/* * Copyright 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SF_COMPOSER_HAL_H #define ANDROID_SF_COMPOSER_HAL_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace android { namespace Hwc2 { using frameworks::vr::composer::V1_0::IVrComposerClient; namespace types = hardware::graphics::common; namespace V2_1 = hardware::graphics::composer::V2_1; namespace V2_2 = hardware::graphics::composer::V2_2; using types::V1_0::ColorTransform; using types::V1_0::Hdr; using types::V1_0::Transform; using types::V1_1::ColorMode; using types::V1_1::Dataspace; using types::V1_1::PixelFormat; using types::V1_1::RenderIntent; using V2_1::Config; using V2_1::Display; using V2_1::Error; using V2_1::IComposerCallback; using V2_1::Layer; using V2_2::CommandReaderBase; using V2_2::CommandWriterBase; using V2_2::IComposer; using V2_2::IComposerClient; using PerFrameMetadata = IComposerClient::PerFrameMetadata; using PerFrameMetadataKey = IComposerClient::PerFrameMetadataKey; class Composer { public: virtual ~Composer() = 0; virtual std::vector getCapabilities() = 0; virtual std::string dumpDebugInfo() = 0; virtual void registerCallback(const sp& callback) = 0; // Returns true if the connected composer service is running in a remote // process, false otherwise. This will return false if the service is // configured in passthrough mode, for example. virtual bool isRemote() = 0; // Reset all pending commands in the command buffer. Useful if you want to // skip a frame but have already queued some commands. virtual void resetCommands() = 0; // Explicitly flush all pending commands in the command buffer. virtual Error executeCommands() = 0; virtual uint32_t getMaxVirtualDisplayCount() = 0; virtual bool isUsingVrComposer() const = 0; virtual Error createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format, Display* outDisplay) = 0; virtual Error destroyVirtualDisplay(Display display) = 0; virtual Error acceptDisplayChanges(Display display) = 0; virtual Error createLayer(Display display, Layer* outLayer) = 0; virtual Error destroyLayer(Display display, Layer layer) = 0; virtual Error getActiveConfig(Display display, Config* outConfig) = 0; virtual Error getChangedCompositionTypes( Display display, std::vector* outLayers, std::vector* outTypes) = 0; virtual Error getColorModes(Display display, std::vector* outModes) = 0; virtual Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute, int32_t* outValue) = 0; virtual Error getDisplayConfigs(Display display, std::vector* outConfigs) = 0; virtual Error getDisplayName(Display display, std::string* outName) = 0; virtual Error getDisplayRequests(Display display, uint32_t* outDisplayRequestMask, std::vector* outLayers, std::vector* outLayerRequestMasks) = 0; virtual Error getDisplayType(Display display, IComposerClient::DisplayType* outType) = 0; virtual Error getDozeSupport(Display display, bool* outSupport) = 0; virtual Error getHdrCapabilities(Display display, std::vector* outTypes, float* outMaxLuminance, float* outMaxAverageLuminance, float* outMinLuminance) = 0; virtual Error getReleaseFences(Display display, std::vector* outLayers, std::vector* outReleaseFences) = 0; virtual Error presentDisplay(Display display, int* outPresentFence) = 0; virtual Error setActiveConfig(Display display, Config config) = 0; /* * The composer caches client targets internally. When target is nullptr, * the composer uses slot to look up the client target from its cache. * When target is not nullptr, the cache is updated with the new target. */ virtual Error setClientTarget(Display display, uint32_t slot, const sp& target, int acquireFence, Dataspace dataspace, const std::vector& damage) = 0; virtual Error setColorMode(Display display, ColorMode mode, RenderIntent renderIntent) = 0; virtual Error setColorTransform(Display display, const float* matrix, ColorTransform hint) = 0; virtual Error setOutputBuffer(Display display, const native_handle_t* buffer, int releaseFence) = 0; virtual Error setPowerMode(Display display, IComposerClient::PowerMode mode) = 0; virtual Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) = 0; virtual Error setClientTargetSlotCount(Display display) = 0; virtual Error validateDisplay(Display display, uint32_t* outNumTypes, uint32_t* outNumRequests) = 0; virtual Error presentOrValidateDisplay(Display display, uint32_t* outNumTypes, uint32_t* outNumRequests, int* outPresentFence, uint32_t* state) = 0; virtual Error setCursorPosition(Display display, Layer layer, int32_t x, int32_t y) = 0; /* see setClientTarget for the purpose of slot */ virtual Error setLayerBuffer(Display display, Layer layer, uint32_t slot, const sp& buffer, int acquireFence) = 0; virtual Error setLayerSurfaceDamage(Display display, Layer layer, const std::vector& damage) = 0; virtual Error setLayerBlendMode(Display display, Layer layer, IComposerClient::BlendMode mode) = 0; virtual Error setLayerColor(Display display, Layer layer, const IComposerClient::Color& color) = 