1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License
15  */
16 
17 package com.android.internal.util;
18 
19 import android.annotation.ColorInt;
20 import android.annotation.FloatRange;
21 import android.annotation.IntRange;
22 import android.annotation.NonNull;
23 import android.app.Notification;
24 import android.content.Context;
25 import android.content.res.ColorStateList;
26 import android.content.res.Resources;
27 import android.graphics.Bitmap;
28 import android.graphics.Color;
29 import android.graphics.drawable.AnimationDrawable;
30 import android.graphics.drawable.BitmapDrawable;
31 import android.graphics.drawable.Drawable;
32 import android.graphics.drawable.Icon;
33 import android.graphics.drawable.VectorDrawable;
34 import android.text.SpannableStringBuilder;
35 import android.text.Spanned;
36 import android.text.style.BackgroundColorSpan;
37 import android.text.style.CharacterStyle;
38 import android.text.style.ForegroundColorSpan;
39 import android.text.style.TextAppearanceSpan;
40 import android.util.Log;
41 import android.util.Pair;
42 
43 import java.util.Arrays;
44 import java.util.WeakHashMap;
45 
46 /**
47  * Helper class to process legacy (Holo) notifications to make them look like material notifications.
48  *
49  * @hide
50  */
51 public class NotificationColorUtil {
52 
53     private static final String TAG = "NotificationColorUtil";
54     private static final boolean DEBUG = false;
55 
56     private static final Object sLock = new Object();
57     private static NotificationColorUtil sInstance;
58 
59     private final ImageUtils mImageUtils = new ImageUtils();
60     private final WeakHashMap<Bitmap, Pair<Boolean, Integer>> mGrayscaleBitmapCache =
61             new WeakHashMap<Bitmap, Pair<Boolean, Integer>>();
62 
63     private final int mGrayscaleIconMaxSize; // @dimen/notification_large_icon_width (64dp)
64 
getInstance(Context context)65     public static NotificationColorUtil getInstance(Context context) {
66         synchronized (sLock) {
67             if (sInstance == null) {
68                 sInstance = new NotificationColorUtil(context);
69             }
70             return sInstance;
71         }
72     }
73 
NotificationColorUtil(Context context)74     private NotificationColorUtil(Context context) {
75         mGrayscaleIconMaxSize = context.getResources().getDimensionPixelSize(
76                 com.android.internal.R.dimen.notification_large_icon_width);
77     }
78 
79     /**
80      * Checks whether a Bitmap is a small grayscale icon.
81      * Grayscale here means "very close to a perfect gray"; icon means "no larger than 64dp".
82      *
83      * @param bitmap The bitmap to test.
84      * @return True if the bitmap is grayscale; false if it is color or too large to examine.
85      */
isGrayscaleIcon(Bitmap bitmap)86     public boolean isGrayscaleIcon(Bitmap bitmap) {
87         // quick test: reject large bitmaps
88         if (bitmap.getWidth() > mGrayscaleIconMaxSize
89                 || bitmap.getHeight() > mGrayscaleIconMaxSize) {
90             return false;
91         }
92 
93         synchronized (sLock) {
94             Pair<Boolean, Integer> cached = mGrayscaleBitmapCache.get(bitmap);
95             if (cached != null) {
96                 if (cached.second == bitmap.getGenerationId()) {
97                     return cached.first;
98                 }
99             }
100         }
101         boolean result;
102         int generationId;
103         synchronized (mImageUtils) {
104             result = mImageUtils.isGrayscale(bitmap);
105 
106             // generationId and the check whether the Bitmap is grayscale can't be read atomically
107             // here. However, since the thread is in the process of posting the notification, we can
108             // assume that it doesn't modify the bitmap while we are checking the pixels.
109             generationId = bitmap.getGenerationId();
110         }
111         synchronized (sLock) {
112             mGrayscaleBitmapCache.put(bitmap, Pair.create(result, generationId));
113         }
114         return result;
115     }
116 
117     /**
118      * Checks whether a Drawable is a small grayscale icon.
119      * Grayscale here means "very close to a perfect gray"; icon means "no larger than 64dp".
120      *
121      * @param d The drawable to test.
122      * @return True if the bitmap is grayscale; false if it is color or too large to examine.
123      */
isGrayscaleIcon(Drawable d)124     public boolean isGrayscaleIcon(Drawable d) {
125         if (d == null) {
126             return false;
127         } else if (d instanceof BitmapDrawable) {
128             BitmapDrawable bd = (BitmapDrawable) d;
129             return bd.getBitmap() != null && isGrayscaleIcon(bd.getBitmap());
130         } else if (d instanceof AnimationDrawable) {
131             AnimationDrawable ad = (AnimationDrawable) d;
132             int count = ad.getNumberOfFrames();
133             return count > 0 && isGrayscaleIcon(ad.getFrame(0));
134         } else if (d instanceof VectorDrawable) {
135             // We just assume you're doing the right thing if using vectors
136             return true;
137         } else {
138             return false;
139         }
140     }
141 
isGrayscaleIcon(Context context, Icon icon)142     public boolean isGrayscaleIcon(Context context, Icon icon) {
143         if (icon == null) {
144             return false;
145         }
146         switch (icon.getType()) {
147             case Icon.TYPE_BITMAP:
148                 return isGrayscaleIcon(icon.getBitmap());
149             case Icon.TYPE_RESOURCE:
150                 return isGrayscaleIcon(context, icon.getResId());
151             default:
152                 return false;
153         }
154     }
155 
156     /**
157      * Checks whether a drawable with a resoure id is a small grayscale icon.
158      * Grayscale here means "very close to a perfect gray"; icon means "no larger than 64dp".
159      *
160      * @param context The context to load the drawable from.
161      * @return True if the bitmap is grayscale; false if it is color or too large to examine.
