Searched defs:texTarget (Results 1 – 1 of 1) sorted by relevance
130 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) : in GLConsumer()158 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in GLConsumer()1116 void GLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget()