/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "CacheManager.h" #include "Layer.h" #include "Properties.h" #include "RenderThread.h" #include "pipeline/skia/ShaderCache.h" #include "pipeline/skia/SkiaMemoryTracer.h" #include "renderstate/RenderState.h" #include #include #include #include #include #include namespace android { namespace uirenderer { namespace renderthread { // This multiplier was selected based on historical review of cache sizes relative // to the screen resolution. This is meant to be a conservative default based on // that analysis. The 4.0f is used because the default pixel format is assumed to // be ARGB_8888. #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f) #define BACKGROUND_RETENTION_PERCENTAGE (0.5f) // for super large fonts we will draw them as paths so no need to keep linearly // increasing the font cache size. #define FONT_CACHE_MIN_MB (0.5f) #define FONT_CACHE_MAX_MB (4.0f) CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) { mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas( mMaxSurfaceArea / 2, skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface); if (Properties::isSkiaEnabled()) { skiapipeline::ShaderCache::get().initShaderDiskCache(); } } void CacheManager::reset(sk_sp context) { if (context != mGrContext) { destroy(); } if (context) { mGrContext = std::move(context); mGrContext->getResourceCacheLimits(&mMaxResources, nullptr); updateContextCacheSizes(); } } void CacheManager::destroy() { // cleanup any caches here as the GrContext is about to go away... mGrContext.reset(nullptr); mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas( mMaxSurfaceArea / 2, skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface); } void CacheManager::updateContextCacheSizes() { mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER; mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE; mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); } class CacheManager::SkiaTaskProcessor : public TaskProcessor, public SkExecutor { public: explicit SkiaTaskProcessor(TaskManager* taskManager) : TaskProcessor(taskManager) {} // This is really a Task but that doesn't really work when Future<> // expects to be able to get/set a value struct SkiaTask : public Task { std::function func; }; virtual void add(std::function func) override { sp task(new SkiaTask()); task->func = func; TaskProcessor::add(task); } virtual void onProcess(const sp >& task) override { SkiaTask* t = static_cast(task.get()); t->func(); task->setResult(true); } }; void CacheManager::configureContext(GrContextOptions* contextOptions) { contextOptions->fAllowPathMaskCaching = true; float screenMP = mMaxSurfaceArea / 1024.0f / 1024.0f; float fontCacheMB = 0; float decimalVal = std::modf(screenMP, &fontCacheMB); // This is a basic heuristic to size the cache to a multiple of 512 KB if (decimalVal > 0.8f) { fontCacheMB += 1.0f; } else if (decimalVal > 0.5f) { fontCacheMB += 0.5f; } // set limits on min/max size of the cache fontCacheMB = std::max(FONT_CACHE_MIN_MB, std::min(FONT_CACHE_MAX_MB, fontCacheMB)); // We must currently set the size of the text cache based on the size of the // display even though we like to be dynamicallysizing it to the size of the window. // Skia's implementation doesn't provide a mechanism to resize the font cache due to // the potential cost of recreating the glyphs. contextOptions->fGlyphCacheTextureMaximumBytes = fontCacheMB * 1024 * 1024; if (mTaskManager.canRunTasks()) { if (!mTaskProcessor.get()) { mTaskProcessor = new SkiaTaskProcessor(&mTaskManager); } contextOptions->fExecutor = mTaskProcessor.get(); } contextOptions->fPersistentCache = &skiapipeline::ShaderCache::get(); } void CacheManager::trimMemory(TrimMemoryMode mode) { if (!mGrContext) { return; } mGrContext->flush(); switch (mode) { case TrimMemoryMode::Complete: mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea / 2); mGrContext->freeGpuResources(); break; case TrimMemoryMode::UiHidden: // Here we purge all the unlocked scratch resources and then toggle the resources cache // limits between the background and max amounts. This causes the unlocked resources // that have persistent data to be purged in LRU order. mGrContext->purgeUnlockedResources(true); mGrContext->setResourceCacheLimits(mMaxResources, mBackgroundResourceBytes); mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); break; } } void CacheManager::trimStaleResources() { if (!mGrContext) { return; } mGrContext->flush(); mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30)); } sp CacheManager::acquireVectorDrawableAtlas() { LOG_ALWAYS_FATAL_IF(mVectorDrawableAtlas.get() == nullptr); LOG_ALWAYS_FATAL_IF(mGrContext == nullptr); /** * TODO: define memory conditions where we clear the cache (e.g. surface->reset()) */ return mVectorDrawableAtlas; } void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) { if (!mGrContext) { log.appendFormat("No valid cache instance.\n"); return; } log.appendFormat("Font Cache (CPU):\n"); log.appendFormat(" Size: %.2f kB \n", SkGraphics::GetFontCacheUsed() / 1024.0f); log.appendFormat(" Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed()); log.appendFormat("CPU Caches:\n"); std::vector cpuResourceMap = { {"skia/sk_resource_cache/bitmap_", "Bitmaps"}, {"skia/sk_resource_cache/rrect-blur_", "Masks"}, {"skia/sk_resource_cache/rects-blur_", "Masks"}, {"skia/sk_resource_cache/tessellated", "Shadows"}, }; skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false); SkGraphics::DumpMemoryStatistics(&cpuTracer); cpuTracer.logOutput(log); log.appendFormat("GPU Caches:\n"); skiapipeline::SkiaMemoryTracer gpuTracer("category", true); mGrContext->dumpMemoryStatistics(&gpuTracer); gpuTracer.logOutput(log); log.appendFormat("Other Caches:\n"); log.appendFormat(" Current / Maximum\n"); log.appendFormat(" VectorDrawableAtlas %6.2f kB / %6.2f KB (entries = %zu)\n", 0.0f, 0.0f, (size_t)0); if (renderState) { if (renderState->mActiveLayers.size() > 0) { log.appendFormat(" Layer Info:\n"); } size_t layerMemoryTotal = 0; for (std::set::iterator it = renderState->mActiveLayers.begin(); it != renderState->mActiveLayers.end(); it++) { const Layer* layer = *it; const char* layerType = layer->getApi() == Layer::Api::OpenGL ? "GlLayer" : "VkLayer"; log.appendFormat(" %s size %dx%d\n", layerType, layer->getWidth(), layer->getHeight()); layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4; } log.appendFormat(" Layers Total %6.2f KB (numLayers = %zu)\n", layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size()); } log.appendFormat("Total GPU memory usage:\n"); gpuTracer.logTotals(log); } } /* namespace renderthread */ } /* namespace uirenderer */ } /* namespace android */