1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "AAudioServiceStreamBase"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20
21 #include <iomanip>
22 #include <iostream>
23 #include <mutex>
24
25 #include "binding/IAAudioService.h"
26 #include "binding/AAudioServiceMessage.h"
27 #include "utility/AudioClock.h"
28
29 #include "AAudioEndpointManager.h"
30 #include "AAudioService.h"
31 #include "AAudioServiceEndpoint.h"
32 #include "AAudioServiceStreamBase.h"
33 #include "TimestampScheduler.h"
34
35 using namespace android; // TODO just import names needed
36 using namespace aaudio; // TODO just import names needed
37
38 /**
39 * Base class for streams in the service.
40 * @return
41 */
42
AAudioServiceStreamBase(AAudioService & audioService)43 AAudioServiceStreamBase::AAudioServiceStreamBase(AAudioService &audioService)
44 : mUpMessageQueue(nullptr)
45 , mTimestampThread("AATime")
46 , mAtomicTimestamp()
47 , mAudioService(audioService) {
48 mMmapClient.clientUid = -1;
49 mMmapClient.clientPid = -1;
50 mMmapClient.packageName = String16("");
51 }
52
~AAudioServiceStreamBase()53 AAudioServiceStreamBase::~AAudioServiceStreamBase() {
54 ALOGD("~AAudioServiceStreamBase() destroying %p", this);
55 // If the stream is deleted when OPEN or in use then audio resources will leak.
56 // This would indicate an internal error. So we want to find this ASAP.
57 LOG_ALWAYS_FATAL_IF(!(getState() == AAUDIO_STREAM_STATE_CLOSED
58 || getState() == AAUDIO_STREAM_STATE_UNINITIALIZED
59 || getState() == AAUDIO_STREAM_STATE_DISCONNECTED),
60 "service stream still open, state = %d", getState());
61 }
62
dumpHeader()63 std::string AAudioServiceStreamBase::dumpHeader() {
64 return std::string(" T Handle UId Port Run State Format Burst Chan Capacity");
65 }
66
dump() const67 std::string AAudioServiceStreamBase::dump() const {
68 std::stringstream result;
69
70 result << " 0x" << std::setfill('0') << std::setw(8) << std::hex << mHandle
71 << std::dec << std::setfill(' ') ;
72 result << std::setw(6) << mMmapClient.clientUid;
73 result << std::setw(7) << mClientHandle;
74 result << std::setw(4) << (isRunning() ? "yes" : " no");
75 result << std::setw(6) << getState();
76 result << std::setw(7) << getFormat();
77 result << std::setw(6) << mFramesPerBurst;
78 result << std::setw(5) << getSamplesPerFrame();
79 result << std::setw(9) << getBufferCapacity();
80
81 return result.str();
82 }
83
open(const aaudio::AAudioStreamRequest & request,aaudio_sharing_mode_t sharingMode)84 aaudio_result_t AAudioServiceStreamBase::open(const aaudio::AAudioStreamRequest &request,
85 aaudio_sharing_mode_t sharingMode) {
86 AAudioEndpointManager &mEndpointManager = AAudioEndpointManager::getInstance();
87 aaudio_result_t result = AAUDIO_OK;
88
89 mMmapClient.clientUid = request.getUserId();
90 mMmapClient.clientPid = request.getProcessId();
91 mMmapClient.packageName.setTo(String16("")); // TODO What should we do here?
92
93 // Limit scope of lock to avoid recursive lock in close().
94 {
95 std::lock_guard<std::mutex> lock(mUpMessageQueueLock);
96 if (mUpMessageQueue != nullptr) {
97 ALOGE("%s() called twice", __func__);
98 return AAUDIO_ERROR_INVALID_STATE;
99 }
100
101 mUpMessageQueue = new SharedRingBuffer();
102 result = mUpMessageQueue->allocate(sizeof(AAudioServiceMessage),
103 QUEUE_UP_CAPACITY_COMMANDS);
104 if (result != AAUDIO_OK) {
105 goto error;
106 }
107
108 // This is not protected by a lock because the stream cannot be
109 // referenced until the service returns a handle to the client.
110 // So only one thread can open a stream.
