/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_LIBARTBASE_BASE_FILE_MAGIC_H_ #define ART_LIBARTBASE_BASE_FILE_MAGIC_H_ #include #include #include "base/os.h" namespace art { // Open file and read magic number File OpenAndReadMagic(const char* filename, uint32_t* magic, std::string* error_msg); // Read magic number and reset pointer to SEEK_SET. bool ReadMagicAndReset(int fd, uint32_t* magic, std::string* error_msg); // Check whether the given magic matches a known file type. bool IsZipMagic(uint32_t magic); } // namespace art #endif // ART_LIBARTBASE_BASE_FILE_MAGIC_H_