# cameraserver - camera daemon type cameraserver, domain; type cameraserver_exec, exec_type, file_type; binder_use(cameraserver) binder_call(cameraserver, binderservicedomain) binder_call(cameraserver, appdomain) binder_service(cameraserver) hal_client_domain(cameraserver, hal_camera) hal_client_domain(cameraserver, hal_graphics_allocator) allow cameraserver ion_device:chr_file rw_file_perms; # Talk with graphics composer fences allow cameraserver hal_graphics_composer:fd use; add_service(cameraserver, cameraserver_service) allow cameraserver appops_service:service_manager find; allow cameraserver audioserver_service:service_manager find; allow cameraserver batterystats_service:service_manager find; allow cameraserver cameraproxy_service:service_manager find; allow cameraserver mediaserver_service:service_manager find; allow cameraserver processinfo_service:service_manager find; allow cameraserver scheduling_policy_service:service_manager find; allow cameraserver surfaceflinger_service:service_manager find; allow cameraserver hidl_token_hwservice:hwservice_manager find; ### ### neverallow rules ### # cameraserver should never execute any executable without a # domain transition neverallow cameraserver { file_type fs_type }:file execute_no_trans; # The goal of the mediaserver split is to place media processing code into # restrictive sandboxes with limited responsibilities and thus limited # permissions. Example: Audioserver is only responsible for controlling audio # hardware and processing audio content. Cameraserver does the same for camera # hardware/content. Etc. # # Media processing code is inherently risky and thus should have limited # permissions and be isolated from the rest of the system and network. # Lengthier explanation here: # https://android-developers.googleblog.com/2016/05/hardening-media-stack.html neverallow cameraserver domain:{ tcp_socket udp_socket rawip_socket } *;