1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 // playback track
23 class Track : public TrackBase, public VolumeProvider {
24 public:
25                         Track(  PlaybackThread *thread,
26                                 const sp<Client>& client,
27                                 audio_stream_type_t streamType,
28                                 const audio_attributes_t& attr,
29                                 uint32_t sampleRate,
30                                 audio_format_t format,
31                                 audio_channel_mask_t channelMask,
32                                 size_t frameCount,
33                                 void *buffer,
34                                 size_t bufferSize,
35                                 const sp<IMemory>& sharedBuffer,
36                                 audio_session_t sessionId,
37                                 uid_t uid,
38                                 audio_output_flags_t flags,
39                                 track_type type,
40                                 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
41     virtual             ~Track();
42     virtual status_t    initCheck() const;
43 
44     static  void        appendDumpHeader(String8& result);
45             void        appendDump(String8& result, bool active);
46     virtual status_t    start(AudioSystem::sync_event_t event =
47                                     AudioSystem::SYNC_EVENT_NONE,
48                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
49     virtual void        stop();
50             void        pause();
51 
52             void        flush();
53             void        destroy();
name()54             int         name() const { return mName; }
setName(int name)55             void        setName(int name) {
56                 LOG_ALWAYS_FATAL_IF(mName >= 0 && name >= 0,
57                         "%s both old name %d and new name %d are valid", __func__, mName, name);
58                 mName = name;
59             }
60 
61     virtual uint32_t    sampleRate() const;
62 
streamType()63             audio_stream_type_t streamType() const {
64                 return mStreamType;
65             }
isOffloaded()66             bool        isOffloaded() const
67                                 { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
isDirect()68             bool        isDirect() const { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
isOffloadedOrDirect()69             bool        isOffloadedOrDirect() const { return (mFlags
70                             & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD
71                                     | AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
72 
73             status_t    setParameters(const String8& keyValuePairs);
74             status_t    attachAuxEffect(int EffectId);
75             void        setAuxBuffer(int EffectId, int32_t *buffer);
auxBuffer()76             int32_t     *auxBuffer() const { return mAuxBuffer; }
setMainBuffer(effect_buffer_t * buffer)77             void        setMainBuffer(effect_buffer_t *buffer) { mMainBuffer = buffer; }
mainBuffer()78             effect_buffer_t *mainBuffer() const { return mMainBuffer; }
auxEffectId()79             int         auxEffectId() const { return mAuxEffectId; }
80     virtual status_t    getTimestamp(AudioTimestamp& timestamp);
81             void        signal();
82 
83 // implement FastMixerState::VolumeProvider interface
84     virtual gain_minifloat_packed_t getVolumeLR();
85 
86     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
87 
isFastTrack()88     virtual bool        isFastTrack() const { return (mFlags & AUDIO_OUTPUT_FLAG_FAST) != 0; }
89 
90 // implement volume handling.
91     media::VolumeShaper::Status applyVolumeShaper(
92                                 const sp<media::VolumeShaper::Configuration>& configuration,
93                                 const sp<media::VolumeShaper::Operation>& operation);
94     sp<media::VolumeShaper::State> getVolumeShaperState(int id);
getVolumeHandler()95     sp<media::VolumeHandler>   getVolumeHandler() { return mVolumeHandler; }
96     /** Set the computed normalized final volume of the track.
97      * !masterMute * masterVolume * streamVolume * averageLRVolume */
98     void                setFinalVolume(float volume);
getFinalVolume()99     float               getFinalVolume() const { return mFinalVolume; }
100 
101     /** @return true if the track has changed (metadata or volume) since
102      *          the last time this function was called,
103      *          true if this function was never called since the track creation,
104      *          false otherwise.
105      *  Thread safe.