162      */
isGrayscaleIcon(Context context, int drawableResId)163     public boolean isGrayscaleIcon(Context context, int drawableResId) {
164         if (drawableResId != 0) {
165             try {
166                 return isGrayscaleIcon(context.getDrawable(drawableResId));
167             } catch (Resources.NotFoundException ex) {
168                 Log.e(TAG, "Drawable not found: " + drawableResId);
169                 return false;
170             }
171         } else {
172             return false;
173         }
174     }
175 
176     /**
177      * Inverts all the grayscale colors set by {@link android.text.style.TextAppearanceSpan}s on
178      * the text.
179      *
180      * @param charSequence The text to process.
181      * @return The color inverted text.
182      */
invertCharSequenceColors(CharSequence charSequence)183     public CharSequence invertCharSequenceColors(CharSequence charSequence) {
184         if (charSequence instanceof Spanned) {
185             Spanned ss = (Spanned) charSequence;
186             Object[] spans = ss.getSpans(0, ss.length(), Object.class);
187             SpannableStringBuilder builder = new SpannableStringBuilder(ss.toString());
188             for (Object span : spans) {
189                 Object resultSpan = span;
190                 if (resultSpan instanceof CharacterStyle) {
191                     resultSpan = ((CharacterStyle) span).getUnderlying();
192                 }
193                 if (resultSpan instanceof TextAppearanceSpan) {
194                     TextAppearanceSpan processedSpan = processTextAppearanceSpan(
195                             (TextAppearanceSpan) span);
196                     if (processedSpan != resultSpan) {
197                         resultSpan = processedSpan;
198                     } else {
199                         // we need to still take the orgininal for wrapped spans
200                         resultSpan = span;
201                     }
202                 } else if (resultSpan instanceof ForegroundColorSpan) {
203                     ForegroundColorSpan originalSpan = (ForegroundColorSpan) resultSpan;
204                     int foregroundColor = originalSpan.getForegroundColor();
205                     resultSpan = new ForegroundColorSpan(processColor(foregroundColor));
206                 } else {
207                     resultSpan = span;
208                 }
209                 builder.setSpan(resultSpan, ss.getSpanStart(span), ss.getSpanEnd(span),
210                         ss.getSpanFlags(span));
211             }
212             return builder;
213         }
214         return charSequence;
215     }
216 
processTextAppearanceSpan(TextAppearanceSpan span)217     private TextAppearanceSpan processTextAppearanceSpan(TextAppearanceSpan span) {
218         ColorStateList colorStateList = span.getTextColor();
219         if (colorStateList != null) {
220             int[] colors = colorStateList.getColors();
221             boolean changed = false;
222             for (int i = 0; i < colors.length; i++) {
223                 if (ImageUtils.isGrayscale(colors[i])) {
224 
225                     // Allocate a new array so we don't change the colors in the old color state
226                     // list.
227                     if (!changed) {
228                         colors = Arrays.copyOf(colors, colors.length);
229                     }
230                     colors[i] = processColor(colors[i]);
231                     changed = true;
232                 }
233             }
234             if (changed) {
235                 return new TextAppearanceSpan(
236                         span.getFamily(), span.getTextStyle(), span.getTextSize(),
237                         new ColorStateList(colorStateList.getStates(), colors),
238                         span.getLinkTextColor());
239             }
240         }
241         return span;
242     }
243 
244     /**
245      * Clears all color spans of a text
246      * @param charSequence the input text
247      * @return the same text but without color spans
248      */
clearColorSpans(CharSequence charSequence)249     public static CharSequence clearColorSpans(CharSequence charSequence) {
250         if (charSequence instanceof Spanned) {
251             Spanned ss = (Spanned) charSequence;
252             Object[] spans = ss.getSpans(0, ss.length(), Object.class);
253             SpannableStringBuilder builder = new SpannableStringBuilder(ss.toString());
254             for (Object span : spans) {
255                 Object resultSpan = span;
256                 if (resultSpan instanceof CharacterStyle) {
257                     resultSpan = ((CharacterStyle) span).getUnderlying();
258                 }
259                 if (resultSpan instanceof TextAppearanceSpan) {
260                     TextAppearanceSpan originalSpan = (TextAppearanceSpan) resultSpan;
261                     if (originalSpan.getTextColor() != null) {
262                         resultSpan = new TextAppearanceSpan(
263                                 originalSpan.getFamily(),
264                                 originalSpan.getTextStyle(),
265                                 originalSpan.getTextSize(),
266                                 null,
267                                 originalSpan.getLinkTextColor());
268                     }
269                 } else if (resultSpan instanceof ForegroundColorSpan
270                         || (resultSpan instanceof BackgroundColorSpan)) {
271                     continue;
272                 } else {
273                     resultSpan = span;
274                 }
275                 builder.setSpan(resultSpan, ss.getSpanStart(span), ss.getSpanEnd(span),
276                         ss.getSpanFlags(span));
277             }
278             return builder;
279         }
280         return charSequence;
281     }
282 
processColor(int color)283     private int processColor(int color) {
284         return Color.argb(Color.alpha(color),
285                 255 - Color.red(color),
286                 255 - Color.green(color),
287                 255 - Color.blue(color));
288     }
289 
290     /**
291      * Finds a suitable color such that there's enough contrast.
292      *
293      * @param color the color to start searching from.
294      * @param other the color to ensure contrast against. Assumed to be lighter than {@param color}
295      * @param findFg if true, we assume {@param color} is a foreground, otherwise a background.
296      * @param minRatio the minimum contrast ratio required.
297      * @return a color with the same hue as {@param color}, potentially darkened to meet the
298      *          contrast ratio.
