Searched defs:bakedState (Results 1 – 5 of 5) sorted by relevance
196 BakedOpState* bakedState = in TEST() local205 BakedOpState* bakedState = in TEST() local226 auto bakedState = BakedOpState::tryStrokeableOpConstruct( in TEST() local241 auto bakedState = BakedOpState::tryStrokeableOpConstruct( in TEST() local256 auto bakedState = BakedOpState::tryStrokeableOpConstruct( in TEST() local
554 BakedOpState* bakedState = BakedOpState::tryStrokeableOpConstruct( in deferStrokeableOp() local592 BakedOpState* bakedState = tryBakeOpState(op); in deferBitmapOp() local614 BakedOpState* bakedState = tryBakeOpState(op); in deferBitmapMeshOp() local620 BakedOpState* bakedState = tryBakeOpState(op); in deferBitmapRectOp() local647 BakedOpState* bakedState = tryBakeUnboundedOpState(op); in deferColorOp() local653 BakedOpState* bakedState = tryBakeUnboundedOpState(op); in deferFunctorOp() local668 BakedOpState* bakedState = tryBakeOpState(op); in deferPatchOp() local720 BakedOpState* bakedState = tryBakeOpState(op); in deferSimpleRectsOp() local731 BakedOpState* bakedState = BakedOpState::tryStrokeableOpConstruct( in deferTextOp() local761 BakedOpState* bakedState = tryBakeUnboundedOpState(op); in deferTextOnPathOp() local[all …]
116 BakedOpState* bakedState = in tryConstruct() local141 BakedOpState* bakedState = allocator.create_trivial<BakedOpState>( in tryStrokeableOpConstruct() local
54 TextDrawFunctor(BakedOpRenderer* renderer, const BakedOpState* bakedState, const ClipBase* clip, in TextDrawFunctor()70 const BakedOpState* bakedState; variable
237 void LayerBuilder::onDeferOp(LinearAllocator& allocator, const BakedOpState* bakedState) { in onDeferOp()278 BakedOpState* bakedState = in flushLayerClears() local