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Searched defs:shader (Results 1 – 24 of 24) sorted by relevance

/cts/tests/tests/graphics/src/android/graphics/cts/
DShaderTest.java49 Shader shader = new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT); in testAccessLocalMatrix() local
61 Shader shader = new Shader(); in testMutateBaseObject() local
76 Shader shader = new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT); in testGetSetLocalMatrix() local
92 Shader shader = new Shader(); in testGetWithNullParam() local
DBitmapShaderTest.java53 BitmapShader shader = new BitmapShader(tile, Shader.TileMode.REPEAT, in testBitmapShader() local
105 BitmapShader shader = new BitmapShader(bitmap, in testClamp() local
127 BitmapShader shader = new BitmapShader(bitmap, in testRepeat() local
149 BitmapShader shader = new BitmapShader(bitmap, in testMirror() local
DSweepGradientTest.java65 Shader shader = new SweepGradient(CENTER, CENTER, colors[0], colors[1]); in test2Colors() local
75 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions); in testColorArray() local
87 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions); in testMultiColor() local
DComposeShaderTest.java52 ComposeShader shader = new ComposeShader(blueGradient, redGradient, PorterDuff.Mode.SCREEN); in testPorterDuff() local
91 ComposeShader shader = new ComposeShader(redShader, cyanShader, xferMode); in testXfermode() local
DCanvasTest.java1714 Shader shader = new ComposeShader(gradientShader, bitmapShader, Mode.OVERLAY); in testHwBitmapShaderInSwCanvas1() local
1727 Shader shader = new ComposeShader(bitmapShader, gradientShader, Mode.OVERLAY); in testHwBitmapShaderInSwCanvas2() local
/cts/tests/tests/opengl/libopengltest/
Dcommon.cpp24 GLuint shader = glCreateShader(shaderType); in loadShader() local
/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
Dutils.cpp25 bool CompileShader(GLuint shader, const std::string& shader_string) { in CompileShader()
Dshadertoy_renderer.cpp28 ShadertoyShader shader; variable
Dshadertoy_shader.cpp24 bool CompileShader10(GLuint shader, const std::string& shader_string) { in CompileShader10()
/cts/tests/tests/opengl/src/android/opengl/cts/
DRendererBase.java53 int shader = GLES20.glCreateShader(type); in loadShader() local
DOpenGlEsVersionCtsActivity.java209 int shader = GLES31.glCreateShader(shaderType); in compileShaderAndAttach() local
DRendererOneColorBufferTest.java100 int shader; in LoadShader() local
DEglConfigGLSurfaceView.java192 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
DCompressedTextureSurfaceView.java338 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/cts/tests/vr/src/android/vr/cts/
DRendererBasicTest.java64 int shader = GLES20.glCreateShader(type); in loadShader() local
/cts/tests/tests/media/src/android/media/cts/
DTextureRender.java195 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
DEncodeVirtualDisplayWithCompositionTest.java828 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
DDecodeAccuracyTestBase.java1232 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
DCtsMediaTextureRender.java199 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/cts/tests/tests/mediastress/src/android/mediastress/cts/
DSurfaceTextureRenderer.java245 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/cts/tests/tests/graphics/jni/
Dandroid_graphics_cts_CameraGpuCtsActivity.cpp264 GLuint shader = glCreateShader(shaderType); in loadShader() local
/cts/tests/openglperf2/jni/graphics/
DGLUtils.cpp132 GLuint shader = glCreateShader(shaderType); in loadShader() local
/cts/tests/tests/openglperf/src/android/openglperf/cts/
DPlanetsRenderer.java303 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/cts/tests/camera/src/android/hardware/cts/
DCameraGLTest.java812 int shader = GLES20.glCreateShader(shaderType); in loadShader() local