1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "screen_ui.h"
18 
19 #include <dirent.h>
20 #include <errno.h>
21 #include <fcntl.h>
22 #include <linux/input.h>
23 #include <pthread.h>
24 #include <stdarg.h>
25 #include <stdio.h>
26 #include <stdlib.h>
27 #include <string.h>
28 #include <sys/stat.h>
29 #include <sys/time.h>
30 #include <sys/types.h>
31 #include <time.h>
32 #include <unistd.h>
33 
34 #include <memory>
35 #include <string>
36 #include <unordered_map>
37 #include <vector>
38 
39 #include <android-base/logging.h>
40 #include <android-base/properties.h>
41 #include <android-base/stringprintf.h>
42 #include <android-base/strings.h>
43 #include <minui/minui.h>
44 
45 #include "common.h"
46 #include "device.h"
47 #include "ui.h"
48 
49 // Return the current time as a double (including fractions of a second).
now()50 static double now() {
51   struct timeval tv;
52   gettimeofday(&tv, nullptr);
53   return tv.tv_sec + tv.tv_usec / 1000000.0;
54 }
55 
ScreenRecoveryUI()56 ScreenRecoveryUI::ScreenRecoveryUI()
57     : kMarginWidth(RECOVERY_UI_MARGIN_WIDTH),
58       kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT),
59       kAnimationFps(RECOVERY_UI_ANIMATION_FPS),
60       kDensity(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
61       currentIcon(NONE),
62       progressBarType(EMPTY),
63       progressScopeStart(0),
64       progressScopeSize(0),
65       progress(0),
66       pagesIdentical(false),
67       text_cols_(0),
68       text_rows_(0),
69       text_(nullptr),
70       text_col_(0),
71       text_row_(0),
72       show_text(false),
73       show_text_ever(false),
74       menu_headers_(nullptr),
75       show_menu(false),
76       menu_items(0),
77       menu_sel(0),
78       file_viewer_text_(nullptr),
79       intro_frames(0),
80       loop_frames(0),
81       current_frame(0),
82       intro_done(false),
83       stage(-1),
84       max_stage(-1),
85       locale_(""),
86       rtl_locale_(false),
87       updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
88 
GetCurrentFrame() const89 GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
90   if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
91     return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
92   }
93   return error_icon;
94 }
95 
GetCurrentText() const96 GRSurface* ScreenRecoveryUI::GetCurrentText() const {
97   switch (currentIcon) {
98     case ERASING:
99       return erasing_text;
100     case ERROR:
101       return error_text;
102     case INSTALLING_UPDATE:
103       return installing_text;
104     case NO_COMMAND:
105       return no_command_text;
106     case NONE:
107       abort();
108   }
109 }
110 
PixelsFromDp(int dp) const111 int ScreenRecoveryUI::PixelsFromDp(int dp) const {
112   return dp * kDensity;
113 }
114 
115 // Here's the intended layout:
116 
117 //          | portrait    large        landscape      large
118 // ---------+-------------------------------------------------
119 //      gap |
120 // icon     |                   (200dp)
121 //      gap |    68dp      68dp             56dp      112dp
122 // text     |                    (14sp)
123 //      gap |    32dp      32dp             26dp       52dp
124 // progress |                     (2dp)
125 //      gap |
126 
127 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines
128 // work), so that's the more useful measurement for calling code. We use even top and bottom gaps.
129 
130 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
131 enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX };
132 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
133   { 32,  68, },  // PORTRAIT
134   { 32,  68, },  // PORTRAIT_LARGE
135   { 26,  56, },  // LANDSCAPE
136   { 52, 112, },  // LANDSCAPE_LARGE
137 };
138 
GetAnimationBaseline() const139 int ScreenRecoveryUI::GetAnimationBaseline() const {
140   return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - gr_get_height(loopFrames[0]);
141 }
142 
GetTextBaseline() const143 int ScreenRecoveryUI::GetTextBaseline() const {
144   return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
145          gr_get_height(installing_text);
146 }
147 
GetProgressBaseline() const148 int ScreenRecoveryUI::GetProgressBaseline() const {
149   int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) +
150                      gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) +
151                      gr_get_height(progressBarFill);
152   int bottom_gap = (ScreenHeight() - elements_sum) / 2;
153   return ScreenHeight() - bottom_gap - gr_get_height(progressBarFill);
154 }
155 
156 // Clear the screen and draw the currently selected background icon (if any).