299      */
findContrastColor(int color, int other, boolean findFg, double minRatio)300     public static int findContrastColor(int color, int other, boolean findFg, double minRatio) {
301         int fg = findFg ? color : other;
302         int bg = findFg ? other : color;
303         if (ColorUtilsFromCompat.calculateContrast(fg, bg) >= minRatio) {
304             return color;
305         }
306 
307         double[] lab = new double[3];
308         ColorUtilsFromCompat.colorToLAB(findFg ? fg : bg, lab);
309 
310         double low = 0, high = lab[0];
311         final double a = lab[1], b = lab[2];
312         for (int i = 0; i < 15 && high - low > 0.00001; i++) {
313             final double l = (low + high) / 2;
314             if (findFg) {
315                 fg = ColorUtilsFromCompat.LABToColor(l, a, b);
316             } else {
317                 bg = ColorUtilsFromCompat.LABToColor(l, a, b);
318             }
319             if (ColorUtilsFromCompat.calculateContrast(fg, bg) > minRatio) {
320                 low = l;
321             } else {
322                 high = l;
323             }
324         }
325         return ColorUtilsFromCompat.LABToColor(low, a, b);
326     }
327 
328     /**
329      * Finds a suitable alpha such that there's enough contrast.
330      *
331      * @param color the color to start searching from.
332      * @param backgroundColor the color to ensure contrast against.
333      * @param minRatio the minimum contrast ratio required.
334      * @return the same color as {@param color} with potentially modified alpha to meet contrast
335      */
findAlphaToMeetContrast(int color, int backgroundColor, double minRatio)336     public static int findAlphaToMeetContrast(int color, int backgroundColor, double minRatio) {
337         int fg = color;
338         int bg = backgroundColor;
339         if (ColorUtilsFromCompat.calculateContrast(fg, bg) >= minRatio) {
340             return color;
341         }
342         int startAlpha = Color.alpha(color);
343         int r = Color.red(color);
344         int g = Color.green(color);
345         int b = Color.blue(color);
346 
347         int low = startAlpha, high = 255;
348         for (int i = 0; i < 15 && high - low > 0; i++) {
349             final int alpha = (low + high) / 2;
350             fg = Color.argb(alpha, r, g, b);
351             if (ColorUtilsFromCompat.calculateContrast(fg, bg) > minRatio) {
352                 high = alpha;
353             } else {
354                 low = alpha;
355             }
356         }
357         return Color.argb(high, r, g, b);
358     }
359 
360     /**
361      * Finds a suitable color such that there's enough contrast.
362      *
363      * @param color the color to start searching from.
364      * @param other the color to ensure contrast against. Assumed to be darker than {@param color}
365      * @param findFg if true, we assume {@param color} is a foreground, otherwise a background.
366      * @param minRatio the minimum contrast ratio required.
367      * @return a color with the same hue as {@param color}, potentially darkened to meet the
368      *          contrast ratio.
369      */
findContrastColorAgainstDark(int color, int other, boolean findFg, double minRatio)370     public static int findContrastColorAgainstDark(int color, int other, boolean findFg,
371             double minRatio) {
372         int fg = findFg ? color : other;
373         int bg = findFg ? other : color;
374         if (ColorUtilsFromCompat.calculateContrast(fg, bg) >= minRatio) {
375             return color;
376         }
377 
378         float[] hsl = new float[3];
379         ColorUtilsFromCompat.colorToHSL(findFg ? fg : bg, hsl);
380 
381         float low = hsl[2], high = 1;
382         for (int i = 0; i < 15 && high - low > 0.00001; i++) {
383             final float l = (low + high) / 2;
384             hsl[2] = l;
385             if (findFg) {
386                 fg = ColorUtilsFromCompat.HSLToColor(hsl);
387             } else {
388                 bg = ColorUtilsFromCompat.HSLToColor(hsl);
389             }
390             if (ColorUtilsFromCompat.calculateContrast(fg, bg) > minRatio) {
391                 high = l;
392             } else {
393                 low = l;
394             }
395         }
396         return findFg ? fg : bg;
397     }
398 
ensureTextContrastOnBlack(int color)399     public static int ensureTextContrastOnBlack(int color) {
400         return findContrastColorAgainstDark(color, Color.BLACK, true /* fg */, 12);
401     }
402 
403      /**
404      * Finds a large text color with sufficient contrast over bg that has the same or darker hue as
405      * the original color, depending on the value of {@code isBgDarker}.
406      *
407      * @param isBgDarker {@code true} if {@code bg} is darker than {@code color}.
408      */
ensureLargeTextContrast(int color, int bg, boolean isBgDarker)409     public static int ensureLargeTextContrast(int color, int bg, boolean isBgDarker) {
410         return isBgDarker
411                 ? findContrastColorAgainstDark(color, bg, true, 3)
412                 : findContrastColor(color, bg, true, 3);
413     }
414 
415     /**
416      * Finds a text color with sufficient contrast over bg that has the same or darker hue as the
417      * original color, depending on the value of {@code isBgDarker}.
418      *
419      * @param isBgDarker {@code true} if {@code bg} is darker than {@code color}.
420      */
ensureTextContrast(int color, int bg, boolean isBgDarker)421     public static int ensureTextContrast(int color, int bg, boolean isBgDarker) {
422         return ensureContrast(color, bg, isBgDarker, 4.5);
423     }
424 
425     /**
426      * Finds a color with sufficient contrast over bg that has the same or darker hue as the
427      * original color, depending on the value of {@code isBgDarker}.
428      *
429      * @param color the color to start searching from
430      * @param bg the color to ensure contrast against
431      * @param isBgDarker {@code true} if {@code bg} is darker than {@code color}
432      * @param minRatio the minimum contrast ratio required
433      */
ensureContrast(int color, int bg, boolean isBgDarker, double minRatio)434     public static int ensureContrast(int color, int bg, boolean isBgDarker, double minRatio) {
435         return isBgDarker
436                 ? findContrastColorAgainstDark(color, bg, true, minRatio)
437                 : findContrastColor(color, bg, true, minRatio);
438     }
439 
440     /** Finds a background color for a text view with given text color and hint text color, that
441      * has the same hue as the original color.
