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Searched defs:isCasterOpaque (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DShadowTessellator.cpp31 void ShadowTessellator::tessellateAmbientShadow(bool isCasterOpaque, const Vector3* casterPolygon, in tessellateAmbientShadow()
60 void ShadowTessellator::tessellateSpotShadow(bool isCasterOpaque, const Vector3* casterPolygon, in tessellateSpotShadow()
DAmbientShadow.cpp96 int casterVertexCount, bool isCasterOpaque) { in computeBufferSize()
166 void AmbientShadow::createAmbientShadow(bool isCasterOpaque, const Vector3* casterVertices, in createAmbientShadow()
DSpotShadow.cpp368 void SpotShadow::createSpotShadow(bool isCasterOpaque, const Vector3& lightCenter, float lightSize, in createSpotShadow()
826 void SpotShadow::generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale, in generateTriangleStrip()
DTessellationCache.cpp200 void tessellateShadows(const Matrix4* drawTransform, const Rect* localClip, bool isCasterOpaque, in tessellateShadows()