1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 // base for record and playback
23 class TrackBase : public ExtendedAudioBufferProvider, public RefBase {
24 
25 public:
26     enum track_state {
27         IDLE,
28         FLUSHED,
29         STOPPED,
30         // next 2 states are currently used for fast tracks
31         // and offloaded tracks only
32         STOPPING_1,     // waiting for first underrun
33         STOPPING_2,     // waiting for presentation complete
34         RESUMING,
35         ACTIVE,
36         PAUSING,
37         PAUSED,
38         STARTING_1,     // for RecordTrack only
39         STARTING_2,     // for RecordTrack only
40     };
41 
42     // where to allocate the data buffer
43     enum alloc_type {
44         ALLOC_CBLK,     // allocate immediately after control block
45         ALLOC_READONLY, // allocate from a separate read-only heap per thread
46         ALLOC_PIPE,     // do not allocate; use the pipe buffer
47         ALLOC_LOCAL,    // allocate a local buffer
48         ALLOC_NONE,     // do not allocate:use the buffer passed to TrackBase constructor
49     };
50 
51     enum track_type {
52         TYPE_DEFAULT,
53         TYPE_OUTPUT,
54         TYPE_PATCH,
55     };
56 
57     enum {
58         TRACK_NAME_PENDING = -1,
59         TRACK_NAME_FAILURE = -2,
60     };
61 
62                         TrackBase(ThreadBase *thread,
63                                 const sp<Client>& client,
64                                 const audio_attributes_t& mAttr,
65                                 uint32_t sampleRate,
66                                 audio_format_t format,
67                                 audio_channel_mask_t channelMask,
68                                 size_t frameCount,
69                                 void *buffer,
70                                 size_t bufferSize,
71                                 audio_session_t sessionId,
72                                 uid_t uid,
73                                 bool isOut,
74                                 alloc_type alloc = ALLOC_CBLK,
75                                 track_type type = TYPE_DEFAULT,
76                                 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
77     virtual             ~TrackBase();
78     virtual status_t    initCheck() const;
79 
80     virtual status_t    start(AudioSystem::sync_event_t event,
81                              audio_session_t triggerSession) = 0;
82     virtual void        stop() = 0;
getCblk()83             sp<IMemory> getCblk() const { return mCblkMemory; }
cblk()84             audio_track_cblk_t* cblk() const { return mCblk; }
sessionId()85             audio_session_t sessionId() const { return mSessionId; }
uid()86             uid_t       uid() const { return mUid; }
portId()87             audio_port_handle_t portId() const { return mPortId; }
88     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
89 
getBuffers()90             sp<IMemory> getBuffers() const { return mBufferMemory; }
buffer()91             void*       buffer() const { return mBuffer; }
bufferSize()92             size_t      bufferSize() const { return mBufferSize; }
93     virtual bool        isFastTrack() const = 0;
isOutputTrack()94             bool        isOutputTrack() const { return (mType == TYPE_OUTPUT); }
isPatchTrack()95             bool        isPatchTrack() const { return (mType == TYPE_PATCH); }
isExternalTrack()96             bool        isExternalTrack() const { return !isOutputTrack() && !isPatchTrack(); }
97 
invalidate()98     virtual void        invalidate() { mIsInvalid = true; }
isInvalid()99             bool        isInvalid() const { return mIsInvalid; }
100 
attributes()101     audio_attributes_t  attributes() const { return mAttr; }
102 
103 protected:
104     DISALLOW_COPY_AND_ASSIGN(TrackBase);
105 
106     // AudioBufferProvider interface
107     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
108     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
109 
110     // ExtendedAudioBufferProvider interface is only needed for Track,
111     // but putting it in TrackBase avoids the complexity of virtual inheritance
framesReady()112     virtual size_t  framesReady() const { return SIZE_MAX; }
113 
format()114     audio_format_t format() const { return mFormat; }
115 
channelCount()116     uint32_t channelCount() const { return mChannelCount; }
117 
channelMask()118     audio_channel_mask_t channelMask() const { return mChannelMask; }
119 
sampleRate()120     virtual uint32_t sampleRate() const { return mSampleRate; }
121 
isStopped()122     bool isStopped() const {
123         return (mState == STOPPED || mState == FLUSHED);
124     }
125 
126     // for fast tracks and offloaded tracks only
isStopping()127     bool isStopping() const {
128         return mState == STOPPING_1 || mState == STOPPING_2;
129     }
isStopping_1()130     bool isStopping_1() const {
131         return mState == STOPPING_1;
132     }
isStopping_2()133     bool isStopping_2() const {
134         return mState == STOPPING_2;
135     }
136 
isTerminated()137     bool isTerminated() const {
138         return mTerminated;
139     }
140 
terminate()141     void terminate() {
142         mTerminated = true;
143     }
144 
145     // Upper case characters are final states.
