1 /**************************************************************************
2  *
3  * Copyright 2016 Samuel Pitoiset
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "main/state.h"
29 #include "st_atom.h"
30 #include "st_context.h"
31 #include "st_cb_bitmap.h"
32 #include "st_cb_bufferobjects.h"
33 #include "st_cb_compute.h"
34 
35 #include "pipe/p_context.h"
36 
st_dispatch_compute_common(struct gl_context * ctx,const GLuint * num_groups,const GLuint * group_size,struct pipe_resource * indirect,GLintptr indirect_offset)37 static void st_dispatch_compute_common(struct gl_context *ctx,
38                                        const GLuint *num_groups,
39                                        const GLuint *group_size,
40                                        struct pipe_resource *indirect,
41                                        GLintptr indirect_offset)
42 {
43    struct gl_shader_program *prog =
44       ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
45    struct st_context *st = st_context(ctx);
46    struct pipe_context *pipe = st->pipe;
47    struct pipe_grid_info info = { 0 };
48 
49    st_flush_bitmap_cache(st);
50    st_invalidate_readpix_cache(st);
51 
52    if (ctx->NewState)
53       _mesa_update_state(ctx);
54 
55    if ((st->dirty | ctx->NewDriverState) & ST_PIPELINE_COMPUTE_STATE_MASK ||
56        st->compute_shader_may_be_dirty)
57       st_validate_state(st, ST_PIPELINE_COMPUTE);
58 
59    for (unsigned i = 0; i < 3; i++) {
60       info.block[i] = group_size ? group_size[i] : prog->Comp.LocalSize[i];
61       info.grid[i]  = num_groups ? num_groups[i] : 0;
62    }
63 
64    if (indirect) {
65       info.indirect = indirect;
66       info.indirect_offset = indirect_offset;
67    }
68 
69    pipe->launch_grid(pipe, &info);
70 }
71 
st_dispatch_compute(struct gl_context * ctx,const GLuint * num_groups)72 static void st_dispatch_compute(struct gl_context *ctx,
73                                 const GLuint *num_groups)
74 {
75    st_dispatch_compute_common(ctx, num_groups, NULL, NULL, 0);
76 }
77 
st_dispatch_compute_indirect(struct gl_context * ctx,GLintptr indirect_offset)78 static void st_dispatch_compute_indirect(struct gl_context *ctx,
79                                          GLintptr indirect_offset)
80 {
81    struct gl_buffer_object *indirect_buffer = ctx->DispatchIndirectBuffer;
82    struct pipe_resource *indirect = st_buffer_object(indirect_buffer)->buffer;
83 
84    st_dispatch_compute_common(ctx, NULL, NULL, indirect, indirect_offset);
85 }
86 
st_dispatch_compute_group_size(struct gl_context * ctx,const GLuint * num_groups,const GLuint * group_size)87 static void st_dispatch_compute_group_size(struct gl_context *ctx,
88                                            const GLuint *num_groups,
89                                            const GLuint *group_size)
90 {
91    st_dispatch_compute_common(ctx, num_groups, group_size, NULL, 0);
92 }
93 
st_init_compute_functions(struct dd_function_table * functions)94 void st_init_compute_functions(struct dd_function_table *functions)
95 {
96    functions->DispatchCompute = st_dispatch_compute;
97    functions->DispatchComputeIndirect = st_dispatch_compute_indirect;
98    functions->DispatchComputeGroupSize = st_dispatch_compute_group_size;
99 }
100