/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include "Caches.h" #include "DeviceInfo.h" #include "Properties.h" #include "Texture.h" #include "TextureCache.h" #include "hwui/Bitmap.h" #include "utils/TraceUtils.h" namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Constructors/destructor /////////////////////////////////////////////////////////////////////////////// TextureCache::TextureCache() : mCache(LruCache::kUnlimitedCapacity) , mSize(0) , mMaxSize(DeviceInfo::multiplyByResolution(4 * 6)) // 6 screen-sized RGBA_8888 bitmaps , mFlushRate(.4f) { mCache.setOnEntryRemovedListener(this); mMaxTextureSize = DeviceInfo::get()->maxTextureSize(); mDebugEnabled = Properties::debugLevel & kDebugCaches; } TextureCache::~TextureCache() { this->clear(); } /////////////////////////////////////////////////////////////////////////////// // Size management /////////////////////////////////////////////////////////////////////////////// uint32_t TextureCache::getSize() { return mSize; } uint32_t TextureCache::getMaxSize() { return mMaxSize; } /////////////////////////////////////////////////////////////////////////////// // Callbacks /////////////////////////////////////////////////////////////////////////////// void TextureCache::operator()(uint32_t&, Texture*& texture) { // This will be called already locked if (texture) { mSize -= texture->bitmapSize; TEXTURE_LOGD("TextureCache::callback: name, removed size, mSize = %d, %d, %d", texture->id, texture->bitmapSize, mSize); if (mDebugEnabled) { ALOGD("Texture deleted, size = %d", texture->bitmapSize); } texture->deleteTexture(); delete texture; } } /////////////////////////////////////////////////////////////////////////////// // Caching /////////////////////////////////////////////////////////////////////////////// void TextureCache::resetMarkInUse(void* ownerToken) { LruCache::Iterator iter(mCache); while (iter.next()) { if (iter.value()->isInUse == ownerToken) { iter.value()->isInUse = nullptr; } } } bool TextureCache::canMakeTextureFromBitmap(Bitmap* bitmap) { if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) { ALOGW("Bitmap too large to be uploaded into a texture (%dx%d, max=%dx%d)", bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize); return false; } return true; } Texture* TextureCache::createTexture(Bitmap* bitmap) { Texture* texture = new Texture(Caches::getInstance()); texture->bitmapSize = bitmap->rowBytes() * bitmap->height(); texture->generation = bitmap->getGenerationID(); texture->upload(*bitmap); return texture; } // Returns a prepared Texture* that either is already in the cache or can fit // in the cache (and is thus added to the cache) Texture* TextureCache::getCachedTexture(Bitmap* bitmap) { if (bitmap->isHardware()) { auto textureIterator = mHardwareTextures.find(bitmap->getStableID()); if (textureIterator == mHardwareTextures.end()) { Texture* texture = createTexture(bitmap); mHardwareTextures.insert( std::make_pair(bitmap->getStableID(), std::unique_ptr(texture))); if (mDebugEnabled) { ALOGD("Texture created for hw bitmap size = %d", texture->bitmapSize); } return texture; } return textureIterator->second.get(); } Texture* texture = mCache.get(bitmap->getStableID()); if (!texture) { if (!canMakeTextureFromBitmap(bitmap)) { return nullptr; } const uint32_t size = bitmap->rowBytes() * bitmap->height(); bool canCache = size < mMaxSize; // Don't even try to cache a bitmap that's bigger than the cache while (canCache && mSize + size > mMaxSize) { Texture* oldest = mCache.peekOldestValue(); if (oldest && !oldest->isInUse) { mCache.removeOldest(); } else { canCache = false; } } if (canCache) { texture = createTexture(bitmap); mSize += size; TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d", bitmap, texture->id, size, mSize); if (mDebugEnabled) { ALOGD("Texture created, size = %d", size); } mCache.put(bitmap->getStableID(), texture); } } else if (!texture->isInUse && bitmap->getGenerationID() != texture->generation) { // Texture was in the cache but is dirty, re-upload // TODO: Re-adjust the cache size if the bitmap's dimensions have changed texture->upload(*bitmap); texture->generation = bitmap->getGenerationID(); } return texture; } bool TextureCache::prefetchAndMarkInUse(void* ownerToken, Bitmap* bitmap) { Texture* texture = getCachedTexture(bitmap); if (texture) { texture->isInUse = ownerToken; } return texture; } bool TextureCache::prefetch(Bitmap* bitmap) { return getCachedTexture(bitmap); } Texture* TextureCache::get(Bitmap* bitmap) { Texture* texture = getCachedTexture(bitmap); if (!texture) { if (!canMakeTextureFromBitmap(bitmap)) { return nullptr; } texture = createTexture(bitmap); texture->cleanup = true; } return texture; } bool TextureCache::destroyTexture(uint32_t pixelRefStableID) { auto hardwareIter = mHardwareTextures.find(pixelRefStableID); if (hardwareIter != mHardwareTextures.end()) { hardwareIter->second->deleteTexture(); mHardwareTextures.erase(hardwareIter); return true; } return mCache.remove(pixelRefStableID); } void TextureCache::clear() { mCache.clear(); for (auto& iter : mHardwareTextures) { iter.second->deleteTexture(); } mHardwareTextures.clear(); TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize); } void TextureCache::flush() { if (mFlushRate >= 1.0f || mCache.size() == 0) return; if (mFlushRate <= 0.0f) { clear(); return; } uint32_t targetSize = uint32_t(mSize * mFlushRate); TEXTURE_LOGD("TextureCache::flush: target size: %d", targetSize); while (mSize > targetSize) { mCache.removeOldest(); } } }; // namespace uirenderer }; // namespace android