442      */
ensureTextBackgroundColor(int color, int textColor, int hintColor)443     public static int ensureTextBackgroundColor(int color, int textColor, int hintColor) {
444         color = findContrastColor(color, hintColor, false, 3.0);
445         return findContrastColor(color, textColor, false, 4.5);
446     }
447 
contrastChange(int colorOld, int colorNew, int bg)448     private static String contrastChange(int colorOld, int colorNew, int bg) {
449         return String.format("from %.2f:1 to %.2f:1",
450                 ColorUtilsFromCompat.calculateContrast(colorOld, bg),
451                 ColorUtilsFromCompat.calculateContrast(colorNew, bg));
452     }
453 
454     /**
455      * Resolves {@param color} to an actual color if it is {@link Notification#COLOR_DEFAULT}
456      */
resolveColor(Context context, int color)457     public static int resolveColor(Context context, int color) {
458         if (color == Notification.COLOR_DEFAULT) {
459             return context.getColor(com.android.internal.R.color.notification_default_color_light);
460         }
461         return color;
462     }
463 
464     /**
465      * Resolves a Notification's color such that it has enough contrast to be used as the
466      * color for the Notification's action and header text on a background that is lighter than
467      * {@code notificationColor}.
468      *
469      * @see {@link #resolveContrastColor(Context, int, boolean)}
470      */
resolveContrastColor(Context context, int notificationColor, int backgroundColor)471     public static int resolveContrastColor(Context context, int notificationColor,
472             int backgroundColor) {
473         return NotificationColorUtil.resolveContrastColor(context, notificationColor,
474                 backgroundColor, false /* isDark */);
475     }
476 
477     /**
478      * Resolves a Notification's color such that it has enough contrast to be used as the
479      * color for the Notification's action and header text.
480      *
481      * @param notificationColor the color of the notification or {@link Notification#COLOR_DEFAULT}
482      * @param backgroundColor the background color to ensure the contrast against.
483      * @param isDark whether or not the {@code notificationColor} will be placed on a background
484      *               that is darker than the color itself
485      * @return a color of the same hue with enough contrast against the backgrounds.
486      */
resolveContrastColor(Context context, int notificationColor, int backgroundColor, boolean isDark)487     public static int resolveContrastColor(Context context, int notificationColor,
488             int backgroundColor, boolean isDark) {
489         final int resolvedColor = resolveColor(context, notificationColor);
490 
491         int color = resolvedColor;
492         color = NotificationColorUtil.ensureTextContrast(color, backgroundColor, isDark);
493 
494         if (color != resolvedColor) {
495             if (DEBUG){
496                 Log.w(TAG, String.format(
497                         "Enhanced contrast of notification for %s"
498                                 + " and %s (over background) by changing #%s to %s",
499                         context.getPackageName(),
500                         NotificationColorUtil.contrastChange(resolvedColor, color, backgroundColor),
501                         Integer.toHexString(resolvedColor), Integer.toHexString(color)));
502             }
503         }
504         return color;
505     }
506 
507     /**
508      * Change a color by a specified value
509      * @param baseColor the base color to lighten
510      * @param amount the amount to lighten the color from 0 to 100. This corresponds to the L
511      *               increase in the LAB color space. A negative value will darken the color and
512      *               a positive will lighten it.
513      * @return the changed color
514      */
changeColorLightness(int baseColor, int amount)515     public static int changeColorLightness(int baseColor, int amount) {
516         final double[] result = ColorUtilsFromCompat.getTempDouble3Array();
517         ColorUtilsFromCompat.colorToLAB(baseColor, result);
518         result[0] = Math.max(Math.min(100, result[0] + amount), 0);
519         return ColorUtilsFromCompat.LABToColor(result[0], result[1], result[2]);
520     }
521 
resolveAmbientColor(Context context, int notificationColor)522     public static int resolveAmbientColor(Context context, int notificationColor) {
523         final int resolvedColor = resolveColor(context, notificationColor);
524 
525         int color = resolvedColor;
526         color = NotificationColorUtil.ensureTextContrastOnBlack(color);
527 
528         if (color != resolvedColor) {
529             if (DEBUG){
530                 Log.w(TAG, String.format(
531                         "Ambient contrast of notification for %s is %s (over black)"
532                                 + " by changing #%s to #%s",
533                         context.getPackageName(),
534                         NotificationColorUtil.contrastChange(resolvedColor, color, Color.BLACK),
535                         Integer.toHexString(resolvedColor), Integer.toHexString(color)));
536             }
537         }
538         return color;
539     }
540 
resolvePrimaryColor(Context context, int backgroundColor)541     public static int resolvePrimaryColor(Context context, int backgroundColor) {
542         boolean useDark = shouldUseDark(backgroundColor);
543         if (useDark) {
544             return context.getColor(
545                     com.android.internal.R.color.notification_primary_text_color_light);
546         } else {
547             return context.getColor(
548                     com.android.internal.R.color.notification_primary_text_color_dark);
549         }
550     }
551 
resolveSecondaryColor(Context context, int backgroundColor)552     public static int resolveSecondaryColor(Context context, int backgroundColor) {
553         boolean useDark = shouldUseDark(backgroundColor);
554         if (useDark) {
555             return context.getColor(
556                     com.android.internal.R.color.notification_secondary_text_color_light);
557         } else {
558             return context.getColor(
559                     com.android.internal.R.color.notification_secondary_text_color_dark);
560         }
561     }
562 
resolveDefaultColor(Context context, int backgroundColor)563     public static int resolveDefaultColor(Context context, int backgroundColor) {
564         boolean useDark = shouldUseDark(backgroundColor);
565         if (useDark) {
566             return context.getColor(
567                     com.android.internal.R.color.notification_default_color_light);
568         } else {
569             return context.getColor(
570                     com.android.internal.R.color.notification_default_color_dark);
571         }
572     }
573 
574     /**
575      * Get a color that stays in the same tint, but darkens or lightens it by a certain
576      * amount.
