1 /*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #include "FrameInfoVisualizer.h"
17
18 #include "BakedOpRenderer.h"
19 #include "IProfileRenderer.h"
20 #include "utils/Color.h"
21
22 #include <cutils/compiler.h>
23 #include <array>
24
25 #define RETURN_IF_PROFILING_DISABLED() \
26 if (CC_LIKELY(mType == ProfileType::None)) return
27 #define RETURN_IF_DISABLED() \
28 if (CC_LIKELY(mType == ProfileType::None && !mShowDirtyRegions)) return
29
30 #define PROFILE_DRAW_WIDTH 3
31 #define PROFILE_DRAW_THRESHOLD_STROKE_WIDTH 2
32 #define PROFILE_DRAW_DP_PER_MS 7
33
34 namespace android {
35 namespace uirenderer {
36
37 // Must be NUM_ELEMENTS in size
38 static const SkColor THRESHOLD_COLOR = Color::Green_500;
39 static const SkColor BAR_FAST_MASK = 0x8FFFFFFF;
40 static const SkColor BAR_JANKY_MASK = 0xDFFFFFFF;
41
42 // We could get this from TimeLord and use the actual frame interval, but
43 // this is good enough
44 #define FRAME_THRESHOLD 16
45 #define FRAME_THRESHOLD_NS 16000000
46
47 struct BarSegment {
48 FrameInfoIndex start;
49 FrameInfoIndex end;
50 SkColor color;
51 };
52
53 static const std::array<BarSegment, 7> Bar{{
54 {FrameInfoIndex::IntendedVsync, FrameInfoIndex::HandleInputStart, Color::Teal_700},
55 {FrameInfoIndex::HandleInputStart, FrameInfoIndex::PerformTraversalsStart,
56 Color::Green_700},
57 {FrameInfoIndex::PerformTraversalsStart, FrameInfoIndex::DrawStart, Color::LightGreen_700},
58 {FrameInfoIndex::DrawStart, FrameInfoIndex::SyncStart, Color::Blue_500},
59 {FrameInfoIndex::SyncStart, FrameInfoIndex::IssueDrawCommandsStart, Color::LightBlue_300},
60 {FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::SwapBuffers, Color::Red_500},
61 {FrameInfoIndex::SwapBuffers, FrameInfoIndex::FrameCompleted, Color::Orange_500},
62 }};
63
dpToPx(int dp,float density)64 static int dpToPx(int dp, float density) {
65 return (int)(dp * density + 0.5f);
66 }
67
FrameInfoVisualizer(FrameInfoSource & source)68 FrameInfoVisualizer::FrameInfoVisualizer(FrameInfoSource& source) : mFrameSource(source) {
69 setDensity(1);
70 }
71
~FrameInfoVisualizer()72 FrameInfoVisualizer::~FrameInfoVisualizer() {
73 destroyData();
74 }
75
setDensity(float density)76 void FrameInfoVisualizer::setDensity(float density) {
77 if (CC_UNLIKELY(mDensity != density)) {
78 mDensity = density;
79 mVerticalUnit = dpToPx(PROFILE_DRAW_DP_PER_MS, density);
80 mThresholdStroke = dpToPx(PROFILE_DRAW_THRESHOLD_STROKE_WIDTH, density);
81 }
82 }
83
unionDirty(SkRect * dirty)84 void FrameInfoVisualizer::unionDirty(SkRect* dirty) {
85 RETURN_IF_DISABLED();
86 // Not worth worrying about minimizing the dirty region for debugging, so just
87 // dirty the entire viewport.
88 if (dirty) {
89 mDirtyRegion = *dirty;
90 dirty->setEmpty();
91 }
92 }
93
draw(IProfileRenderer & renderer)94 void FrameInfoVisualizer::draw(IProfileRenderer& renderer) {
95 RETURN_IF_DISABLED();
96
97 if (mShowDirtyRegions) {
98 mFlashToggle = !mFlashToggle;
99 if (mFlashToggle) {
100 SkPaint paint;
101 paint.setColor(0x7fff0000);
102 renderer.drawRect(mDirtyRegion.fLeft, mDirtyRegion.fTop, mDirtyRegion.fRight,
103 mDirtyRegion.fBottom, paint);
104 }
105 }
106
107 if (mType == ProfileType::Bars) {
108 // Patch up the current frame to pretend we ended here. CanvasContext
109 // will overwrite these values with the real ones after we return.
