1 /* 2 * Copyright 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <cstdint> 20 21 #include <EGL/egl.h> 22 #include <EGL/eglext.h> 23 24 struct ANativeWindowBuffer; 25 26 namespace android { 27 namespace RE { 28 29 class Image { 30 public: 31 virtual ~Image() = 0; 32 virtual bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected, 33 int32_t cropWidth, int32_t cropHeight) = 0; 34 }; 35 36 namespace impl { 37 38 class RenderEngine; 39 40 class Image : public RE::Image { 41 public: 42 explicit Image(const RenderEngine& engine); 43 ~Image() override; 44 45 Image(const Image&) = delete; 46 Image& operator=(const Image&) = delete; 47 48 bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected, int32_t cropWidth, 49 int32_t cropHeight) override; 50 51 private: 52 // methods internal to RenderEngine 53 friend class RenderEngine; getEGLImage()54 EGLSurface getEGLImage() const { return mEGLImage; } 55 56 EGLDisplay mEGLDisplay; 57 EGLImageKHR mEGLImage = EGL_NO_IMAGE_KHR; 58 }; 59 60 } // namespace impl 61 } // namespace RE 62 } // namespace android 63