1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_SURFACE_H 18 #define ANDROID_GUI_SURFACE_H 19 20 #include <gui/BufferQueueDefs.h> 21 #include <gui/HdrMetadata.h> 22 #include <gui/IGraphicBufferProducer.h> 23 24 #include <ui/ANativeObjectBase.h> 25 #include <ui/GraphicTypes.h> 26 #include <ui/Region.h> 27 28 #include <utils/Condition.h> 29 #include <utils/Mutex.h> 30 #include <utils/RefBase.h> 31 32 #include <system/window.h> 33 34 namespace android { 35 36 class ISurfaceComposer; 37 38 /* 39 * An implementation of ANativeWindow that feeds graphics buffers into a 40 * BufferQueue. 41 * 42 * This is typically used by programs that want to render frames through 43 * some means (maybe OpenGL, a software renderer, or a hardware decoder) 44 * and have the frames they create forwarded to SurfaceFlinger for 45 * compositing. For example, a video decoder could render a frame and call 46 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by 47 * Surface. Surface then forwards the buffers through Binder IPC 48 * to the BufferQueue's producer interface, providing the new frame to a 49 * consumer such as GLConsumer. 50 */ 51 class Surface 52 : public ANativeObjectBase<ANativeWindow, Surface, RefBase> 53 { 54 public: 55 56 /* 57 * creates a Surface from the given IGraphicBufferProducer (which concrete 58 * implementation is a BufferQueue). 59 * 60 * Surface is mainly state-less while it's disconnected, it can be 61 * viewed as a glorified IGraphicBufferProducer holder. It's therefore 62 * safe to create other Surfaces from the same IGraphicBufferProducer. 63 * 64 * However, once a Surface is connected, it'll prevent other Surfaces 65 * referring to the same IGraphicBufferProducer to become connected and 66 * therefore prevent them to be used as actual producers of buffers. 67 * 68 * the controlledByApp flag indicates that this Surface (producer) is 69 * controlled by the application. This flag is used at connect time. 70 */ 71 explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, 72 bool controlledByApp = false); 73 74 /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this 75 * Surface was created with. Usually it's an error to use the 76 * IGraphicBufferProducer while the Surface is connected. 77 */ 78 sp<IGraphicBufferProducer> getIGraphicBufferProducer() const; 79 80 /* convenience function to check that the given surface is non NULL as 81 * well as its IGraphicBufferProducer */ isValid(const sp<Surface> & surface)82 static bool isValid(const sp<Surface>& surface) { 83 return surface != NULL && surface->getIGraphicBufferProducer() != NULL; 84 } 85 86 /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer. 87 * 88 * A sideband stream is a device-specific mechanism for passing buffers 89 * from the producer to the consumer without using dequeueBuffer/ 90 * queueBuffer. If a sideband stream is present, the consumer can choose 91 * whether to acquire buffers from the sideband stream or from the queued 92 * buffers. 93 * 94 * Passing NULL or a different stream handle will detach the previous 95 * handle if any. 96 */ 97 void setSidebandStream(const sp<NativeHandle>& stream); 98 99 /* Allocates buffers based on the current dimensions/format. 100 * 101 * This function will allocate up to the maximum number of buffers 102 * permitted by the current BufferQueue configuration. It will use the 103 * default format and dimensions. This is most useful to avoid an allocation 104 * delay during dequeueBuffer. If there are already the maximum number of 105 * buffers allocated, this function has no effect. 106 */ 107 void allocateBuffers(); 108 109 /* Sets the generation number on the IGraphicBufferProducer and updates the 110 * generation number on any buffers attached to the Surface after this call. 111 * See IGBP::setGenerationNumber for more information. */ 112 status_t setGenerationNumber(uint32_t generationNumber); 113 114 // See IGraphicBufferProducer::getConsumerName 115 String8 getConsumerName() const; 116 117 // See IGraphicBufferProducer::getNextFrameNumber 118 uint64_t getNextFrameNumber() const; 119 120 /* Set the scaling mode to be used with a Surface. 121 * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters 122 * in <system/window.h>. */ 123 int setScalingMode(int mode); 124 125 // See IGraphicBufferProducer::setDequeueTimeout 126 status_t setDequeueTimeout(nsecs_t timeout); 127 128 /* 129 * Wait for frame number to increase past lastFrame for at most 130 * timeoutNs. Useful for one thread to wait for another unknown 131 * thread to queue a buffer. 