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Searched defs:supportsES32 (Results 1 – 25 of 37) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp101 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in init() local
674 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in genVertexSource() local
695 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::A… in genMSTextureResolverSource() local
732 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::A… in genMSTextureLayerFetchSource() local
Des31fTextureBufferTests.cpp154 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
190 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
222 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
282 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
342 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
414 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
496 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
Des31fSampleVariableTests.cpp279 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
314 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiT… in genFragmentSource() local
394 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiT… in genFragmentSource() local
481 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiT… in genFragmentSource() local
654 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in genFragmentSource() local
923 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
975 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiT… in genVertexSource() local
998 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiT… in genFragmentSource() local
1081 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
1211 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in genFragmentSource() local
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Des31fNegativeAdvancedBlendEquationTests.cpp134 …const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3,… in generateVertexShaderSource() local
149 …const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3,… in generateFragmentShaderSource() local
Des31fShaderMultisampleInterpolationStateQueryTests.cpp81 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
129 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
Des31fFboTestCase.cpp157 const bool supportsES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in isRequiredFormat() local
223 …const bool supportsES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)… in getEnablingExtensions() local
Des31fInternalFormatQueryTests.cpp76 …const bool supportsES32 = contextSupports(m_context.getRenderContext().getType(), glu::ApiType::e… in init() local
93 …const bool supportsES32 = contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
Des31fProgramStateQueryTests.cpp105 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
219 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
646 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
Des31fShaderTextureSizeTests.cpp163 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in init() local
350 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2)); in genFragmentSource() local
Des31fShaderBuiltinConstantTests.cpp161 …const bool supportsES32 = contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es… in init() local
194 const bool supportsES32 = contextSupports(renderCtx.getType(), glu::ApiType::es(3, 2)); in createGetConstantExecutor() local
Des31fNegativePreciseTests.cpp65 …const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3,… in generateShaderSource() local
Des31fDrawBuffersIndexedTests.cpp862 const bool supportsES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in genVertexSource() local
883 const bool supportsES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in genFragmentSource() local
1193 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
1302 …const bool supportsES32 = glu::contextSupports(context.getRenderContext().getType(), glu::ApiType:… in getRandomFormat() local
1412 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
1456 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
Des31fTessellationGeometryInteractionTests.cpp59 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2)); in specializeShader() local
175 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in init() local
481 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in init() local
874 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in init() local
1783 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::A… in checkExtensions() local
2170 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in init() local
2838 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
Des31fShaderStateQueryTests.cpp100 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in iterate() local
382 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
Des31fOpaqueTypeIndexingTests.cpp403 const bool supportsES32 = contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in getShaderSpec() local
789 const bool supportsES32 = contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in getShaderSpec() local
1019 const bool supportsES32 = contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in getShaderSpec() local
Des31fNegativeTextureApiTests.cpp3677 …const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)… in texstorage2d_invalid_binding() local
3726 …const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)… in texstorage2d_invalid_levels() local
3871 …const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)… in texstorage3d_invalid_levels() local
Des31fPrimitiveBoundingBoxTests.cpp171 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
249 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
646 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in init() local
3374 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
3747 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in init() local
4203 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
4673 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
Des31fTextureFormatTests.cpp314 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in init() local
Des31fAdvancedBlendTests.cpp212 const bool supportsES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in getBlendProgramSrc() local
Des31fSynchronizationTests.cpp207 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in init() local
1157 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in init() local
2640 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in init() local
Des31fDrawElementsBaseVertexTests.cpp225 …const bool supportsES32 = contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es… in init() local
Des31fTextureFilteringTests.cpp200 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
Des31fTextureMultisampleTests.cpp1126 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in init() local
1875 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in iterate() local
Des31fNegativeStateApiTests.cpp73 …const bool supportsES32 = glu::contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(… in getVtxFragVersionSources() local
Des31fMultisampleTests.cpp228 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in init() local

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