0; virtual Error setLayerCompositionType(Display display, Layer layer, IComposerClient::Composition type) = 0; virtual Error setLayerDataspace(Display display, Layer layer, Dataspace dataspace) = 0; virtual Error setLayerDisplayFrame(Display display, Layer layer, const IComposerClient::Rect& frame) = 0; virtual Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) = 0; virtual Error setLayerSidebandStream(Display display, Layer layer, const native_handle_t* stream) = 0; virtual Error setLayerSourceCrop(Display display, Layer layer, const IComposerClient::FRect& crop) = 0; virtual Error setLayerTransform(Display display, Layer layer, Transform transform) = 0; virtual Error setLayerVisibleRegion(Display display, Layer layer, const std::vector& visible) = 0; virtual Error setLayerZOrder(Display display, Layer layer, uint32_t z) = 0; virtual Error setLayerInfo(Display display, Layer layer, uint32_t type, uint32_t appId) = 0; // Composer HAL 2.2 virtual Error setLayerPerFrameMetadata( Display display, Layer layer, const std::vector& perFrameMetadatas) = 0; virtual Error getPerFrameMetadataKeys( Display display, std::vector* outKeys) = 0; virtual Error getRenderIntents(Display display, ColorMode colorMode, std::vector* outRenderIntents) = 0; virtual Error getDataspaceSaturationMatrix(Dataspace dataspace, mat4* outMatrix) = 0; }; namespace impl { class CommandReader : public CommandReaderBase { public: ~CommandReader(); // Parse and execute commands from the command queue. The commands are // actually return values from the server and will be saved in ReturnData. Error parse(); // Get and clear saved errors. struct CommandError { uint32_t location; Error error; }; std::vector takeErrors(); bool hasChanges(Display display, uint32_t* outNumChangedCompositionTypes, uint32_t* outNumLayerRequestMasks) const; // Get and clear saved changed composition types. void takeChangedCompositionTypes(Display display, std::vector* outLayers, std::vector* outTypes); // Get and clear saved display requests. void takeDisplayRequests(Display display, uint32_t* outDisplayRequestMask, std::vector* outLayers, std::vector* outLayerRequestMasks); // Get and clear saved release fences. void takeReleaseFences(Display display, std::vector* outLayers, std::vector* outReleaseFences); // Get and clear saved present fence. void takePresentFence(Display display, int* outPresentFence); // Get what stage succeeded during PresentOrValidate: Present or Validate void takePresentOrValidateStage(Display display, uint32_t * state); private: void resetData(); bool parseSelectDisplay(uint16_t length); bool parseSetError(uint16_t length); bool parseSetChangedCompositionTypes(uint16_t length); bool parseSetDisplayRequests(uint16_t length); bool parseSetPresentFence(uint16_t length); bool parseSetReleaseFences(uint16_t length); bool parseSetPresentOrValidateDisplayResult(uint16_t length); struct ReturnData { uint32_t displayRequests = 0; std::vector changedLayers; std::vector compositionTypes; std::vector requestedLayers; std::vector requestMasks; int presentFence = -1; std::vector releasedLayers; std::vector releaseFences; uint32_t presentOrValidateState; }; std::vector mErrors; std::unordered_map mReturnData; // When SELECT_DISPLAY is parsed, this is updated to point to the // display's return data in mReturnData. We use it to avoid repeated // map lookups. ReturnData* mCurrentReturnData; }; // Composer is a wrapper to IComposer, a proxy to server-side composer. class Composer final : public Hwc2::Composer { public: Composer(const std::string& serviceName); ~Composer() override; std::vector getCapabilities() override; std::string dumpDebugInfo() override; void registerCallback(const sp& callback) override; // Returns true if the connected composer service is running in a remote // process, false otherwise. This will return false if the service is // configured in passthrough mode, for example. bool isRemote() override; // Reset all pending commands in the command buffer. Useful if you want to // skip a frame but have already queued some commands. void resetCommands() override; // Explicitly flush all pending commands in the command buffer. Error executeCommands() override; uint32_t getMaxVirtualDisplayCount() override; bool isUsingVrComposer() const override { return mIsUsingVrComposer; } Error createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format, Display* outDisplay) override; Error destroyVirtualDisplay(Display display) override; Error acceptDisplayChanges(Display display) override; Error createLayer(Display display, Layer* outLayer) override; Error destroyLayer(Display display, Layer layer) override; Error getActiveConfig(Display display, Config* outConfig) override; Error getChangedCompositionTypes(Display display, std::vector* outLayers, std::vector* outTypes) override; Error getColorModes(Display display, std::vector* outModes) override; Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute, int32_t* outValue) override; Error