Searched defs:signalTime (Results 1 – 6 of 6) sorted by relevance
64 FenceTime::FenceTime(nsecs_t signalTime) in FenceTime()87 nsecs_t signalTime = mSignalTime.load(std::memory_order_relaxed); in applyTrustedSnapshot() local114 nsecs_t signalTime = mSignalTime.load(std::memory_order_relaxed); in getSignalTime() local166 nsecs_t signalTime = mSignalTime.load(std::memory_order_relaxed); in getSnapshot() local190 void FenceTime::signalForTest(nsecs_t signalTime) { in signalForTest()328 const sp<Fence>& fence, nsecs_t signalTime) { in signalAllForTest()
124 nsecs_t signalTime = it->mFence->getSignalTime(); in checkFencesAndGetRenderedFrames() local
127 nsecs_t signalTime = mIdleFence->getSignalTime(); in getDeviceStateLocked() local
60 nsecs_t signalTime = mCombinedFence->getSignalTime(); in hasOutstandingBuffersLocked() local
92 nsecs_t signalTime = fenceTime.getCachedSignalTime(); in dumpFenceTime() local
252 nsecs_t signalTime = src->getSignalTime(); in getFrameTimestampFence() local