157 // Should only be called with updateMutex locked.
draw_background_locked()158 void ScreenRecoveryUI::draw_background_locked() {
159   pagesIdentical = false;
160   gr_color(0, 0, 0, 255);
161   gr_clear();
162   if (currentIcon != NONE) {
163     if (max_stage != -1) {
164       int stage_height = gr_get_height(stageMarkerEmpty);
165       int stage_width = gr_get_width(stageMarkerEmpty);
166       int x = (ScreenWidth() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
167       int y = ScreenHeight() - stage_height - kMarginHeight;
168       for (int i = 0; i < max_stage; ++i) {
169         GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
170         DrawSurface(stage_surface, 0, 0, stage_width, stage_height, x, y);
171         x += stage_width;
172       }
173     }
174 
175     GRSurface* text_surface = GetCurrentText();
176     int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
177     int text_y = GetTextBaseline();
178     gr_color(255, 255, 255, 255);
179     DrawTextIcon(text_x, text_y, text_surface);
180   }
181 }
182 
183 // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be
184 // called with updateMutex locked.
draw_foreground_locked()185 void ScreenRecoveryUI::draw_foreground_locked() {
186   if (currentIcon != NONE) {
187     GRSurface* frame = GetCurrentFrame();
188     int frame_width = gr_get_width(frame);
189     int frame_height = gr_get_height(frame);
190     int frame_x = (ScreenWidth() - frame_width) / 2;
191     int frame_y = GetAnimationBaseline();
192     DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
193   }
194 
195   if (progressBarType != EMPTY) {
196     int width = gr_get_width(progressBarEmpty);
197     int height = gr_get_height(progressBarEmpty);
198 
199     int progress_x = (ScreenWidth() - width) / 2;
200     int progress_y = GetProgressBaseline();
201 
202     // Erase behind the progress bar (in case this was a progress-only update)
203     gr_color(0, 0, 0, 255);
204     DrawFill(progress_x, progress_y, width, height);
205 
206     if (progressBarType == DETERMINATE) {
207       float p = progressScopeStart + progress * progressScopeSize;
208       int pos = static_cast<int>(p * width);
209 
210       if (rtl_locale_) {
211         // Fill the progress bar from right to left.
212         if (pos > 0) {
213           DrawSurface(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos,
214                       progress_y);
215         }
216         if (pos < width - 1) {
217           DrawSurface(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y);
218         }
219       } else {
220         // Fill the progress bar from left to right.
221         if (pos > 0) {
222           DrawSurface(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
223         }
224         if (pos < width - 1) {
225           DrawSurface(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y);
226         }
227       }
228     }
229   }
230 }
231 
SetColor(UIElement e) const232 void ScreenRecoveryUI::SetColor(UIElement e) const {
233   switch (e) {
234     case INFO:
235       gr_color(249, 194, 0, 255);
236       break;
237     case HEADER:
238       gr_color(247, 0, 6, 255);
239       break;
240     case MENU:
241     case MENU_SEL_BG:
242       gr_color(0, 106, 157, 255);
243       break;
244     case MENU_SEL_BG_ACTIVE:
245       gr_color(0, 156, 100, 255);
246       break;
247     case MENU_SEL_FG:
248       gr_color(255, 255, 255, 255);
249       break;
250     case LOG:
251       gr_color(196, 196, 196, 255);
252       break;
253     case TEXT_FILL:
254       gr_color(0, 0, 0, 160);
255       break;
256     default:
257       gr_color(255, 255, 255, 255);
258       break;
259   }
260 }
261 
SelectAndShowBackgroundText(const std::vector<std::string> & locales_entries,size_t sel)262 void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries,
263                                                    size_t sel) {
264   SetLocale(locales_entries[sel]);
265   std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text",
266                                          "installing_security_text", "no_command_text" };
267   std::unordered_map<std::string, std::unique_ptr<GRSurface, decltype(&free)>> surfaces;
268   for (const auto& name : text_name) {
269     GRSurface* text_image = nullptr;
270     LoadLocalizedBitmap(name.c_str(), &text_image);
271     if (!text_image) {
272       Print("Failed to load %s\n", name.c_str());
273       return;
274     }
275     surfaces.emplace(name, std::unique_ptr<GRSurface, decltype(&free)>(text_image, &free));
276   }
277 
278   pthread_mutex_lock(&updateMutex);
279   gr_color(0, 0, 0, 255);
280   gr_clear();
281 
282   int text_y = kMarginHeight;
283   int text_x = kMarginWidth;
284   int line_spacing = gr_sys_font()->char_height;  // Put some extra space between images.