111 mServiceEndpoint = mEndpointManager.openEndpoint(mAudioService,
112 request,
113 sharingMode);
114 if (mServiceEndpoint == nullptr) {
115 ALOGE("%s() openEndpoint() failed", __func__);
116 result = AAUDIO_ERROR_UNAVAILABLE;
117 goto error;
118 }
119 // Save a weak pointer that we will use to access the endpoint.
120 mServiceEndpointWeak = mServiceEndpoint;
121
122 mFramesPerBurst = mServiceEndpoint->getFramesPerBurst();
123 copyFrom(*mServiceEndpoint);
124 }
125 return result;
126
127 error:
128 close();
129 return result;
130 }
131
close()132 aaudio_result_t AAudioServiceStreamBase::close() {
133 aaudio_result_t result = AAUDIO_OK;
134 if (getState() == AAUDIO_STREAM_STATE_CLOSED) {
135 return AAUDIO_OK;
136 }
137
138 stop();
139
140 sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote();
141 if (endpoint == nullptr) {
142 result = AAUDIO_ERROR_INVALID_STATE;
143 } else {
144 endpoint->unregisterStream(this);
145 AAudioEndpointManager &endpointManager = AAudioEndpointManager::getInstance();
146 endpointManager.closeEndpoint(endpoint);
147
148 // AAudioService::closeStream() prevents two threads from closing at the same time.
149 mServiceEndpoint.clear(); // endpoint will hold the pointer until this method returns.
150 }
151
152 {
153 std::lock_guard<std::mutex> lock(mUpMessageQueueLock);
154 stopTimestampThread();
155 delete mUpMessageQueue;
156 mUpMessageQueue = nullptr;
157 }
158
159 setState(AAUDIO_STREAM_STATE_CLOSED);
160 return result;
161 }
162
startDevice()163 aaudio_result_t AAudioServiceStreamBase::startDevice() {
164 mClientHandle = AUDIO_PORT_HANDLE_NONE;
165 sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote();
166 if (endpoint == nullptr) {
167 ALOGE("%s() has no endpoint", __func__);
168 return AAUDIO_ERROR_INVALID_STATE;
169 }
170 return endpoint->startStream(this, &mClientHandle);
171 }
172
173 /**
174 * Start the flow of audio data.
175 *
176 * An AAUDIO_SERVICE_EVENT_STARTED will be sent to the client when complete.
177 */
start()178 aaudio_result_t AAudioServiceStreamBase::start() {
179 aaudio_result_t result = AAUDIO_OK;
180
181 if (isRunning()) {
182 return AAUDIO_OK;
183 }
184
185 setFlowing(false);
186
187 // Start with fresh presentation timestamps.
188 mAtomicTimestamp.clear();
189
190 mClientHandle = AUDIO_PORT_HANDLE_NONE;
191 result = startDevice();
192 if (result != AAUDIO_OK) goto error;
193
194 // This should happen at the end of the start.
195 sendServiceEvent(AAUDIO_SERVICE_EVENT_STARTED);
196 setState(AAUDIO_STREAM_STATE_STARTED);
197 mThreadEnabled.store(true);
198 result = mTimestampThread.start(this);
199 if (result != AAUDIO_OK) goto error;
200
201 return result;
202
203 error:
204 disconnect();
205 return result;
206 }
207
pause()208 aaudio_result_t AAudioServiceStreamBase::pause() {
209 aaudio_result_t result = AAUDIO_OK;
210 if (!isRunning()) {
211 return result;
212 }
213
214 // Send it now because the timestamp gets rounded up when stopStream() is called below.
215 // Also we don't need the timestamps while we are shutting down.
216 sendCurrentTimestamp();
217
218 result = stopTimestampThread();
219 if (result != AAUDIO_OK) {
220 disconnect();
221 return result;
222 }
223
224 sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote();
225 if (endpoint == nullptr) {
226 ALOGE("%s() has no endpoint", __func__);
227 return AAUDIO_ERROR_INVALID_STATE;
228 }
229 result = endpoint->stopStream(this, mClientHandle);
230 if (result != AAUDIO_OK) {
231 ALOGE("%s() mServiceEndpoint returned %d, %s", __func__, result, getTypeText());
232 disconnect(); // TODO should we return or pause Base first?
