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Searched defs:animatorPtr (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/core/jni/
Dandroid_view_RenderNodeAnimator.cpp142 static void setStartValue(JNIEnv* env, jobject clazz, jlong animatorPtr, jfloat startValue) { in setStartValue()
147 static void setDuration(JNIEnv* env, jobject clazz, jlong animatorPtr, jlong duration) { in setDuration()
153 static jlong getDuration(JNIEnv* env, jobject clazz, jlong animatorPtr) { in getDuration()
158 static void setStartDelay(JNIEnv* env, jobject clazz, jlong animatorPtr, jlong startDelay) { in setStartDelay()
164 static void setInterpolator(JNIEnv* env, jobject clazz, jlong animatorPtr, jlong interpolatorPtr) { in setInterpolator()
170 static void setAllowRunningAsync(JNIEnv* env, jobject clazz, jlong animatorPtr, jboolean mayRunAsyn… in setAllowRunningAsync()
175 static void setListener(JNIEnv* env, jobject clazz, jlong animatorPtr, jobject finishListener) { in setListener()
180 static void start(JNIEnv* env, jobject clazz, jlong animatorPtr) { in start()
185 static void end(JNIEnv* env, jobject clazz, jlong animatorPtr) { in end()
Dandroid_graphics_drawable_AnimatedVectorDrawable.cpp101 static void setVectorDrawableTarget(JNIEnv*, jobject,jlong animatorPtr, jlong vectorDrawablePtr) { in setVectorDrawableTarget()
Dandroid_view_RenderNode.cpp439 jlong animatorPtr) { in android_view_RenderNode_addAnimator()
Dandroid_view_ThreadedRenderer.cpp772 jlong rootNodePtr, jlong animatorPtr) { in android_view_ThreadedRenderer_registerVectorDrawableAnimator()
/frameworks/layoutlib/bridge/src/android/graphics/drawable/
DAnimatedVectorDrawable_Delegate.java61 /*package*/ static void nSetVectorDrawableTarget(long animatorPtr, long vectorDrawablePtr) { in nSetVectorDrawableTarget()
/frameworks/base/core/java/android/view/
DRenderNode.java859 private static native void nAddAnimator(long renderNode, long animatorPtr); in nAddAnimator()
/frameworks/base/graphics/java/android/graphics/drawable/
DAnimatedVectorDrawable.java1800 private static native void nSetVectorDrawableTarget(long animatorPtr, long vectorDrawablePtr); in nSetVectorDrawableTarget()