285   // Write the header and descriptive texts.
286   SetColor(INFO);
287   std::string header = "Show background text image";
288   text_y += DrawTextLine(text_x, text_y, header.c_str(), true);
289   std::string locale_selection = android::base::StringPrintf(
290       "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel, locales_entries.size());
291   const char* instruction[] = { locale_selection.c_str(),
292                                 "Use volume up/down to switch locales and power to exit.",
293                                 nullptr };
294   text_y += DrawWrappedTextLines(text_x, text_y, instruction);
295 
296   // Iterate through the text images and display them in order for the current locale.
297   for (const auto& p : surfaces) {
298     text_y += line_spacing;
299     SetColor(LOG);
300     text_y += DrawTextLine(text_x, text_y, p.first.c_str(), false);
301     gr_color(255, 255, 255, 255);
302     gr_texticon(text_x, text_y, p.second.get());
303     text_y += gr_get_height(p.second.get());
304   }
305   // Update the whole screen.
306   gr_flip();
307   pthread_mutex_unlock(&updateMutex);
308 }
309 
CheckBackgroundTextImages(const std::string & saved_locale)310 void ScreenRecoveryUI::CheckBackgroundTextImages(const std::string& saved_locale) {
311   // Load a list of locales embedded in one of the resource files.
312   std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
313   if (locales_entries.empty()) {
314     Print("Failed to load locales from the resource files\n");
315     return;
316   }
317   size_t selected = 0;
318   SelectAndShowBackgroundText(locales_entries, selected);
319 
320   FlushKeys();
321   while (true) {
322     int key = WaitKey();
323     if (key == KEY_POWER || key == KEY_ENTER) {
324       break;
325     } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
326       selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1;
327       SelectAndShowBackgroundText(locales_entries, selected);
328     } else if (key == KEY_DOWN || key == KEY_VOLUMEDOWN) {
329       selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1;
330       SelectAndShowBackgroundText(locales_entries, selected);
331     }
332   }
333 
334   SetLocale(saved_locale);
335 }
336 
ScreenWidth() const337 int ScreenRecoveryUI::ScreenWidth() const {
338   return gr_fb_width();
339 }
340 
ScreenHeight() const341 int ScreenRecoveryUI::ScreenHeight() const {
342   return gr_fb_height();
343 }
344 
DrawSurface(GRSurface * surface,int sx,int sy,int w,int h,int dx,int dy) const345 void ScreenRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
346                                    int dy) const {
347   gr_blit(surface, sx, sy, w, h, dx, dy);
348 }
349 
DrawHorizontalRule(int y) const350 int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
351   gr_fill(0, y + 4, ScreenWidth(), y + 6);
352   return 8;
353 }
354 
DrawHighlightBar(int x,int y,int width,int height) const355 void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
356   gr_fill(x, y, x + width, y + height);
357 }
358 
DrawFill(int x,int y,int w,int h) const359 void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
360   gr_fill(x, y, w, h);
361 }
362 
DrawTextIcon(int x,int y,GRSurface * surface) const363 void ScreenRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const {
364   gr_texticon(x, y, surface);
365 }
366 
DrawTextLine(int x,int y,const char * line,bool bold) const367 int ScreenRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const {
368   gr_text(gr_sys_font(), x, y, line, bold);
369   return char_height_ + 4;
370 }
371 
DrawTextLines(int x,int y,const char * const * lines) const372 int ScreenRecoveryUI::DrawTextLines(int x, int y, const char* const* lines) const {
373   int offset = 0;
374   for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
375     offset += DrawTextLine(x, y + offset, lines[i], false);
376   }
377   return offset;
378 }
379 
DrawWrappedTextLines(int x,int y,const char * const * lines) const380 int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y, const char* const* lines) const {
381   int offset = 0;
382   for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
383     // The line will be wrapped if it exceeds text_cols_.
