Searched defs:tmu (Results 1 – 4 of 4) sorted by relevance
114 void invalidate_texture(ogles_context_t* c, int tmu, uint8_t flags = 0xFF) { in invalidate_texture()336 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex) in bindTextureTmu()765 const int tmu = 0; in drawTexiOES() local923 const int tmu = target-GL_TEXTURE0; in glMultiTexCoord4f() local938 const int tmu = target-GL_TEXTURE0; in glMultiTexCoord4x() local
722 const texture_t& tmu = c->rasterizer.state.texture[i]; in lerp_texcoords() local779 const texture_t& tmu = c->rasterizer.state.texture[i]; in lerp_texcoords_w() local
434 const int tmu = c->arrays.activeTexture; in enableDisableClientState() local1317 const int tmu = c->arrays.activeTexture; in glTexCoordPointer() local
207 uint8_t tmu; member360 texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; member