Searched defs:inputWindowHandle (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/services/core/java/com/android/server/wm/ |
D | InputMonitor.java | 208 public void notifyInputChannelBroken(InputWindowHandle inputWindowHandle) { in notifyInputChannelBroken() 229 InputWindowHandle inputWindowHandle, String reason) { in notifyANR() 309 void addInputWindowHandle(final InputWindowHandle inputWindowHandle, in addInputWindowHandle() 653 final InputWindowHandle inputWindowHandle = w.mInputWindowHandle; in accept() local
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/frameworks/base/services/core/jni/ |
D | com_android_server_input_InputManagerService.cpp | 155 const sp<InputWindowHandle>& inputWindowHandle) { in getInputWindowHandleObjLocalRef() 453 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) { in registerInputChannel() 674 const sp<InputWindowHandle>& inputWindowHandle, const std::string& reason) { in notifyANR() 703 void NativeInputManager::notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle) { in notifyInputChannelBroken() 1071 const sp<InputWindowHandle>& inputWindowHandle, in interceptKeyBeforeDispatching() 1107 bool NativeInputManager::dispatchUnhandledKey(const sp<InputWindowHandle>& inputWindowHandle, in dispatchUnhandledKey() 1363 sp<InputWindowHandle> inputWindowHandle = in nativeRegisterInputChannel() local
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/frameworks/base/services/core/java/com/android/server/input/ |
D | InputManagerService.java | 208 InputWindowHandle inputWindowHandle, boolean monitor); in nativeRegisterInputChannel() 530 InputWindowHandle inputWindowHandle) { in registerInputChannel() 1813 private void notifyInputChannelBroken(InputWindowHandle inputWindowHandle) { in notifyInputChannelBroken() 1819 InputWindowHandle inputWindowHandle, String reason) { in notifyANR() 2003 public void notifyInputChannelBroken(InputWindowHandle inputWindowHandle); in notifyInputChannelBroken() 2006 InputWindowHandle inputWindowHandle, String reason); in notifyANR()
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/frameworks/native/services/inputflinger/ |
D | InputDispatcher.h | 603 sp<InputWindowHandle> inputWindowHandle; member 815 sp<InputWindowHandle> inputWindowHandle; // may be null variable
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D | InputDispatcher.cpp | 1440 sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle; in findTouchedWindowTargetsLocked() local 3401 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) { in registerInputChannel() 4454 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) : in Connection()
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