Searched defs:minLayerZ (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/libs/gui/ |
D | ISurfaceComposer.cpp | 107 int32_t minLayerZ, int32_t maxLayerZ, bool useIdentityTransform, in captureScreen() 614 int32_t minLayerZ = data.readInt32(); in onTransact() local
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D | SurfaceComposerClient.cpp | 765 uint32_t reqHeight, int32_t minLayerZ, int32_t maxLayerZ, in capture()
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.cpp | 4710 int32_t minLayerZ, int32_t maxLayerZ, in captureScreen() 5121 void SurfaceFlinger::traverseLayersInDisplay(const sp<const DisplayDevice>& hw, int32_t minLayerZ, in traverseLayersInDisplay()
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/frameworks/native/services/surfaceflinger/tests/ |
D | Transaction_test.cpp | 172 static void captureScreen(sp<ScreenCapture>* sc, int32_t minLayerZ = 0, in captureScreen()
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