers2.GetStackOffsetInBytes(0, 3, ci, encoding)); ASSERT_EQ(20, dex_registers2.GetConstant(1, 3, ci, encoding)); ASSERT_EQ(15, dex_registers2.GetMachineRegister(2, 3, ci, encoding)); } { // Verify second stack map. StackMap sm1 = ci.GetStackMapAt(1, encoding); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm1, encoding, 2); ASSERT_EQ(56, dex_registers0.GetStackOffsetInBytes(0, 2, ci, encoding)); ASSERT_EQ(0, dex_registers0.GetConstant(1, 2, ci, encoding)); InlineInfo if1 = ci.GetInlineInfoOf(sm1, encoding); ASSERT_EQ(3u, if1.GetDepth(encoding.inline_info.encoding)); ASSERT_EQ(2u, if1.GetDexPcAtDepth(encoding.inline_info.encoding, 0)); ASSERT_TRUE(if1.EncodesArtMethodAtDepth(encoding.inline_info.encoding, 0)); ASSERT_EQ(3u, if1.GetDexPcAtDepth(encoding.inline_info.encoding, 1)); ASSERT_TRUE(if1.EncodesArtMethodAtDepth(encoding.inline_info.encoding, 1)); ASSERT_EQ(5u, if1.GetDexPcAtDepth(encoding.inline_info.encoding, 2)); ASSERT_TRUE(if1.EncodesArtMethodAtDepth(encoding.inline_info.encoding, 2)); DexRegisterMap dex_registers1 = ci.GetDexRegisterMapAtDepth(0, if1, encoding, 1); ASSERT_EQ(12, dex_registers1.GetStackOffsetInBytes(0, 1, ci, encoding)); DexRegisterMap dex_registers2 = ci.GetDexRegisterMapAtDepth(1, if1, encoding, 3); ASSERT_EQ(80, dex_registers2.GetStackOffsetInBytes(0, 3, ci, encoding)); ASSERT_EQ(10, dex_registers2.GetConstant(1, 3, ci, encoding)); ASSERT_EQ(5, dex_registers2.GetMachineRegister(2, 3, ci, encoding)); ASSERT_FALSE(if1.HasDexRegisterMapAtDepth(encoding.inline_info.encoding, 2)); } { // Verify third stack map. StackMap sm2 = ci.GetStackMapAt(2, encoding); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm2, encoding, 2); ASSERT_FALSE(dex_registers0.IsDexRegisterLive(0)); ASSERT_EQ(4, dex_registers0.GetConstant(1, 2, ci, encoding)); ASSERT_FALSE(sm2.HasInlineInfo(encoding.stack_map.encoding)); } { // Verify fourth stack map. StackMap sm3 = ci.GetStackMapAt(3, encoding); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm3, encoding, 2); ASSERT_EQ(56, dex_registers0.GetStackOffsetInBytes(0, 2, ci, encoding)); ASSERT_EQ(0, dex_registers0.GetConstant(1, 2, ci, encoding)); InlineInfo if2 = ci.GetInlineInfoOf(sm3, encoding); ASSERT_EQ(3u, if2.GetDepth(encoding.inline_info.encoding)); ASSERT_EQ(2u, if2.GetDexPcAtDepth(encoding.inline_info.encoding, 0)); ASSERT_TRUE(if2.EncodesArtMethodAtDepth(encoding.inline_info.encoding, 0)); ASSERT_EQ(5u, if2.GetDexPcAtDepth(encoding.inline_info.encoding, 1)); ASSERT_TRUE(if2.EncodesArtMethodAtDepth(encoding.inline_info.encoding, 1)); ASSERT_EQ(10u, if2.GetDexPcAtDepth(encoding.inline_info.encoding, 2)); ASSERT_TRUE(if2.EncodesArtMethodAtDepth(encoding.inline_info.encoding, 2)); ASSERT_FALSE(if2.HasDexRegisterMapAtDepth(encoding.inline_info.encoding, 0)); DexRegisterMap dex_registers1 = ci.GetDexRegisterMapAtDepth(1, if2, encoding, 1); ASSERT_EQ(2, dex_registers1.GetMachineRegister(0, 1, ci, encoding)); DexRegisterMap dex_registers2 = ci.GetDexRegisterMapAtDepth(2, if2, encoding, 2); ASSERT_FALSE(dex_registers2.IsDexRegisterLive(0)); ASSERT_EQ(3, dex_registers2.GetMachineRegister(1, 2, ci, encoding)); } } TEST(StackMapTest, CodeOffsetTest) { // Test minimum alignments, encoding, and decoding. CodeOffset offset_thumb2 = CodeOffset::FromOffset(kThumb2InstructionAlignment, InstructionSet::kThumb2); CodeOffset offset_arm64 = CodeOffset::FromOffset(kArm64InstructionAlignment, InstructionSet::kArm64); CodeOffset offset_x86 = CodeOffset::FromOffset(kX86InstructionAlignment, InstructionSet::kX86); CodeOffset offset_x86_64 = CodeOffset::FromOffset(kX86_64InstructionAlignment, InstructionSet::kX86_64); CodeOffset offset_mips = CodeOffset::FromOffset(kMipsInstructionAlignment, InstructionSet::kMips); CodeOffset offset_mips64 = CodeOffset::FromOffset(kMips64InstructionAlignment, InstructionSet::kMips64); EXPECT_EQ(offset_thumb2.Uint32Value(InstructionSet::kThumb2), kThumb2InstructionAlignment); EXPECT_EQ(offset_arm64.Uint32Value(InstructionSet::kArm64), kArm64InstructionAlignment); EXPECT_EQ(offset_x86.Uint32Value(InstructionSet::kX86), kX86InstructionAlignment); EXPECT_EQ(offset_x86_64.Uint32Value(InstructionSet::kX86_64), kX86_64InstructionAlignment); EXPECT_EQ(offset_mips.Uint32Value(InstructionSet::kMips), kMipsInstructionAlignment); EXPECT_EQ(offset_mips64.Uint32Value(InstructionSet::kMips64), kMips64InstructionAlignment); } TEST(StackMapTest, TestDeduplicateStackMask) { ArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); ArenaBitVector sp_mask(&allocator, 0, true); sp_mask.SetBit(1); sp_mask.SetBit(4); stream.BeginStackMapEntry(0, 4, 0x3, &sp_mask, 0, 0); stream.EndStackMapEntry(); stream.BeginStackMapEntry(0, 8, 0x3, &sp_mask, 0, 0); stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = allocator.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillInCodeInfo(region); CodeInfo code_info(region); CodeInfoEncoding encoding = code_info.ExtractEncoding(); ASSERT_EQ(2u, code_info.GetNumberOfStackMaps(encoding)); StackMap stack_map1 = code_info.GetStackMapForNativePcOffset(4, encoding); StackMap stack_map2 = code_info.GetStackMapForNativePcOffset(8, encoding); EXPECT_EQ(stack_map1.GetStackMaskIndex(encoding.stack_map.encoding), stack_map2.GetStackMaskIndex(encoding.stack_map.encoding)); } TEST(StackMapTest, TestInvokeInfo) { ArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); ArenaBitVector sp_mask(&allocator, 0, true); sp_mask.SetBit(1); stream.BeginStackMapEntry(0, 4, 0x3, &sp_mask, 0, 0); stream.AddInvoke(kSuper, 1); stream.EndStackMapEntry(); stream.BeginStackMapEntry(0, 8, 0x3, &sp_mask, 0, 0); stream.AddInvoke(kStatic, 3); stream.EndStackMapEntry(); stream.BeginStackMapEntry(0, 16, 0x3, &sp_mask, 0, 0); stream.AddInvoke(kDirect, 65535); stream.EndStackMapEntry(); const size_t code_info_size = stream.PrepareForFillIn(); MemoryRegion code_info_region(allocator.Alloc(code_info_size, kArenaAllocMisc), code_info_size); stream.FillInCodeInfo(code_info_region); const size_t method_info_size = stream.ComputeMethodInfoSize(); MemoryRegion method_info_region(allocator.Alloc(method_info_size, kArenaAllocMisc), method_info_size); stream.FillInMethodInfo(method_info_region); CodeInfo code_info(code_info_region); MethodInfo method_info(method_info_region.begin()); CodeInfoEncoding encoding = code_info.ExtractEncoding(); ASSERT_EQ(3u, code_info.GetNumberOfStackMaps(encoding)); InvokeInfo invoke1(code_info.GetInvokeInfoForNativePcOffset(4, encoding)); InvokeInfo invoke2(code_info.GetInvokeInfoForNativePcOffset(8, encoding)); InvokeInfo invoke3(code_info.GetInvokeInfoForNativePcOffset(16, encoding)); InvokeInfo invoke_invalid(code_info.GetInvokeInfoForNativePcOffset(12, encoding)); EXPECT_FALSE(invoke_invalid.IsValid()); // No entry for that index. EXPECT_TRUE(invoke1.IsValid()); EXPECT_TRUE(invoke2.IsValid()); EXPECT_TRUE(invoke3.IsValid()); EXPECT_EQ(invoke1.GetInvokeType(encoding.invoke_info.encoding), kSuper); EXPECT_EQ(invoke1.GetMethodIndex(encoding.invoke_info.encoding, method_info), 1u); EXPECT_EQ(invoke1.GetNativePcOffset(encoding.invoke_info.encoding, kRuntimeISA), 4u); EXPECT_EQ(invoke2.GetInvokeType(encoding.invoke_info.encoding), kStatic); EXPECT_EQ(invoke2.GetMethodIndex(encoding.invoke_info.encoding, method_info), 3u); EXPECT_EQ(invoke2.GetNativePcOffset(encoding.invoke_info.encoding, kRuntimeISA), 8u); EXPECT_EQ(invoke3.GetInvokeType(encoding.invoke_info.encoding), kDirect); EXPECT_EQ(invoke3.GetMethodIndex(encoding.invoke_info.encoding, method_info), 65535u); EXPECT_EQ(invoke3.GetNativePcOffset(encoding.invoke_info.encoding, kRuntimeISA), 16u); } } // namespace art