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Searched defs:expandForStroke (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DBakedOpState.cpp34 const RecordedOp& recordedOp, bool expandForStroke, in ResolvedRenderState()
137 bool expandForStroke = in tryStrokeableOpConstruct() local
DBakedOpState.h142 bool expandForStroke, bool expandForPathTexture) in BakedOpState()
DBakedOpDispatcher.cpp226 const bool expandForStroke = op.paint->getStyle() != SkPaint::kFill_Style; in renderTextShadow() local