110 // This is a bit nicer looking than the vague green bar, as we have
111 // valid data for almost all the stages and a very good idea of what
112 // the issue stage will look like, too
113 FrameInfo& info = mFrameSource.back();
114 info.markSwapBuffers();
115 info.markFrameCompleted();
116
117 initializeRects(renderer.getViewportHeight(), renderer.getViewportWidth());
118 drawGraph(renderer);
119 drawThreshold(renderer);
120 }
121 }
122
createData()123 void FrameInfoVisualizer::createData() {
124 if (mFastRects.get()) return;
125
126 mFastRects.reset(new float[mFrameSource.capacity() * 4]);
127 mJankyRects.reset(new float[mFrameSource.capacity() * 4]);
128 }
129
destroyData()130 void FrameInfoVisualizer::destroyData() {
131 mFastRects.reset(nullptr);
132 mJankyRects.reset(nullptr);
133 }
134
initializeRects(const int baseline,const int width)135 void FrameInfoVisualizer::initializeRects(const int baseline, const int width) {
136 // Target the 95% mark for the current frame
137 float right = width * .95;
138 float baseLineWidth = right / mFrameSource.capacity();
139 mNumFastRects = 0;
140 mNumJankyRects = 0;
141 int fast_i = 0, janky_i = 0;
142 // Set the bottom of all the shapes to the baseline
143 for (int fi = mFrameSource.size() - 1; fi >= 0; fi--) {
144 if (mFrameSource[fi][FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame) {
145 continue;
146 }
147 float lineWidth = baseLineWidth;
148 float* rect;
149 int ri;
150 // Rects are LTRB
151 if (mFrameSource[fi].totalDuration() <= FRAME_THRESHOLD_NS) {
152 rect = mFastRects.get();
153 ri = fast_i;
154 fast_i += 4;
155 mNumFastRects++;
156 } else {
157 rect = mJankyRects.get();
158 ri = janky_i;
159 janky_i += 4;
160 mNumJankyRects++;
161 lineWidth *= 2;
162 }
163
164 rect[ri + 0] = right - lineWidth;
165 rect[ri + 1] = baseline;
166 rect[ri + 2] = right;
167 rect[ri + 3] = baseline;
168 right -= lineWidth;
169 }
170 }
171
nextBarSegment(FrameInfoIndex start,FrameInfoIndex end)172 void FrameInfoVisualizer::nextBarSegment(FrameInfoIndex start, FrameInfoIndex end) {
173 int fast_i = (mNumFastRects - 1) * 4;
174 int janky_i = (mNumJankyRects - 1) * 4;
175 ;
176 for (size_t fi = 0; fi < mFrameSource.size(); fi++) {
177 if (mFrameSource[fi][FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame) {
178 continue;
179 }
180
181 float* rect;
182 int ri;
183 // Rects are LTRB
184 if (mFrameSource[fi].totalDuration() <= FRAME_THRESHOLD_NS) {
185 rect = mFastRects.get();
186 ri = fast_i;
187 fast_i -= 4;
188 } else {
189 rect = mJankyRects.get();
190 ri = janky_i;
191 janky_i -= 4;
192 }
193
194 // Set the bottom to the old top (build upwards)
195 rect[ri + 3] = rect[ri + 1];
196 // Move the top up by the duration
197 rect[ri + 1] -= mVerticalUnit * durationMS(fi, start, end);
198 }
199 }
200
drawGraph(IProfileRenderer & renderer)201 void FrameInfoVisualizer::drawGraph(IProfileRenderer& renderer) {
202 SkPaint paint;
203 for (size_t i = 0; i < Bar.size(); i++) {
204 nextBarSegment(Bar[i].start, Bar[i].end);
205 paint.setColor(Bar[i].color & BAR_FAST_MASK);
206 renderer.drawRects(mFastRects.get(), mNumFastRects * 4, paint);
207 paint.setColor(Bar[i].color & BAR_JANKY_MASK);
208 renderer.drawRects(mJankyRects.get(), mNumJankyRects * 4, paint);
209 }
210 }
211
drawThreshold(IProfileRenderer & renderer)212 void FrameInfoVisualizer::drawThreshold(IProfileRenderer& renderer) {
213 SkPaint paint;
214 paint.setColor(THRESHOLD_COLOR);
215 float yLocation = renderer.getViewportHeight() - (FRAME_THRESHOLD * mVerticalUnit);
216 renderer.drawRect(0.0f, yLocation - mThresholdStroke / 2, renderer.getViewportWidth(),
217 yLocation + mThresholdStroke / 2, paint);
218 }
219
consumeProperties()220 bool FrameInfoVisualizer::consumeProperties() {
221 bool changed = false;
222 ProfileType newType = Properties::getProfileType();
223 if (newType != mType) {
224 mType = newType;
225 if (mType == ProfileType::None) {
226 destroyData();
227 } else {
228 createData();
229 }
230 changed = true;
231 }
232
233 bool showDirty = Properties::showDirtyRegions;
234 if (showDirty != mShowDirtyRegions) {
235 mShowDirtyRegions = showDirty;
236 changed = true;
237 }
238 return changed;
239 }
240
dumpData(int fd)241 void FrameInfoVisualizer::dumpData(int fd) {
242 RETURN_IF_PROFILING_DISABLED();
243
244 // This method logs the last N frames (where N is <= mDataSize) since the
245 // last call to dumpData(). In other words if there's a dumpData(), draw frame,
246 // dumpData(), the last dumpData() should only log 1 frame.
247
248 dprintf(fd, "\n\tDraw\tPrepare\tProcess\tExecute\n");
249
250 for (size_t i = 0; i < mFrameSource.size(); i++) {
251 if (mFrameSource[i][FrameInfoIndex::IntendedVsync] <= mLastFrameLogged) {
252 continue;
253 }
254 mLastFrameLogged = mFrameSource[i][FrameInfoIndex::IntendedVsync];
255 dprintf(fd, "\t%3.2f\t%3.2f\t%3.2f\t%3.2f\n",
256 durationMS(i, FrameInfoIndex::IntendedVsync, FrameInfoIndex::SyncStart),
257 durationMS(i, FrameInfoIndex::SyncStart, FrameInfoIndex::IssueDrawCommandsStart),
258 durationMS(i, FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::SwapBuffers),
259 durationMS(i, FrameInfoIndex::SwapBuffers, FrameInfoIndex::FrameCompleted));
260 }
261 }
262
263 } /* namespace uirenderer */
264 } /* namespace android */
265