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Searched defs:lut (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
DScriptIntrinsic3DLUT.java63 public void setLUT(Allocation lut) { in setLUT()
/frameworks/base/core/java/com/android/internal/view/animation/
DFallbackLUTInterpolator.java71 float[] lut = createLUT(interpolator, duration); in createNativeInterpolator() local
/frameworks/rs/cpu_ref/
DrsCpuIntrinsicLUT.cpp36 ObjectBaseRef<Allocation> lut; member in android::renderscript::RsdCpuScriptIntrinsicLUT
/frameworks/native/libs/ui/tools/
Dlutgen.cpp144 auto lut = ColorSpace::createLUT(gSize, gColorSpaceSrc, gColorSpaceDst); in main() local
/frameworks/base/core/jni/
Dcom_android_internal_view_animation_NativeInterpolatorFactoryHelper.cpp84 float* lut = new float[len]; in createLutInterpolator() local
/frameworks/native/libs/ui/tests/
Dcolorspace_test.cpp166 auto lut = ColorSpace::createLUT(17, ColorSpace::sRGB(), ColorSpace::AdobeRGB()); in TEST_F() local
/frameworks/native/libs/ui/
DColorSpace.cpp360 std::unique_ptr<float3> lut(new float3[size * size * size]); in createLUT() local
/frameworks/rs/cpp/
DScriptIntrinsics.cpp66 void ScriptIntrinsic3DLUT::setLUT(const sp<Allocation>& lut) { in setLUT()