1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef RECOVERY_UI_H 18 #define RECOVERY_UI_H 19 20 #include <linux/input.h> 21 #include <pthread.h> 22 #include <time.h> 23 24 #include <string> 25 26 // Abstract class for controlling the user interface during recovery. 27 class RecoveryUI { 28 public: 29 enum Icon { 30 NONE, 31 INSTALLING_UPDATE, 32 ERASING, 33 NO_COMMAND, 34 ERROR 35 }; 36 37 enum ProgressType { 38 EMPTY, 39 INDETERMINATE, 40 DETERMINATE 41 }; 42 43 enum KeyAction { 44 ENQUEUE, 45 TOGGLE, 46 REBOOT, 47 IGNORE 48 }; 49 50 RecoveryUI(); 51 ~RecoveryUI()52 virtual ~RecoveryUI() {} 53 54 // Initializes the object; called before anything else. UI texts will be initialized according to 55 // the given locale. Returns true on success. 56 virtual bool Init(const std::string& locale); 57 58 // Shows a stage indicator. Called immediately after Init(). 59 virtual void SetStage(int current, int max) = 0; 60 61 // Sets the overall recovery state ("background image"). 62 virtual void SetBackground(Icon icon) = 0; 63 virtual void SetSystemUpdateText(bool security_update) = 0; 64 65 // --- progress indicator --- 66 virtual void SetProgressType(ProgressType determinate) = 0; 67 68 // Shows a progress bar and define the scope of the next operation: 69 // portion - fraction of the progress bar the next operation will use 70 // seconds - expected time interval (progress bar moves at this minimum rate) 71 virtual void ShowProgress(float portion, float seconds) = 0; 72 73 // Sets progress bar position (0.0 - 1.0 within the scope defined by the last call to 74 // ShowProgress). 75 virtual void SetProgress(float fraction) = 0; 76 77 // --- text log --- 78 79 virtual void ShowText(bool visible) = 0; 80 81 virtual bool IsTextVisible() = 0; 82 83 virtual bool WasTextEverVisible() = 0; 84 85 // Writes a message to the on-screen log (shown if the user has toggled on the text display). 86 // Print() will also dump the message to stdout / log file, while PrintOnScreenOnly() not. 87 virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0; 88 virtual void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3) = 0; 89 90 virtual void ShowFile(const char* filename) = 0; 91 92 // --- key handling --- 93 94 // Waits for a key and return it. May return -1 after timeout. 95 virtual int WaitKey(); 96 97 virtual bool IsKeyPressed(int key); 98 virtual bool IsLongPress(); 99 100 // Returns true if you have the volume up/down and power trio typical of phones and tablets, false 101 // otherwise. 102 virtual bool HasThreeButtons(); 103 104 // Returns true if it has a power key. 105 virtual bool HasPowerKey() const; 106 107 // Returns true if it supports touch inputs. 108 virtual bool HasTouchScreen() const; 109 110 // Erases any queued-up keys. 111 virtual void FlushKeys(); 112 113 // Called on each key press, even while operations are in progress. Return value indicates whether 114 // an immediate operation should be triggered (toggling the display, rebooting the device), or if 115 // the key should be enqueued for use by the main thread. 116 virtual KeyAction CheckKey(int key, bool is_long_press); 117 118 // Called when a key is held down long enough to have been a long-press (but before the key is 119 // released). This means that if the key is eventually registered (released without any other keys 120 // being pressed in the meantime), CheckKey will be called with 'is_long_press' true. 121 virtual void KeyLongPress(int key); 122 123 // Normally in recovery there's a key sequence that triggers immediate reboot of the device, 124 // regardless of what recovery is doing (with the default CheckKey implementation, it's pressing 125 // the power button 7 times in row). Call this to enable or disable that feature. It is enabled by 126 // default. 127 virtual void SetEnableReboot(bool enabled); 128 129 // --- menu display --- 130 131 // Display some header text followed by a menu of items, which appears at the top of the screen 132 // (in place of any scrolling ui_print() output, if necessary). 133 virtual void StartMenu(const char* const* headers, const char* const* items, 134 int initial_selection) = 0; 135 136 // Sets the menu highlight to the given index, wrapping if necessary. Returns the actual item 137 // selected. 138 virtual int SelectMenu(int sel) = 0; 139 140 // Ends menu mode, resetting the text overlay so that ui_print() statements will be displayed. 141 virtual void EndMenu() = 0; 142 143 protected: 144 void EnqueueKey(int key_code); 145 146 // The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25% of 147 // the max_brightness). Because the absolute values may vary across devices. These two values can 148 // be configured via subclassing. Setting brightness_normal_ to 0 to disable screensaver. 149 unsigned int brightness_normal_; 150 unsigned int brightness_dimmed_; 151 std::string brightness_file_; 152 std::string max_brightness_file_; 153 154 // Whether we should listen for touch inputs (default: false). 155 bool touch_screen_allowed_; 156 157 private: 158 enum class ScreensaverState { 159 DISABLED, 160 NORMAL, 161 DIMMED, 162 OFF 163 }; 164 165 struct key_timer_t { 166 RecoveryUI* ui; 167 int key_code; 168 int count; 169 }; 170 171 // The sensitivity when detecting a swipe. 172 const int kTouchLowThreshold; 173 const int kTouchHighThreshold; 174 175 void OnKeyDetected(int key_code); 176 void OnTouchDetected(int dx, int dy); 177 int OnInputEvent(int fd, uint32_t epevents); 178 void ProcessKey(int key_code, int updown); 179 180 bool IsUsbConnected(); 181 182 static void* time_key_helper(void* cookie); 183 void time_key(int key_code, int count); 184 185 bool InitScreensaver(); 186 187 // Key event input queue 188 pthread_mutex_t key_queue_mutex; 189 pthread_cond_t key_queue_cond; 190 int key_queue[256], key_queue_len; 191 char key_pressed[KEY_MAX + 1]; // under key_queue_mutex 192 int key_last_down; // under key_queue_mutex 193 bool key_long_press; // under key_queue_mutex 194 int key_down_count; // under key_queue_mutex 195 bool enable_reboot; // under key_queue_mutex 196 int rel_sum; 197 198 int consecutive_power_keys; 199 int last_key; 200 201 bool has_power_key; 202 bool has_up_key; 203 bool has_down_key; 204 bool has_touch_screen; 205 206 // Touch event related variables. See the comments in RecoveryUI::OnInputEvent(). 207 int touch_slot_; 208 int touch_X_; 209 int touch_Y_; 210 int touch_start_X_; 211 int touch_start_Y_; 212 bool touch_finger_down_; 213 bool touch_swiping_; 214 bool is_bootreason_recovery_ui_; 215 216 pthread_t input_thread_; 217 218 ScreensaverState screensaver_state_; 219 220 // The following two contain the absolute values computed from brightness_normal_ and 221 // brightness_dimmed_ respectively. 222 unsigned int brightness_normal_value_; 223 unsigned int brightness_dimmed_value_; 224 }; 225 226 #endif // RECOVERY_UI_H 227