106      */
readAndClearHasChanged()107     bool            readAndClearHasChanged() { return !mChangeNotified.test_and_set(); }
108 
109     using SourceMetadatas = std::vector<playback_track_metadata_t>;
110     using MetadataInserter = std::back_insert_iterator<SourceMetadatas>;
111     /** Copy the track metadata in the provided iterator. Thread safe. */
112     virtual void    copyMetadataTo(MetadataInserter& backInserter) const;
113 
114 protected:
115     // for numerous
116     friend class PlaybackThread;
117     friend class MixerThread;
118     friend class DirectOutputThread;
119     friend class OffloadThread;
120 
121     DISALLOW_COPY_AND_ASSIGN(Track);
122 
123     // AudioBufferProvider interface
124     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
125     // releaseBuffer() not overridden
126 
127     // ExtendedAudioBufferProvider interface
128     virtual size_t framesReady() const;
129     virtual int64_t framesReleased() const;
130     virtual void onTimestamp(const ExtendedTimestamp &timestamp);
131 
isPausing()132     bool isPausing() const { return mState == PAUSING; }
isPaused()133     bool isPaused() const { return mState == PAUSED; }
isResuming()134     bool isResuming() const { return mState == RESUMING; }
135     bool isReady() const;
setPaused()136     void setPaused() { mState = PAUSED; }
137     void reset();
isFlushPending()138     bool isFlushPending() const { return mFlushHwPending; }
139     void flushAck();
140     bool isResumePending();
141     void resumeAck();
142     void updateTrackFrameInfo(int64_t trackFramesReleased, int64_t sinkFramesWritten,
143             const ExtendedTimestamp &timeStamp);
144 
sharedBuffer()145     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
146 
147     // framesWritten is cumulative, never reset, and is shared all tracks
148     // audioHalFrames is derived from output latency
149     // FIXME parameters not needed, could get them from the thread
150     bool presentationComplete(int64_t framesWritten, size_t audioHalFrames);
151     void signalClientFlag(int32_t flag);
152 
153     /** Set that a metadata has changed and needs to be notified to backend. Thread safe. */
setMetadataHasChanged()154     void setMetadataHasChanged() { mChangeNotified.clear(); }
155 public:
156     void triggerEvents(AudioSystem::sync_event_t type);
157     virtual void invalidate();
158     void disable();
159 
fastIndex()160     int fastIndex() const { return mFastIndex; }
161 
162 protected:
163 
164     // FILLED state is used for suppressing volume ramp at begin of playing
165     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
166     mutable uint8_t     mFillingUpStatus;
167     int8_t              mRetryCount;
168 
169     // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
170     sp<IMemory>         mSharedBuffer;
171 
172     bool                mResetDone;
173     const audio_stream_type_t mStreamType;
174     int                 mName;
175     effect_buffer_t     *mMainBuffer;
176 
177     int32_t             *mAuxBuffer;
178     int                 mAuxEffectId;
179     bool                mHasVolumeController;
180     size_t              mPresentationCompleteFrames; // number of frames written to the
181                                     // audio HAL when this track will be fully rendered
182                                     // zero means not monitoring
183 
184     // access these three variables only when holding thread lock.
185     LinearMap<int64_t> mFrameMap;           // track frame to server frame mapping
186 
187     ExtendedTimestamp  mSinkTimestamp;
188 
189     sp<media::VolumeHandler>  mVolumeHandler; // handles multiple VolumeShaper configs and operations
190 
191 private:
192     // The following fields are only for fast tracks, and should be in a subclass
193     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
194                                     // either mFastIndex == -1 if not isFastTrack()
195                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
196                                     // index 0 is reserved for normal mixer's submix;
197                                     // index is allocated statically at track creation time
198                                     // but the slot is only used if track is active
199     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
200                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
201     volatile float      mCachedVolume;  // combined master volume and stream type volume;
202                                         // 'volatile' means accessed without lock or
203                                         // barrier, but is read/written atomically
204     float               mFinalVolume; // combine master volume, stream type volume and track volume
205     sp<AudioTrackServerProxy>  mAudioTrackServerProxy;
206     bool                mResumeToStopping; // track was paused in stopping state.