577      * This also looks at the lightness of the provided color and shifts it appropriately.
578      *
579      * @param color the base color to use
580      * @param amount the amount from 1 to 100 how much to modify the color
581      * @return the now color that was modified
582      */
getShiftedColor(int color, int amount)583     public static int getShiftedColor(int color, int amount) {
584         final double[] result = ColorUtilsFromCompat.getTempDouble3Array();
585         ColorUtilsFromCompat.colorToLAB(color, result);
586         if (result[0] >= 4) {
587             result[0] = Math.max(0, result[0] - amount);
588         } else {
589             result[0] = Math.min(100, result[0] + amount);
590         }
591         return ColorUtilsFromCompat.LABToColor(result[0], result[1], result[2]);
592     }
593 
shouldUseDark(int backgroundColor)594     private static boolean shouldUseDark(int backgroundColor) {
595         boolean useDark = backgroundColor == Notification.COLOR_DEFAULT;
596         if (!useDark) {
597             useDark = ColorUtilsFromCompat.calculateLuminance(backgroundColor) > 0.5;
598         }
599         return useDark;
600     }
601 
calculateLuminance(int backgroundColor)602     public static double calculateLuminance(int backgroundColor) {
603         return ColorUtilsFromCompat.calculateLuminance(backgroundColor);
604     }
605 
606 
calculateContrast(int foregroundColor, int backgroundColor)607     public static double calculateContrast(int foregroundColor, int backgroundColor) {
608         return ColorUtilsFromCompat.calculateContrast(foregroundColor, backgroundColor);
609     }
610 
satisfiesTextContrast(int backgroundColor, int foregroundColor)611     public static boolean satisfiesTextContrast(int backgroundColor, int foregroundColor) {
612         return NotificationColorUtil.calculateContrast(foregroundColor, backgroundColor) >= 4.5;
613     }
614 
615     /**
616      * Composite two potentially translucent colors over each other and returns the result.
617      */
compositeColors(int foreground, int background)618     public static int compositeColors(int foreground, int background) {
619         return ColorUtilsFromCompat.compositeColors(foreground, background);
620     }
621 
isColorLight(int backgroundColor)622     public static boolean isColorLight(int backgroundColor) {
623         return calculateLuminance(backgroundColor) > 0.5f;
624     }
625 
626     /**
627      * Framework copy of functions needed from android.support.v4.graphics.ColorUtils.
628      */
629     private static class ColorUtilsFromCompat {
630         private static final double XYZ_WHITE_REFERENCE_X = 95.047;
631         private static final double XYZ_WHITE_REFERENCE_Y = 100;
632         private static final double XYZ_WHITE_REFERENCE_Z = 108.883;
633         private static final double XYZ_EPSILON = 0.008856;
634         private static final double XYZ_KAPPA = 903.3;
635 
636         private static final int MIN_ALPHA_SEARCH_MAX_ITERATIONS = 10;
637         private static final int MIN_ALPHA_SEARCH_PRECISION = 1;
638 
639         private static final ThreadLocal<double[]> TEMP_ARRAY = new ThreadLocal<>();
640 
ColorUtilsFromCompat()641         private ColorUtilsFromCompat() {}
642 
643         /**
644          * Composite two potentially translucent colors over each other and returns the result.
645          */
compositeColors(@olorInt int foreground, @ColorInt int background)646         public static int compositeColors(@ColorInt int foreground, @ColorInt int background) {
647             int bgAlpha = Color.alpha(background);
648             int fgAlpha = Color.alpha(foreground);
649             int a = compositeAlpha(fgAlpha, bgAlpha);
650 
651             int r = compositeComponent(Color.red(foreground), fgAlpha,
652                     Color.red(background), bgAlpha, a);
653             int g = compositeComponent(Color.green(foreground), fgAlpha,
654                     Color.green(background), bgAlpha, a);
655             int b = compositeComponent(Color.blue(foreground), fgAlpha,
656                     Color.blue(background), bgAlpha, a);
657 
658             return Color.argb(a, r, g, b);
659         }
660 
compositeAlpha(int foregroundAlpha, int backgroundAlpha)661         private static int compositeAlpha(int foregroundAlpha, int backgroundAlpha) {
662             return 0xFF - (((0xFF - backgroundAlpha) * (0xFF - foregroundAlpha)) / 0xFF);
663         }
664 
compositeComponent(int fgC, int fgA, int bgC, int bgA, int a)665         private static int compositeComponent(int fgC, int fgA, int bgC, int bgA, int a) {
666             if (a == 0) return 0;
667             return ((0xFF * fgC * fgA) + (bgC * bgA * (0xFF - fgA))) / (a * 0xFF);
668         }
669 
670         /**
671          * Returns the luminance of a color as a float between {@code 0.0} and {@code 1.0}.
672          * <p>Defined as the Y component in the XYZ representation of {@code color}.</p>
673          */
674         @FloatRange(from = 0.0, to = 1.0)
calculateLuminance(@olorInt int color)675         public static double calculateLuminance(@ColorInt int color) {
676             final double[] result = getTempDouble3Array();
677             colorToXYZ(color, result);
678             // Luminance is the Y component
679             return result[1] / 100;
680         }
681 
682         /**
683          * Returns the contrast ratio between {@code foreground} and {@code background}.
684          * {@code background} must be opaque.
