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Searched defs:renderType (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp70 auto renderType = Properties::getRenderPipelineType(); in create() local
90 auto renderType = Properties::getRenderPipelineType(); in destroyLayer() local
107 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor() local
125 auto renderType = Properties::getRenderPipelineType(); in prepareToDraw() local
535 auto renderType = Properties::getRenderPipelineType(); in draw() local
625 auto renderType = Properties::getRenderPipelineType(); in trimMemory() local
DRenderThread.cpp179 auto renderType = Properties::getRenderPipelineType(); in dumpGraphicsMemory() local
212 auto renderType = Properties::getRenderPipelineType(); in readback() local
348 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap() local
/frameworks/base/libs/hwui/
DProperties.cpp220 auto renderType = getRenderPipelineType(); in isSkiaEnabled() local
DBakedOpDispatcher.cpp253 const ClipBase* renderClip, TextRenderType renderType) { in renderText()
320 TextRenderType renderType = in onMergedTextOps() local