132 */ 133 bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout); 134 135 // See IGraphicBufferProducer::getLastQueuedBuffer 136 // See GLConsumer::getTransformMatrix for outTransformMatrix format 137 status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 138 sp<Fence>* outFence, float outTransformMatrix[16]); 139 140 status_t getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration); 141 142 /* Enables or disables frame timestamp tracking. It is disabled by default 143 * to avoid overhead during queue and dequeue for applications that don't 144 * need the feature. If disabled, calls to getFrameTimestamps will fail. 145 */ 146 void enableFrameTimestamps(bool enable); 147 148 status_t getCompositorTiming( 149 nsecs_t* compositeDeadline, nsecs_t* compositeInterval, 150 nsecs_t* compositeToPresentLatency); 151 152 // See IGraphicBufferProducer::getFrameTimestamps 153 status_t getFrameTimestamps(uint64_t frameNumber, 154 nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime, 155 nsecs_t* outLatchTime, nsecs_t* outFirstRefreshStartTime, 156 nsecs_t* outLastRefreshStartTime, nsecs_t* outGlCompositionDoneTime, 157 nsecs_t* outDisplayPresentTime, nsecs_t* outDequeueReadyTime, 158 nsecs_t* outReleaseTime); 159 160 status_t getWideColorSupport(bool* supported); 161 status_t getHdrSupport(bool* supported); 162 163 status_t getUniqueId(uint64_t* outId) const; 164 status_t getConsumerUsage(uint64_t* outUsage) const; 165 166 // Returns the CLOCK_MONOTONIC start time of the last dequeueBuffer call 167 nsecs_t getLastDequeueStartTime() const; 168 169 protected: 170 virtual ~Surface(); 171 172 // Virtual for testing. 173 virtual sp<ISurfaceComposer> composerService() const; 174 virtual nsecs_t now() const; 175 176 private: 177 // can't be copied 178 Surface& operator = (const Surface& rhs); 179 Surface(const Surface& rhs); 180 181 // ANativeWindow hooks 182 static int hook_cancelBuffer(ANativeWindow* window, 183 ANativeWindowBuffer* buffer, int fenceFd); 184 static int hook_dequeueBuffer(ANativeWindow* window, 185 ANativeWindowBuffer** buffer, int* fenceFd); 186 static int hook_perform(ANativeWindow* window, int operation, ...); 187 static int hook_query(const ANativeWindow* window, int what, int* value); 188 static int hook_queueBuffer(ANativeWindow* window, 189 ANativeWindowBuffer* buffer, int fenceFd); 190 static int hook_setSwapInterval(ANativeWindow* window, int interval); 191 192 static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window, 193 ANativeWindowBuffer* buffer); 194 static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, 195 ANativeWindowBuffer** buffer); 196 static int hook_lockBuffer_DEPRECATED(ANativeWindow* window, 197 ANativeWindowBuffer* buffer); 198 static int hook_queueBuffer_DEPRECATED(ANativeWindow* window, 199 ANativeWindowBuffer* buffer); 200 201 int dispatchConnect(va_list args); 202 int dispatchDisconnect(va_list args); 203 int dispatchSetBufferCount(va_list args); 204 int dispatchSetBuffersGeometry(va_list args); 205 int dispatchSetBuffersDimensions(va_list args); 206 int dispatchSetBuffersUserDimensions(va_list args); 207 int dispatchSetBuffersFormat(va_list args); 208 int dispatchSetScalingMode(va_list args); 209 int dispatchSetBuffersTransform(va_list args); 210 int dispatchSetBuffersStickyTransform(va_list args); 211 int dispatchSetBuffersTimestamp(va_list args); 212 int dispatchSetCrop(va_list args); 213 int dispatchSetUsage(va_list args); 214 int dispatchSetUsage64(va_list args); 215 int dispatchLock(va_list args); 216 int dispatchUnlockAndPost(va_list args); 217 int dispatchSetSidebandStream(va_list args); 218 int dispatchSetBuffersDataSpace(va_list args); 219 int dispatchSetBuffersSmpte2086Metadata(va_list args); 220 int dispatchSetBuffersCta8613Metadata(va_list args); 221 int dispatchSetSurfaceDamage(va_list args); 222 int dispatchSetSharedBufferMode(va_list args); 223 int dispatchSetAutoRefresh(va_list args); 224 int dispatchGetDisplayRefreshCycleDuration(va_list args); 225 int dispatchGetNextFrameId(va_list args); 226 int dispatchEnableFrameTimestamps(va_list args); 227 int dispatchGetCompositorTiming(va_list args); 228 int dispatchGetFrameTimestamps(va_list args); 229 int dispatchGetWideColorSupport(va_list args); 230 int dispatchGetHdrSupport(va_list args); 231 int dispatchGetConsumerUsage64(va_list args); 232 233 protected: 234 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd); 235 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd); 236 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd); 237 virtual int perform(int operation, va_list args); 238 virtual int setSwapInterval(int interval); 239 240 virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer); 241 242 virtual int connect(int api); 243 virtual int setBufferCount(int bufferCount); 244 virtual int setBuffersUserDimensions(uint32_t width, uint32_t height); 245 virtual int setBuffersFormat(PixelFormat format); 246 virtual int setBuffersTransform(uint32_t transform); 247 