685          * <p>
686          * Formula defined
687          * <a href="http://www.w3.org/TR/2008/REC-WCAG20-20081211/#contrast-ratiodef">here</a>.
688          */
calculateContrast(@olorInt int foreground, @ColorInt int background)689         public static double calculateContrast(@ColorInt int foreground, @ColorInt int background) {
690             if (Color.alpha(background) != 255) {
691                 Log.wtf(TAG, "background can not be translucent: #"
692                         + Integer.toHexString(background));
693             }
694             if (Color.alpha(foreground) < 255) {
695                 // If the foreground is translucent, composite the foreground over the background
696                 foreground = compositeColors(foreground, background);
697             }
698 
699             final double luminance1 = calculateLuminance(foreground) + 0.05;
700             final double luminance2 = calculateLuminance(background) + 0.05;
701 
702             // Now return the lighter luminance divided by the darker luminance
703             return Math.max(luminance1, luminance2) / Math.min(luminance1, luminance2);
704         }
705 
706         /**
707          * Convert the ARGB color to its CIE Lab representative components.
708          *
709          * @param color  the ARGB color to convert. The alpha component is ignored
710          * @param outLab 3-element array which holds the resulting LAB components
711          */
colorToLAB(@olorInt int color, @NonNull double[] outLab)712         public static void colorToLAB(@ColorInt int color, @NonNull double[] outLab) {
713             RGBToLAB(Color.red(color), Color.green(color), Color.blue(color), outLab);
714         }
715 
716         /**
717          * Convert RGB components to its CIE Lab representative components.
718          *
719          * <ul>
720          * <li>outLab[0] is L [0 ...100)</li>
721          * <li>outLab[1] is a [-128...127)</li>
722          * <li>outLab[2] is b [-128...127)</li>
723          * </ul>
724          *
725          * @param r      red component value [0..255]
726          * @param g      green component value [0..255]
727          * @param b      blue component value [0..255]
728          * @param outLab 3-element array which holds the resulting LAB components
729          */
RGBToLAB(@ntRangefrom = 0x0, to = 0xFF) int r, @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b, @NonNull double[] outLab)730         public static void RGBToLAB(@IntRange(from = 0x0, to = 0xFF) int r,
731                 @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b,
732                 @NonNull double[] outLab) {
733             // First we convert RGB to XYZ
734             RGBToXYZ(r, g, b, outLab);
735             // outLab now contains XYZ
736             XYZToLAB(outLab[0], outLab[1], outLab[2], outLab);
737             // outLab now contains LAB representation
738         }
739 
740         /**
741          * Convert the ARGB color to it's CIE XYZ representative components.
742          *
743          * <p>The resulting XYZ representation will use the D65 illuminant and the CIE
744          * 2° Standard Observer (1931).</p>
745          *
746          * <ul>
747          * <li>outXyz[0] is X [0 ...95.047)</li>
748          * <li>outXyz[1] is Y [0...100)</li>
749          * <li>outXyz[2] is Z [0...108.883)</li>
750          * </ul>
751          *
752          * @param color  the ARGB color to convert. The alpha component is ignored
753          * @param outXyz 3-element array which holds the resulting LAB components
754          */
colorToXYZ(@olorInt int color, @NonNull double[] outXyz)755         public static void colorToXYZ(@ColorInt int color, @NonNull double[] outXyz) {
756             RGBToXYZ(Color.red(color), Color.green(color), Color.blue(color), outXyz);
757         }
758 
759         /**
760          * Convert RGB components to it's CIE XYZ representative components.
761          *
762          * <p>The resulting XYZ representation will use the D65 illuminant and the CIE
763          * 2° Standard Observer (1931).</p>
764          *
765          * <ul>
766          * <li>outXyz[0] is X [0 ...95.047)</li>
767          * <li>outXyz[1] is Y [0...100)</li>
768          * <li>outXyz[2] is Z [0...108.883)</li>
769          * </ul>
770          *
771          * @param r      red component value [0..255]
772          * @param g      green component value [0..255]
773          * @param b      blue component value [0..255]
774          * @param outXyz 3-element array which holds the resulting XYZ components
775          */
RGBToXYZ(@ntRangefrom = 0x0, to = 0xFF) int r, @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b, @NonNull double[] outXyz)776         public static void RGBToXYZ(@IntRange(from = 0x0, to = 0xFF) int r,
777                 @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b,
778                 @NonNull double[] outXyz) {
779             if (outXyz.length != 3) {
780                 throw new IllegalArgumentException("outXyz must have a length of 3.");
781             }
782 
783             double sr = r / 255.0;
784             sr = sr < 0.04045 ? sr / 12.92 : Math.pow((sr + 0.055) / 1.055, 2.4);
785             double sg = g / 255.0;
786             sg = sg < 0.04045 ? sg / 12.92 : Math.pow((sg + 0.055) / 1.055, 2.4);
787             double sb = b / 255.0;
788             sb = sb < 0.04045 ? sb / 12.92 : Math.pow((sb + 0.055) / 1.055, 2.4);
789 
790             outXyz[0] = 100 * (sr * 0.4124 + sg * 0.3576 + sb * 0.1805);
791             outXyz[1] = 100 * (sr * 0.2126 + sg * 0.7152 + sb * 0.0722);
792             outXyz[2] = 100 * (sr * 0.0193 + sg * 0.1192 + sb * 0.9505);
793         }
794 
795         /**
796          * Converts a color from CIE XYZ to CIE Lab representation.