233 }
234
235 sendServiceEvent(AAUDIO_SERVICE_EVENT_PAUSED);
236 setState(AAUDIO_STREAM_STATE_PAUSED);
237 return result;
238 }
239
stop()240 aaudio_result_t AAudioServiceStreamBase::stop() {
241 aaudio_result_t result = AAUDIO_OK;
242 if (!isRunning()) {
243 return result;
244 }
245
246 setState(AAUDIO_STREAM_STATE_STOPPING);
247
248 // Send it now because the timestamp gets rounded up when stopStream() is called below.
249 // Also we don't need the timestamps while we are shutting down.
250 sendCurrentTimestamp(); // warning - this calls a virtual function
251 result = stopTimestampThread();
252 if (result != AAUDIO_OK) {
253 disconnect();
254 return result;
255 }
256
257 sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote();
258 if (endpoint == nullptr) {
259 ALOGE("%s() has no endpoint", __func__);
260 return AAUDIO_ERROR_INVALID_STATE;
261 }
262 // TODO wait for data to be played out
263 result = endpoint->stopStream(this, mClientHandle);
264 if (result != AAUDIO_OK) {
265 ALOGE("%s() stopStream returned %d, %s", __func__, result, getTypeText());
266 disconnect();
267 // TODO what to do with result here?
268 }
269
270 sendServiceEvent(AAUDIO_SERVICE_EVENT_STOPPED);
271 setState(AAUDIO_STREAM_STATE_STOPPED);
272 return result;
273 }
274
stopTimestampThread()275 aaudio_result_t AAudioServiceStreamBase::stopTimestampThread() {
276 aaudio_result_t result = AAUDIO_OK;
277 // clear flag that tells thread to loop
278 if (mThreadEnabled.exchange(false)) {
279 result = mTimestampThread.stop();
280 }
281 return result;
282 }
283
flush()284 aaudio_result_t AAudioServiceStreamBase::flush() {
285 aaudio_result_t result = AAudio_isFlushAllowed(getState());
286 if (result != AAUDIO_OK) {
287 return result;
288 }
289
290 // Data will get flushed when the client receives the FLUSHED event.
291 sendServiceEvent(AAUDIO_SERVICE_EVENT_FLUSHED);
292 setState(AAUDIO_STREAM_STATE_FLUSHED);
293 return AAUDIO_OK;
294 }
295
296 // implement Runnable, periodically send timestamps to client
run()297 void AAudioServiceStreamBase::run() {
298 ALOGD("%s() %s entering >>>>>>>>>>>>>> TIMESTAMPS", __func__, getTypeText());
299 TimestampScheduler timestampScheduler;
300 timestampScheduler.setBurstPeriod(mFramesPerBurst, getSampleRate());
301 timestampScheduler.start(AudioClock::getNanoseconds());
302 int64_t nextTime = timestampScheduler.nextAbsoluteTime();
303 while(mThreadEnabled.load()) {
304 if (AudioClock::getNanoseconds() >= nextTime) {
305 aaudio_result_t result = sendCurrentTimestamp();
306 if (result != AAUDIO_OK) {
307 break;
308 }
309 nextTime = timestampScheduler.nextAbsoluteTime();
310 } else {
311 // Sleep until it is time to send the next timestamp.
312 // TODO Wait for a signal with a timeout so that we can stop more quickly.