getDisplayConfigs(Display display, std::vector* outConfigs); Error getDisplayName(Display display, std::string* outName) override; Error getDisplayRequests(Display display, uint32_t* outDisplayRequestMask, std::vector* outLayers, std::vector* outLayerRequestMasks) override; Error getDisplayType(Display display, IComposerClient::DisplayType* outType) override; Error getDozeSupport(Display display, bool* outSupport) override; Error getHdrCapabilities(Display display, std::vector* outTypes, float* outMaxLuminance, float* outMaxAverageLuminance, float* outMinLuminance) override; Error getReleaseFences(Display display, std::vector* outLayers, std::vector* outReleaseFences) override; Error presentDisplay(Display display, int* outPresentFence) override; Error setActiveConfig(Display display, Config config) override; /* * The composer caches client targets internally. When target is nullptr, * the composer uses slot to look up the client target from its cache. * When target is not nullptr, the cache is updated with the new target. */ Error setClientTarget(Display display, uint32_t slot, const sp& target, int acquireFence, Dataspace dataspace, const std::vector& damage) override; Error setColorMode(Display display, ColorMode mode, RenderIntent renderIntent) override; Error setColorTransform(Display display, const float* matrix, ColorTransform hint) override; Error setOutputBuffer(Display display, const native_handle_t* buffer, int releaseFence) override; Error setPowerMode(Display display, IComposerClient::PowerMode mode) override; Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) override; Error setClientTargetSlotCount(Display display) override; Error validateDisplay(Display display, uint32_t* outNumTypes, uint32_t* outNumRequests) override; Error presentOrValidateDisplay(Display display, uint32_t* outNumTypes, uint32_t* outNumRequests, int* outPresentFence, uint32_t* state) override; Error setCursorPosition(Display display, Layer layer, int32_t x, int32_t y) override; /* see setClientTarget for the purpose of slot */ Error setLayerBuffer(Display display, Layer layer, uint32_t slot, const sp& buffer, int acquireFence) override; Error setLayerSurfaceDamage(Display display, Layer layer, const std::vector& damage) override; Error setLayerBlendMode(Display display, Layer layer, IComposerClient::BlendMode mode) override; Error setLayerColor(Display display, Layer layer, const IComposerClient::Color& color) override; Error setLayerCompositionType(Display display, Layer layer, IComposerClient::Composition type) override; Error setLayerDataspace(Display display, Layer layer, Dataspace dataspace) override; Error setLayerDisplayFrame(Display display, Layer layer, const IComposerClient::Rect& frame) override; Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) override; Error setLayerSidebandStream(Display display, Layer layer, const native_handle_t* stream) override; Error setLayerSourceCrop(Display display, Layer layer, const IComposerClient::FRect& crop) override; Error setLayerTransform(Display display, Layer layer, Transform transform) override; Error setLayerVisibleRegion(Display display, Layer layer, const std::vector& visible) override; Error setLayerZOrder(Display display, Layer layer, uint32_t z) override; Error setLayerInfo(Display display, Layer layer, uint32_t type, uint32_t appId) override; // Composer HAL 2.2 Error setLayerPerFrameMetadata( Display display, Layer layer, const std::vector& perFrameMetadatas) override; Error getPerFrameMetadataKeys( Display display, std::vector* outKeys) override; Error getRenderIntents(Display display, ColorMode colorMode, std::vector* outRenderIntents) override; Error getDataspaceSaturationMatrix(Dataspace dataspace, mat4* outMatrix) override; private: class CommandWriter : public CommandWriterBase { public: CommandWriter(uint32_t initialMaxSize); ~CommandWriter() override; void setLayerInfo(uint32_t type, uint32_t appId); void setClientTargetMetadata( const IVrComposerClient::BufferMetadata& metadata); void setLayerBufferMetadata( const IVrComposerClient::BufferMetadata& metadata); private: void writeBufferMetadata( const IVrComposerClient::BufferMetadata& metadata); }; // Many public functions above simply write a command into the command // queue to batch the calls. validateDisplay and presentDisplay will call // this function to execute the command queue. Error execute(); sp mComposer; sp mClient; sp mClient_2_2; // 64KiB minus a small space for metadata such as read/write pointers static constexpr size_t kWriterInitialSize = 64 * 1024 / sizeof(uint32_t) - 16; CommandWriter mWriter; CommandReader mReader; // When true, the we attach to the vr_hwcomposer service instead of the // hwcomposer. This allows us to redirect surfaces to 3d surfaces in vr. const bool mIsUsingVrComposer; }; } // namespace impl } // namespace Hwc2 } // namespace android #endif // ANDROID_SF_COMPOSER_HAL_H