1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GUI_ISURFACE_COMPOSER_H
18 #define ANDROID_GUI_ISURFACE_COMPOSER_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 
23 #include <utils/RefBase.h>
24 #include <utils/Errors.h>
25 #include <utils/Timers.h>
26 #include <utils/Vector.h>
27 
28 #include <binder/IInterface.h>
29 
30 #include <ui/FrameStats.h>
31 #include <ui/PixelFormat.h>
32 #include <ui/GraphicBuffer.h>
33 #include <ui/GraphicTypes.h>
34 
35 #include <vector>
36 
37 namespace android {
38 // ----------------------------------------------------------------------------
39 
40 struct ComposerState;
41 struct DisplayState;
42 struct DisplayInfo;
43 struct DisplayStatInfo;
44 class LayerDebugInfo;
45 class HdrCapabilities;
46 class IDisplayEventConnection;
47 class IGraphicBufferProducer;
48 class ISurfaceComposerClient;
49 class Rect;
50 enum class FrameEvent;
51 
52 /*
53  * This class defines the Binder IPC interface for accessing various
54  * SurfaceFlinger features.
55  */
56 class ISurfaceComposer: public IInterface {
57 public:
58     DECLARE_META_INTERFACE(SurfaceComposer)
59 
60     // flags for setTransactionState()
61     enum {
62         eSynchronous = 0x01,
63         eAnimation   = 0x02,
64 
65         // Indicates that this transaction will likely result in a lot of layers being composed, and
66         // thus, SurfaceFlinger should wake-up earlier to avoid missing frame deadlines. In this
67         // case SurfaceFlinger will wake up at (sf vsync offset - debug.sf.early_phase_offset_ns)
68         eEarlyWakeup = 0x04
69     };
70 
71     enum {
72         eDisplayIdMain = 0,
73         eDisplayIdHdmi = 1
74     };
75 
76     enum Rotation {
77         eRotateNone = 0,
78         eRotate90   = 1,
79         eRotate180  = 2,
80         eRotate270  = 3
81     };
82 
83     enum VsyncSource {
84         eVsyncSourceApp = 0,
85         eVsyncSourceSurfaceFlinger = 1
86     };
87 
88     /* create connection with surface flinger, requires
89      * ACCESS_SURFACE_FLINGER permission
90      */
91     virtual sp<ISurfaceComposerClient> createConnection() = 0;
92 
93     /** create a scoped connection with surface flinger.
94      * Surfaces produced with this connection will act
95      * as children of the passed in GBP. That is to say
96      * SurfaceFlinger will draw them relative and confined to
97      * drawing of buffers from the layer associated with parent.
98      * As this is graphically equivalent in reach to just drawing
99      * pixels into the parent buffers, it requires no special permission.
100      */
101     virtual sp<ISurfaceComposerClient> createScopedConnection(
102             const sp<IGraphicBufferProducer>& parent) = 0;
103 
104     /* return an IDisplayEventConnection */
105     virtual sp<IDisplayEventConnection> createDisplayEventConnection(
106             VsyncSource vsyncSource = eVsyncSourceApp) = 0;
107 
108     /* create a virtual display
109      * requires ACCESS_SURFACE_FLINGER permission.
110      */
111     virtual sp<IBinder> createDisplay(const String8& displayName,
112             bool secure) = 0;
113 
114     /* destroy a virtual display
115      * requires ACCESS_SURFACE_FLINGER permission.
116      */
117     virtual void destroyDisplay(const sp<IBinder>& display) = 0;
118 
119     /* get the token for the existing default displays. possible values
120      * for id are eDisplayIdMain and eDisplayIdHdmi.
121      */
122     virtual sp<IBinder> getBuiltInDisplay(int32_t id) = 0;
123 
124     /* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
125     virtual void setTransactionState(const Vector<ComposerState>& state,
126             const Vector<DisplayState>& displays, uint32_t flags) = 0;
127 
128     /* signal that we're done booting.
129      * Requires ACCESS_SURFACE_FLINGER permission
130      */
131     virtual void bootFinished() = 0;
132 
133     /* verify that an IGraphicBufferProducer was created by SurfaceFlinger.
134      */
135     virtual bool authenticateSurfaceTexture(
136             const sp<IGraphicBufferProducer>& surface) const = 0;
137 
138     /* Returns the frame timestamps supported by SurfaceFlinger.
139      */
140     virtual status_t getSupportedFrameTimestamps(
141             std::vector<FrameEvent>* outSupported) const = 0;
142 
143     /* set display power mode. depending on the mode, it can either trigger
144      * screen on, off or low power mode and wait for it to complete.
145      * requires ACCESS_SURFACE_FLINGER permission.