313 AudioClock::sleepUntilNanoTime(nextTime);
314 }
315 }
316 ALOGD("%s() %s exiting <<<<<<<<<<<<<< TIMESTAMPS", __func__, getTypeText());
317 }
318
disconnect()319 void AAudioServiceStreamBase::disconnect() {
320 if (getState() != AAUDIO_STREAM_STATE_DISCONNECTED) {
321 sendServiceEvent(AAUDIO_SERVICE_EVENT_DISCONNECTED);
322 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
323 }
324 }
325
sendServiceEvent(aaudio_service_event_t event,double dataDouble)326 aaudio_result_t AAudioServiceStreamBase::sendServiceEvent(aaudio_service_event_t event,
327 double dataDouble) {
328 AAudioServiceMessage command;
329 command.what = AAudioServiceMessage::code::EVENT;
330 command.event.event = event;
331 command.event.dataDouble = dataDouble;
332 return writeUpMessageQueue(&command);
333 }
334
sendServiceEvent(aaudio_service_event_t event,int64_t dataLong)335 aaudio_result_t AAudioServiceStreamBase::sendServiceEvent(aaudio_service_event_t event,
336 int64_t dataLong) {
337 AAudioServiceMessage command;
338 command.what = AAudioServiceMessage::code::EVENT;
339 command.event.event = event;
340 command.event.dataLong = dataLong;
341 return writeUpMessageQueue(&command);
342 }
343
writeUpMessageQueue(AAudioServiceMessage * command)344 aaudio_result_t AAudioServiceStreamBase::writeUpMessageQueue(AAudioServiceMessage *command) {
345 std::lock_guard<std::mutex> lock(mUpMessageQueueLock);
346 if (mUpMessageQueue == nullptr) {
347 ALOGE("%s(): mUpMessageQueue null! - stream not open", __func__);
348 return AAUDIO_ERROR_NULL;
349 }
350 int32_t count = mUpMessageQueue->getFifoBuffer()->write(command, 1);
351 if (count != 1) {
352 ALOGE("%s(): Queue full. Did client die? %s", __func__, getTypeText());
353 return AAUDIO_ERROR_WOULD_BLOCK;
354 } else {
355 return AAUDIO_OK;
356 }
357 }
358
sendXRunCount(int32_t xRunCount)359 aaudio_result_t AAudioServiceStreamBase::sendXRunCount(int32_t xRunCount) {
360 return sendServiceEvent(AAUDIO_SERVICE_EVENT_XRUN, (int64_t) xRunCount);
361 }
362
sendCurrentTimestamp()363 aaudio_result_t AAudioServiceStreamBase::sendCurrentTimestamp() {
364 AAudioServiceMessage command;
365 // Send a timestamp for the clock model.
366 aaudio_result_t result = getFreeRunningPosition(&command.timestamp.position,
367 &command.timestamp.timestamp);
368 if (result == AAUDIO_OK) {
369 ALOGV("%s() SERVICE %8lld at %lld", __func__,
370 (long long) command.timestamp.position,
371 (long long) command.timestamp.timestamp);
372 command.what = AAudioServiceMessage::code::TIMESTAMP_SERVICE;
373 result = writeUpMessageQueue(&command);
374
375 if (result == AAUDIO_OK) {
376 // Send a hardware timestamp for presentation time.
377 result = getHardwareTimestamp(&command.timestamp.position,
378 &command.timestamp.timestamp);
379 if (result == AAUDIO_OK) {
380 ALOGV("%s() HARDWARE %8lld at %lld", __func__,
381 (long long) command.timestamp.position,
382 (long long) command.timestamp.timestamp);
383 command.what = AAudioServiceMessage::code::TIMESTAMP_HARDWARE;
384 result = writeUpMessageQueue(&command);
385 }
386 }
387 }
388
389 if (result == AAUDIO_ERROR_UNAVAILABLE) { // TODO review best error code
390 result = AAUDIO_OK; // just not available yet, try again later
391 }
392 return result;
393 }
394
395 /**
396 * Get an immutable description of the in-memory queues
397 * used to communicate with the underlying HAL or Service.
398 */
getDescription(AudioEndpointParcelable & parcelable)399 aaudio_result_t AAudioServiceStreamBase::getDescription(AudioEndpointParcelable &parcelable) {
400 {
401 std::lock_guard<std::mutex> lock(mUpMessageQueueLock);
402 if (mUpMessageQueue == nullptr) {
403 ALOGE("%s(): mUpMessageQueue null! - stream not open", __func__);
404 return AAUDIO_ERROR_NULL;
405 }
406 // Gather information on the message queue.
407 mUpMessageQueue->fillParcelable(parcelable,
408 parcelable.mUpMessageQueueParcelable);
409 }
410 return getAudioDataDescription(parcelable);
411 }
412
onVolumeChanged(float volume)413 void AAudioServiceStreamBase::onVolumeChanged(float volume) {
414 sendServiceEvent(AAUDIO_SERVICE_EVENT_VOLUME, volume);
415 }
416
incrementServiceReferenceCount_l()417 int32_t AAudioServiceStreamBase::incrementServiceReferenceCount_l() {
418 return ++mCallingCount;
419 }
420
decrementServiceReferenceCount_l()421 int32_t AAudioServiceStreamBase::decrementServiceReferenceCount_l() {
422 int32_t count = --mCallingCount;
423 // Each call to increment should be balanced with one call to decrement.
424 assert(count >= 0);
425 return count;
426 }
427