/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.1 Module * ------------------------------------------------- * * Copyright 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Negative Atomic Counter Tests *//*--------------------------------------------------------------------*/ #include "es31fNegativeAtomicCounterTests.hpp" #include "deUniquePtr.hpp" #include "glwEnums.hpp" #include "gluShaderProgram.hpp" #include "tcuTestLog.hpp" namespace deqp { namespace gles31 { namespace Functional { namespace NegativeTestShared { namespace { enum TestCase { TESTCASE_LAYOUT_LARGE_BINDING = 0, TESTCASE_LAYOUT_MEDIUMP_PRECISION, TESTCASE_LAYOUT_LOWP_PRECISION, TESTCASE_LAYOUT_BINDING_OFFSET_OVERLAP, TESTCASE_LAYOUT_BINDING_OMITTED, TESTCASE_STRUCT, TESTCASE_BODY_WRITE, TESTCASE_BODY_DECLARE, TESTCASE_LAST }; static const glu::ShaderType s_shaders[] = { glu::SHADERTYPE_VERTEX, glu::SHADERTYPE_FRAGMENT, glu::SHADERTYPE_GEOMETRY, glu::SHADERTYPE_TESSELLATION_CONTROL, glu::SHADERTYPE_TESSELLATION_EVALUATION, glu::SHADERTYPE_COMPUTE }; std::string genShaderSource (NegativeTestContext& ctx, TestCase test, glu::ShaderType type) { DE_ASSERT(test < TESTCASE_LAST && type < glu::SHADERTYPE_LAST); glw::GLint maxBuffers = -1; std::ostringstream shader; ctx.glGetIntegerv(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, &maxBuffers); shader << getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"; switch (type) { case glu::SHADERTYPE_GEOMETRY: shader << "#extension GL_EXT_geometry_shader : enable\n"; shader << "layout(max_vertices = 3) out;\n"; break; case glu::SHADERTYPE_TESSELLATION_CONTROL: case glu::SHADERTYPE_TESSELLATION_EVALUATION: shader << "#extension GL_EXT_tessellation_shader : enable\n"; break; default: break; } switch (test) { case TESTCASE_LAYOUT_LARGE_BINDING: shader << "layout (binding = " << maxBuffers << ", offset = 0) uniform atomic_uint counter0;\n"; break; case TESTCASE_LAYOUT_MEDIUMP_PRECISION: shader << "layout (binding = 1, offset = 0) " << glu::getPrecisionName(glu::PRECISION_MEDIUMP) << " uniform atomic_uint counter0;\n"; break; case TESTCASE_LAYOUT_LOWP_PRECISION: shader << "layout (binding = 1, offset = 0) " << glu::getPrecisionName(glu::PRECISION_LOWP) << " uniform atomic_uint counter0;\n"; break; case TESTCASE_LAYOUT_BINDING_OFFSET_OVERLAP: shader << "layout (binding = 1, offset = 0) uniform atomic_uint counter0;\n" << "layout (binding = 1, offset = 2) uniform atomic_uint counter1;\n"; break; case TESTCASE_LAYOUT_BINDING_OMITTED: shader << "layout (offset = 0) uniform atomic_uint counter0;\n"; break; case TESTCASE_STRUCT: shader << "struct\n" << "{\n" << " int a;\n" << " atomic_uint counter;\n" << "} S;\n"; break; case TESTCASE_BODY_WRITE: shader << "layout (binding = 1) uniform atomic_uint counter;\n"; break; default: break; } shader << "void main (void)\n" << "{\n"; switch (test) { case TESTCASE_BODY_WRITE: shader << "counter = 1;\n"; break; case TESTCASE_BODY_DECLARE: shader << "atomic_uint counter;\n"; break; default: break; } shader << "}\n"; return shader.str(); } void iterateShaders (NegativeTestContext& ctx, TestCase testCase) { tcu::TestLog& log = ctx.getLog(); for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_shaders); ndx++) { if (ctx.isShaderSupported(s_shaders[ndx])) { ctx.beginSection(std::string("Verify shader: ") + glu::getShaderTypeName(s_shaders[ndx])); const glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(s_shaders[ndx], genShaderSource(ctx, testCase, s_shaders[ndx]))); if (program.getShaderInfo(s_shaders[ndx]).compileOk) { log << program; log << tcu::TestLog::Message << "Expected program to fail, but compilation passed." << tcu::TestLog::EndMessage; ctx.fail("Shader was not expected to compile."); } ctx.endSection(); } } } void atomic_max_counter_bindings (NegativeTestContext& ctx) { ctx.beginSection("It is a compile-time error to bind an atomic counter with a binding value greater than or equal to gl_MaxAtomicCounterBindings."); iterateShaders(ctx, TESTCASE_LAYOUT_LARGE_BINDING); ctx.endSection(); } void atomic_precision (NegativeTestContext& ctx) { ctx.beginSection("It is an error to declare an atomic type with a lowp or mediump precision."); iterateShaders(ctx, TESTCASE_LAYOUT_MEDIUMP_PRECISION); iterateShaders(ctx, TESTCASE_LAYOUT_LOWP_PRECISION); ctx.endSection(); } void atomic_binding_offset_overlap (NegativeTestContext& ctx) { ctx.beginSection("Atomic counters may not have overlapping offsets in the same binding."); iterateShaders(ctx, TESTCASE_LAYOUT_BINDING_OFFSET_OVERLAP); ctx.endSection(); } void atomic_binding_omitted (NegativeTestContext& ctx) { ctx.beginSection("Atomic counters must specify a binding point"); iterateShaders(ctx, TESTCASE_LAYOUT_BINDING_OMITTED); ctx.endSection(); } void atomic_struct (NegativeTestContext& ctx) { ctx.beginSection("Structures may not have an atomic_uint variable."); iterateShaders(ctx, TESTCASE_STRUCT); ctx.endSection(); } void atomic_body_write (NegativeTestContext& ctx) { ctx.beginSection("An atomic_uint variable cannot be directly written to."); iterateShaders(ctx, TESTCASE_BODY_WRITE); ctx.endSection(); } void atomic_body_declare (NegativeTestContext& ctx) { ctx.beginSection("An atomic_uint variable cannot be declared in local scope"); iterateShaders(ctx, TESTCASE_BODY_DECLARE); ctx.endSection(); } } // anonymous std::vector getNegativeAtomicCounterTestFunctions () { const FunctionContainer funcs[] = { {atomic_max_counter_bindings, "atomic_max_counter_bindings", "Invalid atomic counter buffer binding." }, {atomic_precision, "atomic_precision", "Invalid precision qualifier." }, {atomic_binding_offset_overlap, "atomic_binding_offset_overlap", "Invalid offset." }, {atomic_binding_omitted, "atomic_binding_omitted", "Binding not specified." }, {atomic_struct, "atomic_struct", "Invalid atomic_uint usage in struct." }, {atomic_body_write, "atomic_body_write", "Invalid write access to atomic_uint." }, {atomic_body_declare, "atomic_body_declare", "Invalid precision qualifier." }, }; return std::vector(DE_ARRAY_BEGIN(funcs), DE_ARRAY_END(funcs)); } } // NegativeTestShared } // Functional } // gles31 } // deqp