Searched defs:eventEntry (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/inputflinger/ |
D | InputDispatcher.cpp | 959 EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) { in dispatchEventLocked() 1699 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry, in checkWindowReadyForMoreInputLocked() 1797 void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) { in pokeUserActivityLocked() 1838 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) { in prepareDispatchCycleLocked() 1886 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) { in enqueueDispatchEntriesLocked() 1910 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget, in enqueueDispatchEntryLocked() 2013 EventEntry* eventEntry = dispatchEntry->eventEntry; in startDispatchCycleLocked() local 4074 InputDispatcher::DispatchEntry::DispatchEntry(EventEntry* eventEntry, in DispatchEntry()
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D | InputDispatcher.h | 543 EventEntry* eventEntry; // the event to dispatch member
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