/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_BASE_SCOPED_ARENA_CONTAINERS_H_ #define ART_RUNTIME_BASE_SCOPED_ARENA_CONTAINERS_H_ #include #include #include #include #include #include #include "arena_containers.h" // For ArenaAllocatorAdapterKind. #include "base/dchecked_vector.h" #include "base/safe_map.h" #include "scoped_arena_allocator.h" namespace art { // Adapter for use of ScopedArenaAllocator in STL containers. // Use ScopedArenaAllocator::Adapter() to create an adapter to pass to container constructors. // For example, // void foo(ScopedArenaAllocator* allocator) { // ScopedArenaVector foo_vector(allocator->Adapter(kArenaAllocMisc)); // ScopedArenaSafeMap foo_map(std::less(), allocator->Adapter()); // // Use foo_vector and foo_map... // } template class ScopedArenaAllocatorAdapter; template using ScopedArenaDeque = std::deque>; template using ScopedArenaQueue = std::queue>; template using ScopedArenaVector = dchecked_vector>; template > using ScopedArenaPriorityQueue = std::priority_queue, Comparator>; template using ScopedArenaStdStack = std::stack>; template > using ScopedArenaSet = std::set>; template > using ScopedArenaSafeMap = SafeMap>>; template , typename HashFn = std::hash, typename Pred = std::equal_to> using ScopedArenaHashSet = HashSet>; template >, typename HashFn = std::hash, typename Pred = std::equal_to> using ScopedArenaHashMap = HashMap>>; template , class KeyEqual = std::equal_to> using ScopedArenaUnorderedMap = std::unordered_map>>; // Implementation details below. template <> class ScopedArenaAllocatorAdapter : private DebugStackReference, private DebugStackIndirectTopRef, private ArenaAllocatorAdapterKind { public: typedef void value_type; typedef void* pointer; typedef const void* const_pointer; template struct rebind { typedef ScopedArenaAllocatorAdapter other; }; explicit ScopedArenaAllocatorAdapter(ScopedArenaAllocator* allocator, ArenaAllocKind kind = kArenaAllocSTL) : DebugStackReference(allocator), DebugStackIndirectTopRef(allocator), ArenaAllocatorAdapterKind(kind), arena_stack_(allocator->arena_stack_) { } template ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter& other) : DebugStackReference(other), DebugStackIndirectTopRef(other), ArenaAllocatorAdapterKind(other), arena_stack_(other.arena_stack_) { } ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter&) = default; ScopedArenaAllocatorAdapter& operator=(const ScopedArenaAllocatorAdapter&) = default; ~ScopedArenaAllocatorAdapter() = default; private: ArenaStack* arena_stack_; template friend class ScopedArenaAllocatorAdapter; }; template class ScopedArenaAllocatorAdapter : private DebugStackReference, private DebugStackIndirectTopRef, private ArenaAllocatorAdapterKind { public: typedef T value_type; typedef T* pointer; typedef T& reference; typedef const T* const_pointer; typedef const T& const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type; template struct rebind { typedef ScopedArenaAllocatorAdapter other; }; explicit ScopedArenaAllocatorAdapter(ScopedArenaAllocator* allocator, ArenaAllocKind kind = kArenaAllocSTL) : DebugStackReference(allocator), DebugStackIndirectTopRef(allocator), ArenaAllocatorAdapterKind(kind), arena_stack_(allocator->arena_stack_) { } template ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter& other) : DebugStackReference(other), DebugStackIndirectTopRef(other), ArenaAllocatorAdapterKind(other), arena_stack_(other.arena_stack_) { } ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter&) = default; ScopedArenaAllocatorAdapter& operator=(const ScopedArenaAllocatorAdapter&) = default; ~ScopedArenaAllocatorAdapter() = default; size_type max_size() const { return static_cast(-1) / sizeof(T); } pointer address(reference x) const { return &x; } const_pointer address(const_reference x) const { return &x; } pointer allocate(size_type n, ScopedArenaAllocatorAdapter::pointer hint ATTRIBUTE_UNUSED = nullptr) { DCHECK_LE(n, max_size()); DebugStackIndirectTopRef::CheckTop(); return reinterpret_cast(arena_stack_->Alloc(n * sizeof(T), ArenaAllocatorAdapterKind::Kind())); } void deallocate(pointer p, size_type n) { DebugStackIndirectTopRef::CheckTop(); arena_stack_->MakeInaccessible(p, sizeof(T) * n); } template void construct(U* p, Args&&... args) { // Don't CheckTop(), allow reusing existing capacity of a vector/deque below the top. ::new (static_cast(p)) U(std::forward(args)...); } template void destroy(U* p) { // Don't CheckTop(), allow reusing existing capacity of a vector/deque below the top. p->~U(); } private: ArenaStack* arena_stack_; template friend class ScopedArenaAllocatorAdapter; template friend bool operator==(const ScopedArenaAllocatorAdapter& lhs, const ScopedArenaAllocatorAdapter& rhs); }; template inline bool operator==(const ScopedArenaAllocatorAdapter& lhs, const ScopedArenaAllocatorAdapter& rhs) { return lhs.arena_stack_ == rhs.arena_stack_; } template inline bool operator!=(const ScopedArenaAllocatorAdapter& lhs, const ScopedArenaAllocatorAdapter& rhs) { return !(lhs == rhs); } inline ScopedArenaAllocatorAdapter ScopedArenaAllocator::Adapter(ArenaAllocKind kind) { return ScopedArenaAllocatorAdapter(this, kind); } // Special deleter that only calls the destructor. Also checks for double free errors. template class ArenaDelete { static constexpr uint8_t kMagicFill = 0xCE; protected: // Used for variable sized objects such as RegisterLine. ALWAYS_INLINE void ProtectMemory(T* ptr, size_t size) const { if (RUNNING_ON_MEMORY_TOOL > 0) { // Writing to the memory will fail ift we already destroyed the pointer with // DestroyOnlyDelete since we make it no access. memset(ptr, kMagicFill, size); MEMORY_TOOL_MAKE_NOACCESS(ptr, size); } else if (kIsDebugBuild) { CHECK(ArenaStack::ArenaTagForAllocation(reinterpret_cast(ptr)) == ArenaFreeTag::kUsed) << "Freeing invalid object " << ptr; ArenaStack::ArenaTagForAllocation(reinterpret_cast(ptr)) = ArenaFreeTag::kFree; // Write a magic value to try and catch use after free error. memset(ptr, kMagicFill, size); } } public: void operator()(T* ptr) const { if (ptr != nullptr) { ptr->~T(); ProtectMemory(ptr, sizeof(T)); } } }; // In general we lack support for arrays. We would need to call the destructor on each element, // which requires access to the array size. Support for that is future work. // // However, we can support trivially destructible component types, as then a destructor doesn't // need to be called. template class ArenaDelete { public: void operator()(T* ptr ATTRIBUTE_UNUSED) const { static_assert(std::is_trivially_destructible::value, "ArenaUniquePtr does not support non-trivially-destructible arrays."); // TODO: Implement debug checks, and MEMORY_TOOL support. } }; // Arena unique ptr that only calls the destructor of the element. template using ArenaUniquePtr = std::unique_ptr>; } // namespace art #endif // ART_RUNTIME_BASE_SCOPED_ARENA_CONTAINERS_H_