1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef PAINT_UTILS_H 17 #define PAINT_UTILS_H 18 19 #include <utils/Blur.h> 20 21 #include <SkColorFilter.h> 22 #include <SkDrawLooper.h> 23 #include <SkShader.h> 24 25 namespace android { 26 namespace uirenderer { 27 28 /** 29 * Utility methods for accessing data within SkPaint, and providing defaults 30 * with optional SkPaint pointers. 31 */ 32 class PaintUtils { 33 public: getFilter(const SkPaint * paint)34 static inline GLenum getFilter(const SkPaint* paint) { 35 if (!paint || paint->getFilterQuality() != kNone_SkFilterQuality) { 36 return GL_LINEAR; 37 } 38 return GL_NEAREST; 39 } 40 isOpaquePaint(const SkPaint * paint)41 static bool isOpaquePaint(const SkPaint* paint) { 42 if (!paint) return true; // default (paintless) behavior is SrcOver, black 43 44 if (paint->getAlpha() != 0xFF || PaintUtils::isBlendedShader(paint->getShader()) || 45 PaintUtils::isBlendedColorFilter(paint->getColorFilter())) { 46 return false; 47 } 48 49 // Only let simple srcOver / src blending modes declare opaque, since behavior is clear. 50 SkBlendMode mode = paint->getBlendMode(); 51 return mode == SkBlendMode::kSrcOver || mode == SkBlendMode::kSrc; 52 } 53 isBlendedShader(const SkShader * shader)54 static bool isBlendedShader(const SkShader* shader) { 55 if (shader == nullptr) { 56 return false; 57 } 58 return !shader->isOpaque(); 59 } 60 isBlendedColorFilter(const SkColorFilter * filter)61 static bool isBlendedColorFilter(const SkColorFilter* filter) { 62 if (filter == nullptr) { 63 return false; 64 } 65 return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0; 66 } 67 68 struct TextShadow { 69 SkScalar radius; 70 float dx; 71 float dy; 72 SkColor color; 73 }; 74 getTextShadow(const SkPaint * paint,TextShadow * textShadow)75 static inline bool getTextShadow(const SkPaint* paint, TextShadow* textShadow) { 76 SkDrawLooper::BlurShadowRec blur; 77 if (paint && paint->getLooper() && paint->getLooper()->asABlurShadow(&blur)) { 78 if (textShadow) { 79 textShadow->radius = Blur::convertSigmaToRadius(blur.fSigma); 80 textShadow->dx = blur.fOffset.fX; 81 textShadow->dy = blur.fOffset.fY; 82 textShadow->color = blur.fColor; 83 } 84 return true; 85 } 86 return false; 87 } 88 hasTextShadow(const SkPaint * paint)89 static inline bool hasTextShadow(const SkPaint* paint) { return getTextShadow(paint, nullptr); } 90 getBlendModeDirect(const SkPaint * paint)91 static inline SkBlendMode getBlendModeDirect(const SkPaint* paint) { 92 return paint ? paint->getBlendMode() : SkBlendMode::kSrcOver; 93 } 94 getAlphaDirect(const SkPaint * paint)95 static inline int getAlphaDirect(const SkPaint* paint) { 96 return paint ? paint->getAlpha() : 255; 97 } 98 99 }; // class PaintUtils 100 101 } /* namespace uirenderer */ 102 } /* namespace android */ 103 104 #endif /* PAINT_UTILS_H */ 105