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Searched defs:baseInstance (Results 1 – 19 of 19) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cIndirectParametersTests.hpp47 GLuint baseInstance; member
56 GLuint baseInstance; member
Dgl4cShaderDrawParametersTests.hpp46 GLuint baseInstance; member
55 GLuint baseInstance; member
/external/skia/src/gpu/
DGrMesh.h170 int baseInstance, int vertexCount) { in setInstanced()
183 int baseInstance) { in setIndexedInstanced()
/external/skqp/src/gpu/
DGrMesh.h170 int baseInstance, int vertexCount) { in setInstanced()
183 int baseInstance) { in setIndexedInstanced()
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_array.c407 GLsizei count, GLuint numInstances, GLuint baseInstance) in vbo_draw_arrays()
658 GLuint baseInstance) in vbo_exec_DrawArraysInstancedBaseInstance()
755 GLuint baseInstance) in vbo_validated_drawrangeelements()
1030 GLuint baseInstance) in vbo_exec_DrawElementsInstancedBaseInstance()
1062 GLuint baseInstance) in vbo_exec_DrawElementsInstancedBaseVertexBaseInstance()
/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp658 int baseInstance) { in sendInstancedMeshToGpu()
674 int baseInstance) { in sendIndexedInstancedMeshToGpu()
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp702 int baseInstance) { in sendInstancedMeshToGpu()
718 int baseInstance) { in sendIndexedInstancedMeshToGpu()
/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp350 int baseInstance, SkTArray<GrMesh>* out) const { in appendGSMesh()
DGrCCCoverageProcessor_VSImpl.cpp468 int baseInstance, SkTArray<GrMesh>* out) const { in appendVSMesh()
DGrCCCoverageProcessor.h123 void appendMesh(GrBuffer* instanceBuffer, int instanceCount, int baseInstance, in appendMesh()
DGrCCPathParser.cpp578 int baseInstance = fBaseInstances[(int)ScissorMode::kNonScissored].*instanceType + in drawRenderPass() local
DGrCoverageCountingPathRenderer.cpp519 int baseInstance = fBaseInstance; in onExecute() local
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp336 int baseInstance, SkTArray<GrMesh>* out) const { in appendGSMesh()
DGrCCCoverageProcessor_VSImpl.cpp454 int baseInstance, SkTArray<GrMesh>* out) const { in appendVSMesh()
DGrCCCoverageProcessor.h114 void appendMesh(GrBuffer* instanceBuffer, int instanceCount, int baseInstance, in appendMesh()
DGrCCPathParser.cpp420 int baseInstance = fBaseInstances[(int)ScissorMode::kNonScissored].*instanceType + in drawRenderPass() local
DGrCoverageCountingPathRenderer.cpp521 int baseInstance = fBaseInstance; in onExecute() local
/external/skia/src/gpu/gl/
DGrGLGpu.cpp1866 int baseInstance) { in setupGeometry()
2662 int baseInstance) { in sendInstancedMeshToGpu()
2678 int instanceCount, int baseInstance) { in sendIndexedInstancedMeshToGpu()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp1870 int baseInstance) { in setupGeometry()
2687 int baseInstance) { in sendInstancedMeshToGpu()
2703 int instanceCount, int baseInstance) { in sendIndexedInstancedMeshToGpu()