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/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES20RenderEngine.cpp333 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK); in drawMesh() local
467 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK); in needsXYZTransformMatrix() local