virtual int setBuffersStickyTransform(uint32_t transform); 248 virtual int setBuffersTimestamp(int64_t timestamp); 249 virtual int setBuffersDataSpace(ui::Dataspace dataSpace); 250 virtual int setBuffersSmpte2086Metadata(const android_smpte2086_metadata* metadata); 251 virtual int setBuffersCta8613Metadata(const android_cta861_3_metadata* metadata); 252 virtual int setCrop(Rect const* rect); 253 virtual int setUsage(uint64_t reqUsage); 254 virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects); 255 256 public: 257 virtual int disconnect(int api, 258 IGraphicBufferProducer::DisconnectMode mode = 259 IGraphicBufferProducer::DisconnectMode::Api); 260 261 virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers); 262 virtual int setAsyncMode(bool async); 263 virtual int setSharedBufferMode(bool sharedBufferMode); 264 virtual int setAutoRefresh(bool autoRefresh); 265 virtual int setBuffersDimensions(uint32_t width, uint32_t height); 266 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds); 267 virtual int unlockAndPost(); 268 virtual int query(int what, int* value) const; 269 270 virtual int connect(int api, const sp<IProducerListener>& listener); 271 272 // When reportBufferRemoval is true, clients must call getAndFlushRemovedBuffers to fetch 273 // GraphicBuffers removed from this surface after a dequeueBuffer, detachNextBuffer or 274 // attachBuffer call. This allows clients with their own buffer caches to free up buffers no 275 // longer in use by this surface. 276 virtual int connect( 277 int api, const sp<IProducerListener>& listener, 278 bool reportBufferRemoval); 279 virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer, 280 sp<Fence>* outFence); 281 virtual int attachBuffer(ANativeWindowBuffer*); 282 283 // When client connects to Surface with reportBufferRemoval set to true, any buffers removed 284 // from this Surface will be collected and returned here. Once this method returns, these 285 // buffers will no longer be referenced by this Surface unless they are attached to this 286 // Surface later. The list of removed buffers will only be stored until the next dequeueBuffer, 287 // detachNextBuffer, or attachBuffer call. 288 status_t getAndFlushRemovedBuffers(std::vector<sp<GraphicBuffer>>* out); 289 290 ui::Dataspace getBuffersDataSpace(); 291 292 static status_t attachAndQueueBuffer(Surface* surface, sp<GraphicBuffer> buffer); 293 294 protected: 295 enum { NUM_BUFFER_SLOTS = BufferQueueDefs::NUM_BUFFER_SLOTS }; 296 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; 297 298 void querySupportedTimestampsLocked() const; 299 300 void freeAllBuffers(); 301 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; 302 303 struct BufferSlot { 304 sp<GraphicBuffer> buffer; 305 Region dirtyRegion; 306 }; 307 308 // mSurfaceTexture is the interface to the surface texture server. All 309 // operations on the surface texture client ultimately translate into 310 // interactions with the server using this interface. 311 // TODO: rename to mBufferProducer 312 sp<IGraphicBufferProducer> mGraphicBufferProducer; 313 314 // mSlots stores the buffers that have been allocated for each buffer slot. 315 // It is initialized to null pointers, and gets filled in with the result of 316 // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a 317 // slot that has not yet been used. The buffer allocated to a slot will also 318 // be replaced if the requested buffer usage or geometry differs from that 319 // of the buffer allocated to a slot. 320 BufferSlot mSlots[NUM_BUFFER_SLOTS]; 321 322 // mReqWidth is the buffer width that will be requested at the next dequeue 323 // operation. It is initialized to 1. 324 uint32_t mReqWidth; 325 326 // mReqHeight is the buffer height that will be requested at the next 327 // dequeue operation. It is initialized to 1. 328 uint32_t mReqHeight; 329 330 // mReqFormat is the buffer pixel format that will be requested at the next 331 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888. 332 PixelFormat mReqFormat; 333 334 // mReqUsage is the set of buffer usage flags that will be requested 335 // at the next deuque operation. It is initialized to 0. 336 uint64_t mReqUsage; 337 338 // mTimestamp is the timestamp that will be used for the next buffer queue 339 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that 340 // a timestamp is auto-generated when queueBuffer is called. 341 int64_t mTimestamp; 342 343 // mDataSpace is the buffer dataSpace that will be used for the next buffer 344 // queue operation. It defaults to Dataspace::UNKNOWN, which 345 // means that the buffer contains some type of color data. 346 ui::Dataspace mDataSpace; 347 348 // mHdrMetadata is the HDR metadata that will be used for the next buffer 349 // queue operation. There is no HDR metadata by default. 