384     std::string line(lines[i]);
385     size_t next_start = 0;
386     while (next_start < line.size()) {
387       std::string sub = line.substr(next_start, text_cols_ + 1);
388       if (sub.size() <= text_cols_) {
389         next_start += sub.size();
390       } else {
391         // Line too long and must be wrapped to text_cols_ columns.
392         size_t last_space = sub.find_last_of(" \t\n");
393         if (last_space == std::string::npos) {
394           // No space found, just draw as much as we can
395           sub.resize(text_cols_);
396           next_start += text_cols_;
397         } else {
398           sub.resize(last_space);
399           next_start += last_space + 1;
400         }
401       }
402       offset += DrawTextLine(x, y + offset, sub.c_str(), false);
403     }
404   }
405   return offset;
406 }
407 
408 static const char* REGULAR_HELP[] = {
409   "Use volume up/down and power.",
410   NULL
411 };
412 
413 static const char* LONG_PRESS_HELP[] = {
414   "Any button cycles highlight.",
415   "Long-press activates.",
416   NULL
417 };
418 
419 // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
420 // locked.
draw_screen_locked()421 void ScreenRecoveryUI::draw_screen_locked() {
422   if (!show_text) {
423     draw_background_locked();
424     draw_foreground_locked();
425     return;
426   }
427 
428   gr_color(0, 0, 0, 255);
429   gr_clear();
430 
431   int y = kMarginHeight;
432   if (show_menu) {
433     static constexpr int kMenuIndent = 4;
434     int x = kMarginWidth + kMenuIndent;
435 
436     SetColor(INFO);
437     y += DrawTextLine(x, y, "Android Recovery", true);
438     std::string recovery_fingerprint =
439         android::base::GetProperty("ro.bootimage.build.fingerprint", "");
440     for (const auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
441       y += DrawTextLine(x, y, chunk.c_str(), false);
442     }
443     y += DrawTextLines(x, y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
444 
445     SetColor(HEADER);
446     // Ignore kMenuIndent, which is not taken into account by text_cols_.
447     y += DrawWrappedTextLines(kMarginWidth, y, menu_headers_);
448 
449     SetColor(MENU);
450     y += DrawHorizontalRule(y) + 4;
451     for (int i = 0; i < menu_items; ++i) {
452       if (i == menu_sel) {
453         // Draw the highlight bar.
454         SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
455         DrawHighlightBar(0, y - 2, ScreenWidth(), char_height_ + 4);
456         // Bold white text for the selected item.
457         SetColor(MENU_SEL_FG);
458         y += DrawTextLine(x, y, menu_[i].c_str(), true);
459         SetColor(MENU);
460       } else {
461         y += DrawTextLine(x, y, menu_[i].c_str(), false);
462       }
463     }
464     y += DrawHorizontalRule(y);
465   }
466 
467   // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
468   // we've displayed the entire text buffer.
469   SetColor(LOG);
470   int row = text_row_;
471   size_t count = 0;
472   for (int ty = ScreenHeight() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
473        ty -= char_height_, ++count) {
474     DrawTextLine(kMarginWidth, ty, text_[row], false);
475     --row;
476     if (row < 0) row = text_rows_ - 1;
477   }
478 }
479 
480 // Redraw everything on the screen and flip the screen (make it visible).
