Searched defs:onFrameAvailable (Results 1 – 11 of 11) sorted by relevance
135 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in VideoSurfaceView.VideoRender
298 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in OutputSurface
805 public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in EncodeVirtualDisplayWithCompositionTest.GlCompositor
1063 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in GLSurfaceViewFactory.GLSurfaceViewThread
768 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in VideoEncoderTest.SurfaceVideoProcessor
154 public void onFrameAvailable(SurfaceTexture s) { in onFrameAvailable() method in FastBasicsTest.Camera1Listener
463 public void onFrameAvailable(SurfaceTexture t) { in testDeferredSurfacesByCamera() method in SurfaceViewPreviewTest.TextureAvailableListener
302 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in CtsMediaOutputSurface
186 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in onFrameAvailable() method in RenderTarget.RenderTargetThread
236 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in SurfaceTextureRenderer
198 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in onFrameAvailable() method in CameraGLTest.SurfaceTextureCallback217 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in onFrameAvailable() method in CameraGLTest.SurfaceTextureBurstCallback