797          *
798          * <p>This method expects the XYZ representation to use the D65 illuminant and the CIE
799          * 2° Standard Observer (1931).</p>
800          *
801          * <ul>
802          * <li>outLab[0] is L [0 ...100)</li>
803          * <li>outLab[1] is a [-128...127)</li>
804          * <li>outLab[2] is b [-128...127)</li>
805          * </ul>
806          *
807          * @param x      X component value [0...95.047)
808          * @param y      Y component value [0...100)
809          * @param z      Z component value [0...108.883)
810          * @param outLab 3-element array which holds the resulting Lab components
811          */
812         public static void XYZToLAB(@FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_X) double x,
813                 @FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Y) double y,
814                 @FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Z) double z,
815                 @NonNull double[] outLab) {
816             if (outLab.length != 3) {
817                 throw new IllegalArgumentException("outLab must have a length of 3.");
818             }
819             x = pivotXyzComponent(x / XYZ_WHITE_REFERENCE_X);
820             y = pivotXyzComponent(y / XYZ_WHITE_REFERENCE_Y);
821             z = pivotXyzComponent(z / XYZ_WHITE_REFERENCE_Z);
822             outLab[0] = Math.max(0, 116 * y - 16);
823             outLab[1] = 500 * (x - y);
824             outLab[2] = 200 * (y - z);
825         }
826 
827         /**
828          * Converts a color from CIE Lab to CIE XYZ representation.
829          *
830          * <p>The resulting XYZ representation will use the D65 illuminant and the CIE
831          * 2° Standard Observer (1931).</p>
832          *
833          * <ul>
834          * <li>outXyz[0] is X [0 ...95.047)</li>
835          * <li>outXyz[1] is Y [0...100)</li>
836          * <li>outXyz[2] is Z [0...108.883)</li>
837          * </ul>
838          *
839          * @param l      L component value [0...100)
840          * @param a      A component value [-128...127)
841          * @param b      B component value [-128...127)
842          * @param outXyz 3-element array which holds the resulting XYZ components
843          */
844         public static void LABToXYZ(@FloatRange(from = 0f, to = 100) final double l,
845                 @FloatRange(from = -128, to = 127) final double a,
846                 @FloatRange(from = -128, to = 127) final double b,
847                 @NonNull double[] outXyz) {
848             final double fy = (l + 16) / 116;
849             final double fx = a / 500 + fy;
850             final double fz = fy - b / 200;
851 
852             double tmp = Math.pow(fx, 3);
853             final double xr = tmp > XYZ_EPSILON ? tmp : (116 * fx - 16) / XYZ_KAPPA;
854             final double yr = l > XYZ_KAPPA * XYZ_EPSILON ? Math.pow(fy, 3) : l / XYZ_KAPPA;
855 
856             tmp = Math.pow(fz, 3);
857             final double zr = tmp > XYZ_EPSILON ? tmp : (116 * fz - 16) / XYZ_KAPPA;
858 
859             outXyz[0] = xr * XYZ_WHITE_REFERENCE_X;
860             outXyz[1] = yr * XYZ_WHITE_REFERENCE_Y;
861             outXyz[2] = zr * XYZ_WHITE_REFERENCE_Z;
862         }
863 
864         /**
865          * Converts a color from CIE XYZ to its RGB representation.
866          *
867          * <p>This method expects the XYZ representation to use the D65 illuminant and the CIE
868          * 2° Standard Observer (1931).</p>
869          *
870          * @param x X component value [0...95.047)
871          * @param y Y component value [0...100)
872          * @param z Z component value [0...108.883)
873          * @return int containing the RGB representation
874          */
875         @ColorInt
XYZToColor(@loatRangefrom = 0f, to = XYZ_WHITE_REFERENCE_X) double x, @FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Y) double y, @FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Z) double z)876         public static int XYZToColor(@FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_X) double x,
877                 @FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Y) double y,
878                 @FloatRange(from = 0f, to = XYZ_WHITE_REFERENCE_Z) double z) {
879             double r = (x * 3.2406 + y * -1.5372 + z * -0.4986) / 100;
880             double g = (x * -0.9689 + y * 1.8758 + z * 0.0415) / 100;
881             double b = (x * 0.0557 + y * -0.2040 + z * 1.0570) / 100;
882 
883             r = r > 0.0031308 ? 1.055 * Math.pow(r, 1 / 2.4) - 0.055 : 12.92 * r;
884             g = g > 0.0031308 ? 1.055 * Math.pow(g, 1 / 2.4) - 0.055 : 12.92 * g;
885             b = b > 0.0031308 ? 1.055 * Math.pow(b, 1 / 2.4) - 0.055 : 12.92 * b;
886 
887             return Color.rgb(
888                     constrain((int) Math.round(r * 255), 0, 255),
889                     constrain((int) Math.round(g * 255), 0, 255),
890                     constrain((int) Math.round(b * 255), 0, 255));
891         }
892 
893         /**
894          * Converts a color from CIE Lab to its RGB representation.
895          *
896          * @param l L component value [0...100]
897          * @param a A component value [-128...127]
898          * @param b B component value [-128...127]
899          * @return int containing the RGB representation
900          */
901         @ColorInt
LABToColor(@loatRangefrom = 0f, to = 100) final double l, @FloatRange(from = -128, to = 127) final double a, @FloatRange(from = -128, to = 127) final double b)902         public static int LABToColor(@FloatRange(from = 0f, to = 100) final double l,
903                 @FloatRange(from = -128, to = 127) final double a,
904                 @FloatRange(from = -128, to = 127) final double b) {
905             final double[] result = getTempDouble3Array();
906             LABToXYZ(l, a, b, result);
907             return XYZToColor(result[0], result[1], result[2]);
908         }
909 
constrain(int amount, int low, int high)910         private static int constrain(int amount, int low, int high) {
911             return amount < low ? low : (amount > high ? high : amount);
912         }
913 
constrain(float amount, float low, float high)914         private static float constrain(float amount, float low, float high) {
915             return amount < low ? low : (amount > high ? high : amount);
916         }
917 
pivotXyzComponent(double component)918         private static double pivotXyzComponent(double component) {
919             return component > XYZ_EPSILON
920                     ? Math.pow(component, 1 / 3.0)
921                     : (XYZ_KAPPA * component + 16) / 116;
922         }
923 
getTempDouble3Array()924         public static double[] getTempDouble3Array() {
925             double[] result = TEMP_ARRAY.get();
926             if (result == null) {
927                 result = new double[3];
928                 TEMP_ARRAY.set(result);
929             }
930             return result;
931         }
932 
933         /**
934          * Convert HSL (hue-saturation-lightness) components to a RGB color.