481 // Should only be called with updateMutex locked.
update_screen_locked()482 void ScreenRecoveryUI::update_screen_locked() {
483   draw_screen_locked();
484   gr_flip();
485 }
486 
487 // Updates only the progress bar, if possible, otherwise redraws the screen.
488 // Should only be called with updateMutex locked.
update_progress_locked()489 void ScreenRecoveryUI::update_progress_locked() {
490   if (show_text || !pagesIdentical) {
491     draw_screen_locked();  // Must redraw the whole screen
492     pagesIdentical = true;
493   } else {
494     draw_foreground_locked();  // Draw only the progress bar and overlays
495   }
496   gr_flip();
497 }
498 
499 // Keeps the progress bar updated, even when the process is otherwise busy.
ProgressThreadStartRoutine(void * data)500 void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
501   reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
502   return nullptr;
503 }
504 
ProgressThreadLoop()505 void ScreenRecoveryUI::ProgressThreadLoop() {
506   double interval = 1.0 / kAnimationFps;
507   while (true) {
508     double start = now();
509     pthread_mutex_lock(&updateMutex);
510 
511     bool redraw = false;
512 
513     // update the installation animation, if active
514     // skip this if we have a text overlay (too expensive to update)
515     if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
516       if (!intro_done) {
517         if (current_frame == intro_frames - 1) {
518           intro_done = true;
519           current_frame = 0;
520         } else {
521           ++current_frame;
522         }
523       } else {
524         current_frame = (current_frame + 1) % loop_frames;
525       }
526 
527       redraw = true;
528     }
529 
530     // move the progress bar forward on timed intervals, if configured
531     int duration = progressScopeDuration;
532     if (progressBarType == DETERMINATE && duration > 0) {
533       double elapsed = now() - progressScopeTime;
534       float p = 1.0 * elapsed / duration;
535       if (p > 1.0) p = 1.0;
536       if (p > progress) {
537         progress = p;
538         redraw = true;
539       }
540     }
541 
542     if (redraw) update_progress_locked();
543 
544     pthread_mutex_unlock(&updateMutex);
545     double end = now();
546     // minimum of 20ms delay between frames
547     double delay = interval - (end - start);
548     if (delay < 0.02) delay = 0.02;
549     usleep(static_cast<useconds_t>(delay * 1000000));
550   }
551 }
552 
LoadBitmap(const char * filename,GRSurface ** surface)553 void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
554   int result = res_create_display_surface(filename, surface);
555   if (result < 0) {
556     LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
557   }
558 }
559 
LoadLocalizedBitmap(const char * filename,GRSurface ** surface)560 void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
561   int result = res_create_localized_alpha_surface(filename, locale_.c_str(), surface);
562   if (result < 0) {
563     LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
564   }
565 }
566 
Alloc2d(size_t rows,size_t cols)567 static char** Alloc2d(size_t rows, size_t cols) {
568   char** result = new char*[rows];
569   for (size_t i = 0; i < rows; ++i) {
570     result[i] = new char[cols];
571     memset(result[i], 0, cols);
572   }
573   return result;
574 }
575 
576 // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)577 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
578   if (security_update) {
579     LoadLocalizedBitmap("installing_security_text", &installing_text);
580   } else {
581     LoadLocalizedBitmap("installing_text", &installing_text);
582   }
583   Redraw();
584 }
585 
InitTextParams()586 bool ScreenRecoveryUI::InitTextParams() {
587   if (gr_init() < 0) {
588     return false;
589   }
590 
591   gr_font_size(gr_sys_font(), &char_width_, &char_height_);
592   text_rows_ = (ScreenHeight() - kMarginHeight * 2) / char_height_;
593   text_cols_ = (ScreenWidth() - kMarginWidth * 2) / char_width_;
594   return true;
595 }
596 
Init(const std::string & locale)597 bool ScreenRecoveryUI::Init(const std::string& locale) {
598   RecoveryUI::Init(locale);
599 
600   if (!InitTextParams()) {
601     return false;
602   }
603 
604   // Are we portrait or landscape?
605   layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
606   // Are we the large variant of our base layout?
