Searched defs:expandForStroke (Results 1 – 3 of 3) sorted by relevance
34 const RecordedOp& recordedOp, bool expandForStroke, in ResolvedRenderState()137 bool expandForStroke = in tryStrokeableOpConstruct() local
142 bool expandForStroke, bool expandForPathTexture) in BakedOpState()
226 const bool expandForStroke = op.paint->getStyle() != SkPaint::kFill_Style; in renderTextShadow() local