350 HdrMetadata mHdrMetadata; 351 352 // mCrop is the crop rectangle that will be used for the next buffer 353 // that gets queued. It is set by calling setCrop. 354 Rect mCrop; 355 356 // mScalingMode is the scaling mode that will be used for the next 357 // buffers that get queued. It is set by calling setScalingMode. 358 int mScalingMode; 359 360 // mTransform is the transform identifier that will be used for the next 361 // buffer that gets queued. It is set by calling setTransform. 362 uint32_t mTransform; 363 364 // mStickyTransform is a transform that is applied on top of mTransform 365 // in each buffer that is queued. This is typically used to force the 366 // compositor to apply a transform, and will prevent the transform hint 367 // from being set by the compositor. 368 uint32_t mStickyTransform; 369 370 // mDefaultWidth is default width of the buffers, regardless of the 371 // native_window_set_buffers_dimensions call. 372 uint32_t mDefaultWidth; 373 374 // mDefaultHeight is default height of the buffers, regardless of the 375 // native_window_set_buffers_dimensions call. 376 uint32_t mDefaultHeight; 377 378 // mUserWidth, if non-zero, is an application-specified override 379 // of mDefaultWidth. This is lower priority than the width set by 380 // native_window_set_buffers_dimensions. 381 uint32_t mUserWidth; 382 383 // mUserHeight, if non-zero, is an application-specified override 384 // of mDefaultHeight. This is lower priority than the height set 385 // by native_window_set_buffers_dimensions. 386 uint32_t mUserHeight; 387 388 // mTransformHint is the transform probably applied to buffers of this 389 // window. this is only a hint, actual transform may differ. 390 uint32_t mTransformHint; 391 392 // mProducerControlledByApp whether this buffer producer is controlled 393 // by the application 394 bool mProducerControlledByApp; 395 396 // mSwapIntervalZero set if we should drop buffers at queue() time to 397 // achieve an asynchronous swap interval 398 bool mSwapIntervalZero; 399 400 // mConsumerRunningBehind whether the consumer is running more than 401 // one buffer behind the producer. 402 mutable bool mConsumerRunningBehind; 403 404 // mMutex is the mutex used to prevent concurrent access to the member 405 // variables of Surface objects. It must be locked whenever the 406 // member variables are accessed. 407 mutable Mutex mMutex; 408 409 // must be used from the lock/unlock thread 410 sp<GraphicBuffer> mLockedBuffer; 411 sp<GraphicBuffer> mPostedBuffer; 412 bool mConnectedToCpu; 413 414 // When a CPU producer is attached, this reflects the region that the 415 // producer wished to update as well as whether the Surface was able to copy 416 // the previous buffer back to allow a partial update. 417 // 418 // When a non-CPU producer is attached, this reflects the surface damage 419 // (the change since the previous frame) passed in by the producer. 420 Region mDirtyRegion; 421 422 // mBufferAge tracks the age of the contents of the most recently dequeued 423 // buffer as the number of frames that have elapsed since it was last queued 424 uint64_t mBufferAge; 425 426 // Stores the current generation number. See setGenerationNumber and 427 // IGraphicBufferProducer::setGenerationNumber for more information. 428 uint32_t mGenerationNumber; 429 430 // Caches the values that have been passed to the producer. 431 bool mSharedBufferMode; 432 bool mAutoRefresh; 433 434 // If in shared buffer mode and auto refresh is enabled, store the shared 435 // buffer slot and return it for all calls to queue/dequeue without going 436 // over Binder. 437 int mSharedBufferSlot; 438 439 // This is true if the shared buffer has already been queued/canceled. It's 440 // used to prevent a mismatch between the number of queue/dequeue calls. 441 bool mSharedBufferHasBeenQueued; 442 443 // These are used to satisfy the NATIVE_WINDOW_LAST_*_DURATION queries 444 nsecs_t mLastDequeueDuration = 0; 445 nsecs_t mLastQueueDuration = 0; 446 447 // Stores the time right before we call IGBP::dequeueBuffer 448 nsecs_t mLastDequeueStartTime = 0; 449 450 Condition mQueueBufferCondition; 451 452 uint64_t mNextFrameNumber = 1; 453 uint64_t mLastFrameNumber = 0; 454 455 // Mutable because ANativeWindow::query needs this class const. 456 mutable bool mQueriedSupportedTimestamps; 457 mutable bool mFrameTimestampsSupportsPresent; 458 459 // A cached copy of the FrameEventHistory maintained by the consumer. 460 bool mEnableFrameTimestamps = false; 461 std::unique_ptr<ProducerFrameEventHistory> mFrameEventHistory; 462 463 bool mReportRemovedBuffers = false; 464 std::vector<sp<GraphicBuffer>> mRemovedBuffers; 465 }; 466 467 } // namespace android 468 469 #endif // ANDROID_GUI_SURFACE_H 470