607   if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
608 
609   text_ = Alloc2d(text_rows_, text_cols_ + 1);
610   file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
611 
612   text_col_ = text_row_ = 0;
613 
614   // Set up the locale info.
615   SetLocale(locale);
616 
617   LoadBitmap("icon_error", &error_icon);
618 
619   LoadBitmap("progress_empty", &progressBarEmpty);
620   LoadBitmap("progress_fill", &progressBarFill);
621 
622   LoadBitmap("stage_empty", &stageMarkerEmpty);
623   LoadBitmap("stage_fill", &stageMarkerFill);
624 
625   // Background text for "installing_update" could be "installing update"
626   // or "installing security update". It will be set after UI init according
627   // to commands in BCB.
628   installing_text = nullptr;
629   LoadLocalizedBitmap("erasing_text", &erasing_text);
630   LoadLocalizedBitmap("no_command_text", &no_command_text);
631   LoadLocalizedBitmap("error_text", &error_text);
632 
633   LoadAnimation();
634 
635   pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
636 
637   return true;
638 }
639 
LoadAnimation()640 void ScreenRecoveryUI::LoadAnimation() {
641   std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
642   dirent* de;
643   std::vector<std::string> intro_frame_names;
644   std::vector<std::string> loop_frame_names;
645 
646   while ((de = readdir(dir.get())) != nullptr) {
647     int value, num_chars;
648     if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
649       intro_frame_names.emplace_back(de->d_name, num_chars);
650     } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
651       loop_frame_names.emplace_back(de->d_name, num_chars);
652     }
653   }
654 
655   intro_frames = intro_frame_names.size();
656   loop_frames = loop_frame_names.size();
657 
658   // It's okay to not have an intro.
659   if (intro_frames == 0) intro_done = true;
660   // But you must have an animation.
661   if (loop_frames == 0) abort();
662 
663   std::sort(intro_frame_names.begin(), intro_frame_names.end());
664   std::sort(loop_frame_names.begin(), loop_frame_names.end());
665 
666   introFrames = new GRSurface*[intro_frames];
667   for (size_t i = 0; i < intro_frames; i++) {
668     LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
669   }
670 
671   loopFrames = new GRSurface*[loop_frames];
672   for (size_t i = 0; i < loop_frames; i++) {
673     LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
674   }
675 }
676 
SetBackground(Icon icon)677 void ScreenRecoveryUI::SetBackground(Icon icon) {
678   pthread_mutex_lock(&updateMutex);
679 
680   currentIcon = icon;
681   update_screen_locked();
682 
683   pthread_mutex_unlock(&updateMutex);
684 }
685 
SetProgressType(ProgressType type)686 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
687   pthread_mutex_lock(&updateMutex);
688   if (progressBarType != type) {
689     progressBarType = type;
690   }
691   progressScopeStart = 0;
692   progressScopeSize = 0;
693   progress = 0;
694   update_progress_locked();
695   pthread_mutex_unlock(&updateMutex);
696 }
697 
ShowProgress(float portion,float seconds)698 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
699   pthread_mutex_lock(&updateMutex);
700   progressBarType = DETERMINATE;
701   progressScopeStart += progressScopeSize;
702   progressScopeSize = portion;
703   progressScopeTime = now();
704   progressScopeDuration = seconds;
705   progress = 0;
706   update_progress_locked();
707   pthread_mutex_unlock(&updateMutex);
708 }
709 
SetProgress(float fraction)710 void ScreenRecoveryUI::SetProgress(float fraction) {
711   pthread_mutex_lock(&updateMutex);
712   if (fraction < 0.0) fraction = 0.0;
713   if (fraction > 1.0) fraction = 1.0;
714   if (progressBarType == DETERMINATE && fraction > progress) {
715     // Skip updates that aren't visibly different.