146     // Lower case characters are transitory.
getTrackStateString()147     const char *getTrackStateString() const {
148         if (isTerminated()) {
149             return "T ";
150         }
151         switch (mState) {
152         case IDLE:
153             return "I ";
154         case STOPPING_1: // for Fast and Offload
155             return "s1";
156         case STOPPING_2: // for Fast and Offload
157             return "s2";
158         case STOPPED:
159             return "S ";
160         case RESUMING:
161             return "r ";
162         case ACTIVE:
163             return "A ";
164         case PAUSING:
165             return "p ";
166         case PAUSED:
167             return "P ";
168         case FLUSHED:
169             return "F ";
170         case STARTING_1: // for RecordTrack
171             return "r1";
172         case STARTING_2: // for RecordTrack
173             return "r2";
174         default:
175             return "? ";
176         }
177     }
178 
isOut()179     bool isOut() const { return mIsOut; }
180                                     // true for Track, false for RecordTrack,
181                                     // this could be a track type if needed later
182 
183     const wp<ThreadBase> mThread;
184     /*const*/ sp<Client> mClient;   // see explanation at ~TrackBase() why not const
185     sp<IMemory>         mCblkMemory;
186     audio_track_cblk_t* mCblk;
187     sp<IMemory>         mBufferMemory;  // currently non-0 for fast RecordTrack only
188     void*               mBuffer;    // start of track buffer, typically in shared memory
189                                     // except for OutputTrack when it is in local memory
190     size_t              mBufferSize; // size of mBuffer in bytes
191     // we don't really need a lock for these
192     track_state         mState;
193     const audio_attributes_t mAttr;
194     const uint32_t      mSampleRate;    // initial sample rate only; for tracks which
195                         // support dynamic rates, the current value is in control block
196     const audio_format_t mFormat;
197     const audio_channel_mask_t mChannelMask;
198     const uint32_t      mChannelCount;
199     const size_t        mFrameSize; // AudioFlinger's view of frame size in shared memory,
200                                     // where for AudioTrack (but not AudioRecord),
201                                     // 8-bit PCM samples are stored as 16-bit
202     const size_t        mFrameCount;// size of track buffer given at createTrack() or
203                                     // createRecord(), and then adjusted as needed
204 
205     const audio_session_t mSessionId;
206     uid_t               mUid;
207     Vector < sp<SyncEvent> >mSyncEvents;
208     const bool          mIsOut;
209     sp<ServerProxy>     mServerProxy;
210     const int           mId;
211     sp<NBAIO_Sink>      mTeeSink;
212     sp<NBAIO_Source>    mTeeSource;
213     bool                mTerminated;
214     track_type          mType;      // must be one of TYPE_DEFAULT, TYPE_OUTPUT, TYPE_PATCH ...
215     audio_io_handle_t   mThreadIoHandle; // I/O handle of the thread the track is attached to
216     audio_port_handle_t mPortId; // unique ID for this track used by audio policy
217     bool                mIsInvalid; // non-resettable latch, set by invalidate()
218 };
219 
220 // PatchProxyBufferProvider interface is implemented by PatchTrack and PatchRecord.
221 // it provides buffer access methods that map those of a ClientProxy (see AudioTrackShared.h)
222 class PatchProxyBufferProvider
223 {
224 public:
225 
~PatchProxyBufferProvider()226     virtual ~PatchProxyBufferProvider() {}
227 
228     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
229                                      const struct timespec *requested = NULL) = 0;
230     virtual void        releaseBuffer(Proxy::Buffer* buffer) = 0;
231 };
232