207     bool                mFlushHwPending; // track requests for thread flush
208     audio_output_flags_t mFlags;
209     // If the last track change was notified to the client with readAndClearHasChanged
210     std::atomic_flag     mChangeNotified = ATOMIC_FLAG_INIT;
211 };  // end of Track
212 
213 
214 // playback track, used by DuplicatingThread
215 class OutputTrack : public Track {
216 public:
217 
218     class Buffer : public AudioBufferProvider::Buffer {
219     public:
220         void *mBuffer;
221     };
222 
223                         OutputTrack(PlaybackThread *thread,
224                                 DuplicatingThread *sourceThread,
225                                 uint32_t sampleRate,
226                                 audio_format_t format,
227                                 audio_channel_mask_t channelMask,
228                                 size_t frameCount,
229                                 uid_t uid);
230     virtual             ~OutputTrack();
231 
232     virtual status_t    start(AudioSystem::sync_event_t event =
233                                     AudioSystem::SYNC_EVENT_NONE,
234                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
235     virtual void        stop();
236             bool        write(void* data, uint32_t frames);
bufferQueueEmpty()237             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
isActive()238             bool        isActive() const { return mActive; }
thread()239     const wp<ThreadBase>& thread() const { return mThread; }
240 
241             void        copyMetadataTo(MetadataInserter& backInserter) const override;
242     /** Set the metadatas of the upstream tracks. Thread safe. */
243             void        setMetadatas(const SourceMetadatas& metadatas);
244 
245 private:
246     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
247                                      uint32_t waitTimeMs);
248     void                clearBufferQueue();
249 
250     void                restartIfDisabled();
251 
252     // Maximum number of pending buffers allocated by OutputTrack::write()
253     static const uint8_t kMaxOverFlowBuffers = 10;
254 
255     Vector < Buffer* >          mBufferQueue;
256     AudioBufferProvider::Buffer mOutBuffer;
257     bool                        mActive;
258     DuplicatingThread* const    mSourceThread; // for waitTimeMs() in write()
259     sp<AudioTrackClientProxy>   mClientProxy;
260     /** Attributes of the source tracks.
261      *
262      * This member must be accessed with mTrackMetadatasMutex taken.
263      * There is one writer (duplicating thread) and one reader (downstream mixer).
264      *
265      * That means that the duplicating thread can block the downstream mixer
266      * thread and vice versa for the time of the copy.
267      * If this becomes an issue, the metadata could be stored in an atomic raw pointer,
268      * and a exchange with nullptr and delete can be used.
269      * Alternatively a read-copy-update might be implemented.
270      */
271     SourceMetadatas mTrackMetadatas;
272     /** Protects mTrackMetadatas against concurrent access. */
273     mutable std::mutex mTrackMetadatasMutex;
274 };  // end of OutputTrack
275 
276 // playback track, used by PatchPanel
277 class PatchTrack : public Track, public PatchProxyBufferProvider {
278 public:
279 
280                         PatchTrack(PlaybackThread *playbackThread,
281                                    audio_stream_type_t streamType,
282                                    uint32_t sampleRate,
283                                    audio_channel_mask_t channelMask,
284                                    audio_format_t format,
285                                    size_t frameCount,
286                                    void *buffer,
287                                    size_t bufferSize,
288                                    audio_output_flags_t flags);
289     virtual             ~PatchTrack();
290 
291     virtual status_t    start(AudioSystem::sync_event_t event =
292                                     AudioSystem::SYNC_EVENT_NONE,
293                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
294 
295     // AudioBufferProvider interface
296     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
297     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
298 
299     // PatchProxyBufferProvider interface
300     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
301                                      const struct timespec *timeOut = NULL);
302     virtual void        releaseBuffer(Proxy::Buffer* buffer);
303 
setPeerProxy(PatchProxyBufferProvider * proxy)304             void setPeerProxy(PatchProxyBufferProvider *proxy) { mPeerProxy = proxy; }
305 
306 private:
307             void restartIfDisabled();
308 
309     sp<ClientProxy>             mProxy;
310     PatchProxyBufferProvider*   mPeerProxy;
311     struct timespec             mPeerTimeout;
312 };  // end of PatchTrack
313