716     int width = gr_get_width(progressBarEmpty);
717     float scale = width * progressScopeSize;
718     if ((int)(progress * scale) != (int)(fraction * scale)) {
719       progress = fraction;
720       update_progress_locked();
721     }
722   }
723   pthread_mutex_unlock(&updateMutex);
724 }
725 
SetStage(int current,int max)726 void ScreenRecoveryUI::SetStage(int current, int max) {
727   pthread_mutex_lock(&updateMutex);
728   stage = current;
729   max_stage = max;
730   pthread_mutex_unlock(&updateMutex);
731 }
732 
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)733 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
734   std::string str;
735   android::base::StringAppendV(&str, fmt, ap);
736 
737   if (copy_to_stdout) {
738     fputs(str.c_str(), stdout);
739   }
740 
741   pthread_mutex_lock(&updateMutex);
742   if (text_rows_ > 0 && text_cols_ > 0) {
743     for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
744       if (*ptr == '\n' || text_col_ >= text_cols_) {
745         text_[text_row_][text_col_] = '\0';
746         text_col_ = 0;
747         text_row_ = (text_row_ + 1) % text_rows_;
748       }
749       if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
750     }
751     text_[text_row_][text_col_] = '\0';
752     update_screen_locked();
753   }
754   pthread_mutex_unlock(&updateMutex);
755 }
756 
Print(const char * fmt,...)757 void ScreenRecoveryUI::Print(const char* fmt, ...) {
758   va_list ap;
759   va_start(ap, fmt);
760   PrintV(fmt, true, ap);
761   va_end(ap);
762 }
763 
PrintOnScreenOnly(const char * fmt,...)764 void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
765   va_list ap;
766   va_start(ap, fmt);
767   PrintV(fmt, false, ap);
768   va_end(ap);
769 }
770 
PutChar(char ch)771 void ScreenRecoveryUI::PutChar(char ch) {
772   pthread_mutex_lock(&updateMutex);
773   if (ch != '\n') text_[text_row_][text_col_++] = ch;
774   if (ch == '\n' || text_col_ >= text_cols_) {
775     text_col_ = 0;
776     ++text_row_;
777   }
778   pthread_mutex_unlock(&updateMutex);
779 }
780 
ClearText()781 void ScreenRecoveryUI::ClearText() {
782   pthread_mutex_lock(&updateMutex);
783   text_col_ = 0;
784   text_row_ = 0;
785   for (size_t i = 0; i < text_rows_; ++i) {
786     memset(text_[i], 0, text_cols_ + 1);
787   }
788   pthread_mutex_unlock(&updateMutex);
789 }
790 
ShowFile(FILE * fp)791 void ScreenRecoveryUI::ShowFile(FILE* fp) {
792   std::vector<off_t> offsets;
793   offsets.push_back(ftello(fp));
794   ClearText();
795 
796   struct stat sb;
797   fstat(fileno(fp), &sb);
798 
799   bool show_prompt = false;
800   while (true) {
801     if (show_prompt) {
802       PrintOnScreenOnly("--(%d%% of %d bytes)--",
803                         static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
804                         static_cast<int>(sb.st_size));
805       Redraw();
806       while (show_prompt) {
807         show_prompt = false;
808         int key = WaitKey();
809         if (key == KEY_POWER || key == KEY_ENTER) {
810           return;
811         } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
812           if (offsets.size() <= 1) {
813             show_prompt = true;
814           } else {
815             offsets.pop_back();
816             fseek(fp, offsets.back(), SEEK_SET);
817           }
818         } else {
819           if (feof(fp)) {
820             return;
821           }
822           offsets.push_back(ftello(fp));
823         }
824       }
825       ClearText();
826     }
827 
828     int ch = getc(fp);
829     if (ch == EOF) {
830       while (text_row_ < text_rows_ - 1) PutChar('\n');
831       show_prompt = true;
832     } else {
833       PutChar(ch);
834       if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
835         show_prompt = true;
836       }
837     }
838   }
839 }
840 
ShowFile(const char * filename)841 void ScreenRecoveryUI::ShowFile(const char* filename) {
842   FILE* fp = fopen_path(filename, "re");
843   if (fp == nullptr) {
844     Print("  Unable to open %s: %s\n", filename, strerror(errno));
845     return;
846   }
847 
848   char** old_text = text_;
849   size_t old_text_col = text_col_;
850   size_t old_text_row = text_row_;
851 
852   // Swap in the alternate screen and clear it.
