Searched defs:forceFilter (Results 1 – 2 of 2) sorted by relevance
133 bool forceFilter = false; in doUpdateTexImage() local164 void DeferredLayerUpdater::updateLayer(bool forceFilter, const float* textureTransform, in updateLayer()
62 inline void setForceFilter(bool forceFilter) { this->forceFilter = forceFilter; } in setForceFilter()126 bool forceFilter = false; variable