146      */
147     virtual void setPowerMode(const sp<IBinder>& display, int mode) = 0;
148 
149     /* returns information for each configuration of the given display
150      * intended to be used to get information about built-in displays */
151     virtual status_t getDisplayConfigs(const sp<IBinder>& display,
152             Vector<DisplayInfo>* configs) = 0;
153 
154     /* returns display statistics for a given display
155      * intended to be used by the media framework to properly schedule
156      * video frames */
157     virtual status_t getDisplayStats(const sp<IBinder>& display,
158             DisplayStatInfo* stats) = 0;
159 
160     /* indicates which of the configurations returned by getDisplayInfo is
161      * currently active */
162     virtual int getActiveConfig(const sp<IBinder>& display) = 0;
163 
164     /* specifies which configuration (of those returned by getDisplayInfo)
165      * should be used */
166     virtual status_t setActiveConfig(const sp<IBinder>& display, int id) = 0;
167 
168     virtual status_t getDisplayColorModes(const sp<IBinder>& display,
169             Vector<ui::ColorMode>* outColorModes) = 0;
170     virtual ui::ColorMode getActiveColorMode(const sp<IBinder>& display) = 0;
171     virtual status_t setActiveColorMode(const sp<IBinder>& display,
172             ui::ColorMode colorMode) = 0;
173 
174     /* Capture the specified screen. requires READ_FRAME_BUFFER permission
175      * This function will fail if there is a secure window on screen.
176      */
177     virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
178                                    Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
179                                    int32_t minLayerZ, int32_t maxLayerZ, bool useIdentityTransform,
180                                    Rotation rotation = eRotateNone) = 0;
181 
182     /**
183      * Capture a subtree of the layer hierarchy, potentially ignoring the root node.
184      */
185     virtual status_t captureLayers(const sp<IBinder>& layerHandleBinder,
186                                    sp<GraphicBuffer>* outBuffer, const Rect& sourceCrop,
187                                    float frameScale = 1.0, bool childrenOnly = false) = 0;
188 
189     /* Clears the frame statistics for animations.
190      *
191      * Requires the ACCESS_SURFACE_FLINGER permission.
192      */
193     virtual status_t clearAnimationFrameStats() = 0;
194 
195     /* Gets the frame statistics for animations.
196      *
197      * Requires the ACCESS_SURFACE_FLINGER permission.
198      */
199     virtual status_t getAnimationFrameStats(FrameStats* outStats) const = 0;
200 
201     /* Gets the supported HDR capabilities of the given display.
202      *
203      * Requires the ACCESS_SURFACE_FLINGER permission.
204      */
205     virtual status_t getHdrCapabilities(const sp<IBinder>& display,
206             HdrCapabilities* outCapabilities) const = 0;
207 
208     virtual status_t enableVSyncInjections(bool enable) = 0;
209 
210     virtual status_t injectVSync(nsecs_t when) = 0;
211 
212     /* Gets the list of active layers in Z order for debugging purposes
213      *
214      * Requires the ACCESS_SURFACE_FLINGER permission.
215      */
216     virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) const = 0;
217 };
218 
219 // ----------------------------------------------------------------------------
220 
221 class BnSurfaceComposer: public BnInterface<ISurfaceComposer> {
222 public:
223     enum {
224         // Note: BOOT_FINISHED must remain this value, it is called from
225         // Java by ActivityManagerService.
226         BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
227         CREATE_CONNECTION,
228         UNUSED, // formerly CREATE_GRAPHIC_BUFFER_ALLOC
229         CREATE_DISPLAY_EVENT_CONNECTION,
230         CREATE_DISPLAY,
231         DESTROY_DISPLAY,
232         GET_BUILT_IN_DISPLAY,
233         SET_TRANSACTION_STATE,
234         AUTHENTICATE_SURFACE,
235         GET_SUPPORTED_FRAME_TIMESTAMPS,
236         GET_DISPLAY_CONFIGS,
237         GET_ACTIVE_CONFIG,
238         SET_ACTIVE_CONFIG,
239         CONNECT_DISPLAY,
240         CAPTURE_SCREEN,
241         CAPTURE_LAYERS,
242         CLEAR_ANIMATION_FRAME_STATS,
243         GET_ANIMATION_FRAME_STATS,
244         SET_POWER_MODE,
245         GET_DISPLAY_STATS,
246         GET_HDR_CAPABILITIES,
247         GET_DISPLAY_COLOR_MODES,
248         GET_ACTIVE_COLOR_MODE,
249         SET_ACTIVE_COLOR_MODE,
250         ENABLE_VSYNC_INJECTIONS,
251         INJECT_VSYNC,
252         GET_LAYER_DEBUG_INFO,
253         CREATE_SCOPED_CONNECTION
254     };
255 
256     virtual status_t onTransact(uint32_t code, const Parcel& data,
257             Parcel* reply, uint32_t flags = 0);
258 };
259 
260 // ----------------------------------------------------------------------------
261 
262 }; // namespace android
263 
264 #endif // ANDROID_GUI_ISURFACE_COMPOSER_H
265