Searched defs:TextureInternalFormatDescriptor (Results 1 – 1 of 1) sorted by relevance
128 struct TextureInternalFormatDescriptor struct in gl3cts::TextureSizePromotion::FunctionalTest130 glu::ContextType required_by_context; //!< Minimum context version by which format is required.131 glw::GLenum internal_format; //!< Texture internal format.132 const glw::GLchar* internal_format_name; //!< String representing texture internal format.133 bool is_sRGB; //!< Is this format described in sRGB space.134 bool is_color_renderable; //!< Is this format color renderable.136 glw::GLint min_red_size; //!< Minimum required red component resolution (in bits).137 glw::GLint min_green_size; //!< Minimum required green component resolution (in bits).138 glw::GLint min_blue_size; //!< Minimum required blue component resolution (in bits).139 glw::GLint min_alpha_size; //!< Minimum required alpha component resolution (in bits).[all …]