853   text_ = file_viewer_text_;
854   ClearText();
855 
856   ShowFile(fp);
857   fclose(fp);
858 
859   text_ = old_text;
860   text_col_ = old_text_col;
861   text_row_ = old_text_row;
862 }
863 
StartMenu(const char * const * headers,const char * const * items,int initial_selection)864 void ScreenRecoveryUI::StartMenu(const char* const* headers, const char* const* items,
865                                  int initial_selection) {
866   pthread_mutex_lock(&updateMutex);
867   if (text_rows_ > 0 && text_cols_ > 0) {
868     menu_headers_ = headers;
869     menu_.clear();
870     for (size_t i = 0; i < text_rows_ && items[i] != nullptr; ++i) {
871       menu_.emplace_back(std::string(items[i], strnlen(items[i], text_cols_ - 1)));
872     }
873     menu_items = static_cast<int>(menu_.size());
874     show_menu = true;
875     menu_sel = initial_selection;
876     update_screen_locked();
877   }
878   pthread_mutex_unlock(&updateMutex);
879 }
880 
SelectMenu(int sel)881 int ScreenRecoveryUI::SelectMenu(int sel) {
882   pthread_mutex_lock(&updateMutex);
883   if (show_menu) {
884     int old_sel = menu_sel;
885     menu_sel = sel;
886 
887     // Wrap at top and bottom.
888     if (menu_sel < 0) menu_sel = menu_items - 1;
889     if (menu_sel >= menu_items) menu_sel = 0;
890 
891     sel = menu_sel;
892     if (menu_sel != old_sel) update_screen_locked();
893   }
894   pthread_mutex_unlock(&updateMutex);
895   return sel;
896 }
897 
EndMenu()898 void ScreenRecoveryUI::EndMenu() {
899   pthread_mutex_lock(&updateMutex);
900   if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
901     show_menu = false;
902     update_screen_locked();
903   }
904   pthread_mutex_unlock(&updateMutex);
905 }
906 
IsTextVisible()907 bool ScreenRecoveryUI::IsTextVisible() {
908   pthread_mutex_lock(&updateMutex);
909   int visible = show_text;
910   pthread_mutex_unlock(&updateMutex);
911   return visible;
912 }
913 
WasTextEverVisible()914 bool ScreenRecoveryUI::WasTextEverVisible() {
915   pthread_mutex_lock(&updateMutex);
916   int ever_visible = show_text_ever;
917   pthread_mutex_unlock(&updateMutex);
918   return ever_visible;
919 }
920 
ShowText(bool visible)921 void ScreenRecoveryUI::ShowText(bool visible) {
922   pthread_mutex_lock(&updateMutex);
923   show_text = visible;
924   if (show_text) show_text_ever = true;
925   update_screen_locked();
926   pthread_mutex_unlock(&updateMutex);
927 }
928 
Redraw()929 void ScreenRecoveryUI::Redraw() {
930   pthread_mutex_lock(&updateMutex);
931   update_screen_locked();
932   pthread_mutex_unlock(&updateMutex);
933 }
934 
KeyLongPress(int)935 void ScreenRecoveryUI::KeyLongPress(int) {
936   // Redraw so that if we're in the menu, the highlight
937   // will change color to indicate a successful long press.
938   Redraw();
939 }
940 
SetLocale(const std::string & new_locale)941 void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
942   locale_ = new_locale;
943   rtl_locale_ = false;
944 
945   if (!new_locale.empty()) {
946     size_t underscore = new_locale.find('_');
947     // lang has the language prefix prior to '_', or full string if '_' doesn't exist.
948     std::string lang = new_locale.substr(0, underscore);
949 
950     // A bit cheesy: keep an explicit list of supported RTL languages.
951     if (lang == "ar" ||  // Arabic
952         lang == "fa" ||  // Persian (Farsi)
953         lang == "he" ||  // Hebrew (new language code)
954         lang == "iw" ||  // Hebrew (old language code)
955         lang == "ur") {  // Urdu
956       rtl_locale_ = true;
957     }
958   }
959 }
960