935          * <ul>
936          * <li>hsl[0] is Hue [0 .. 360)</li>
937          * <li>hsl[1] is Saturation [0...1]</li>
938          * <li>hsl[2] is Lightness [0...1]</li>
939          * </ul>
940          * If hsv values are out of range, they are pinned.
941          *
942          * @param hsl 3-element array which holds the input HSL components
943          * @return the resulting RGB color
944          */
945         @ColorInt
HSLToColor(@onNull float[] hsl)946         public static int HSLToColor(@NonNull float[] hsl) {
947             final float h = hsl[0];
948             final float s = hsl[1];
949             final float l = hsl[2];
950 
951             final float c = (1f - Math.abs(2 * l - 1f)) * s;
952             final float m = l - 0.5f * c;
953             final float x = c * (1f - Math.abs((h / 60f % 2f) - 1f));
954 
955             final int hueSegment = (int) h / 60;
956 
957             int r = 0, g = 0, b = 0;
958 
959             switch (hueSegment) {
960                 case 0:
961                     r = Math.round(255 * (c + m));
962                     g = Math.round(255 * (x + m));
963                     b = Math.round(255 * m);
964                     break;
965                 case 1:
966                     r = Math.round(255 * (x + m));
967                     g = Math.round(255 * (c + m));
968                     b = Math.round(255 * m);
969                     break;
970                 case 2:
971                     r = Math.round(255 * m);
972                     g = Math.round(255 * (c + m));
973                     b = Math.round(255 * (x + m));
974                     break;
975                 case 3:
976                     r = Math.round(255 * m);
977                     g = Math.round(255 * (x + m));
978                     b = Math.round(255 * (c + m));
979                     break;
980                 case 4:
981                     r = Math.round(255 * (x + m));
982                     g = Math.round(255 * m);
983                     b = Math.round(255 * (c + m));
984                     break;
985                 case 5:
986                 case 6:
987                     r = Math.round(255 * (c + m));
988                     g = Math.round(255 * m);
989                     b = Math.round(255 * (x + m));
990                     break;
991             }
992 
993             r = constrain(r, 0, 255);
994             g = constrain(g, 0, 255);
995             b = constrain(b, 0, 255);
996 
997             return Color.rgb(r, g, b);
998         }
999 
1000         /**
1001          * Convert the ARGB color to its HSL (hue-saturation-lightness) components.
1002          * <ul>
1003          * <li>outHsl[0] is Hue [0 .. 360)</li>
1004          * <li>outHsl[1] is Saturation [0...1]</li>
1005          * <li>outHsl[2] is Lightness [0...1]</li>
1006          * </ul>
1007          *
1008          * @param color  the ARGB color to convert. The alpha component is ignored
1009          * @param outHsl 3-element array which holds the resulting HSL components
1010          */
colorToHSL(@olorInt int color, @NonNull float[] outHsl)1011         public static void colorToHSL(@ColorInt int color, @NonNull float[] outHsl) {
1012             RGBToHSL(Color.red(color), Color.green(color), Color.blue(color), outHsl);
1013         }
1014 
1015         /**
1016          * Convert RGB components to HSL (hue-saturation-lightness).
1017          * <ul>
1018          * <li>outHsl[0] is Hue [0 .. 360)</li>
1019          * <li>outHsl[1] is Saturation [0...1]</li>
1020          * <li>outHsl[2] is Lightness [0...1]</li>
1021          * </ul>
1022          *
1023          * @param r      red component value [0..255]
1024          * @param g      green component value [0..255]
1025          * @param b      blue component value [0..255]
1026          * @param outHsl 3-element array which holds the resulting HSL components
1027          */
RGBToHSL(@ntRangefrom = 0x0, to = 0xFF) int r, @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b, @NonNull float[] outHsl)1028         public static void RGBToHSL(@IntRange(from = 0x0, to = 0xFF) int r,
1029                 @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b,
1030                 @NonNull float[] outHsl) {
1031             final float rf = r / 255f;
1032             final float gf = g / 255f;
1033             final float bf = b / 255f;
1034 
1035             final float max = Math.max(rf, Math.max(gf, bf));
1036             final float min = Math.min(rf, Math.min(gf, bf));
1037             final float deltaMaxMin = max - min;
1038 
1039             float h, s;
1040             float l = (max + min) / 2f;
1041 
1042             if (max == min) {
1043                 // Monochromatic
1044                 h = s = 0f;
1045             } else {
1046                 if (max == rf) {
1047                     h = ((gf - bf) / deltaMaxMin) % 6f;
1048                 } else if (max == gf) {
1049                     h = ((bf - rf) / deltaMaxMin) + 2f;
1050                 } else {
1051                     h = ((rf - gf) / deltaMaxMin) + 4f;
1052                 }
1053 
1054                 s = deltaMaxMin / (1f - Math.abs(2f * l - 1f));
1055             }
1056 
1057             h = (h * 60f) % 360f;
1058             if (h < 0) {
1059                 h += 360f;
1060             }
1061 
1062             outHsl[0] = constrain(h, 0f, 360f);
1063             outHsl[1] = constrain(s, 0f, 1f);
1064             outHsl[2] = constrain(l, 0f, 1f);
1065         }
1066 
1067     }
1068 }
1069