Searched defs:parts (Results 1 – 4 of 4) sorted by relevance
/system/core/base/ |
D | strings_test.cpp | 27 std::vector<std::string> parts = android::base::Split("", ","); in TEST() local 33 std::vector<std::string> parts = android::base::Split("foo", ","); in TEST() local 39 std::vector<std::string> parts = android::base::Split("foo,bar,baz", ","); in TEST() local 47 std::vector<std::string> parts = android::base::Split("foo,,bar", ","); in TEST() local 55 std::vector<std::string> parts = android::base::Split("foo,bar,", ","); in TEST() local 63 std::vector<std::string> parts = in TEST() local 71 std::vector<std::string> parts = android::base::Split("foo:bar,baz", ",:"); in TEST() local 79 std::vector<std::string> parts = android::base::Split("foo:,bar", ",:"); in TEST() local
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/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.cpp | 188 fragment_parts_t parts; in scanline_core() local 351 fragment_parts_t& parts, const needs_t& needs) in build_scanline_prolog() 454 const fragment_parts_t& parts, in build_component() 482 const fragment_parts_t& parts, in build_incoming_component() 627 void GGLAssembler::build_smooth_shade(const fragment_parts_t& parts) in build_smooth_shade() 669 const fragment_parts_t& parts, Scratch& regs) in build_coverage_application() 722 const fragment_parts_t& parts, uint32_t mask) in build_depth_test() 786 void GGLAssembler::build_iterate_z(const fragment_parts_t& parts) in build_iterate_z()
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D | texturing.cpp | 41 void GGLAssembler::init_iterated_color(fragment_parts_t& parts, const reg_t& x) in init_iterated_color() 179 const fragment_parts_t& parts, in build_iterated_color() 399 void GGLAssembler::build_textures( fragment_parts_t& parts, in build_textures() 649 const fragment_parts_t& parts) in build_iterate_texture_coordinates() 970 const fragment_parts_t& parts, in build_texture_environment()
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/system/core/libunwindstack/tests/ |
D | UnwindOfflineTest.cpp | 48 static void AddMemory(std::string file_name, MemoryOfflineParts* parts) { in AddMemory()
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