Searched defs:lastFrame (Results 1 – 11 of 11) sorted by relevance
54 float lastFrame = numAnimFrames - 1; in createLUT() local
145 long lastFrame = INVALID_FRAME; in submit() local
1030 long lastFrame = mRequestQueue.stopRepeating(); in flush() local
523 long lastFrame = mRequestThreadManager.flush(); in flush() local
91 CameraMetadata lastFrame; in dump() local
330 const int lastFrame = (frameNr + maxFrame - 1) % maxFrame; in drawFrame() local
365 const int lastFrame = (frameNr + frameCount - 1) % frameCount; in drawFrame() local
1502 float lastFrame = numAnimFrames - 1; in createFloatDataPoints() local1514 float lastFrame = numAnimFrames - 1; in createIntDataPoints() local
529 private void applyTransformation(float interpolatedTime, Ring ring, boolean lastFrame) { in applyTransformation()
908 nsecs_t lastFrame = systemTime(); in playAnimation() local
1780 bool Surface::waitForNextFrame(uint64_t lastFrame, nsecs_t timeout) { in waitForNextFrame()