1<?xml version="1.0"?>
2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4<!-- Note: no GLX protocol info yet. -->
5
6<OpenGLAPI>
7
8
9<category name="GL_ARB_tessellation_shader" number="91">
10
11    <!--<enum value="0" name="FALSE"/>
12    <enum value="1" name="TRUE"/>
13    <enum value="0x0004" name="TRIANGLES"/>
14    <enum value="0x0007" name="QUADS"/>
15    <enum value="0x0202" name="EQUAL"/>
16    <enum value="0x0900" name="CW"/>
17    <enum value="0x0901" name="CCW"/>-->
18
19    <enum value="0x000E" name="PATCHES"/>
20    <enum value="0x84F0" name="UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
21    <enum value="0x84F1" name="UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
22    <enum value="0x886C" name="MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
23    <enum value="0x886D" name="MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
24    <enum value="0x8E1E" name="MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
25    <enum value="0x8E1F" name="MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
26    <enum value="0x8E72" name="PATCH_VERTICES"/>
27    <enum value="0x8E73" name="PATCH_DEFAULT_INNER_LEVEL"/>
28    <enum value="0x8E74" name="PATCH_DEFAULT_OUTER_LEVEL"/>
29    <enum value="0x8E75" name="TESS_CONTROL_OUTPUT_VERTICES"/>
30    <enum value="0x8E76" name="TESS_GEN_MODE"/>
31    <enum value="0x8E77" name="TESS_GEN_SPACING"/>
32    <enum value="0x8E78" name="TESS_GEN_VERTEX_ORDER"/>
33    <enum value="0x8E79" name="TESS_GEN_POINT_MODE"/>
34    <enum value="0x8E7A" name="ISOLINES"/>
35    <enum value="0x8E7B" name="FRACTIONAL_ODD"/>
36    <enum value="0x8E7C" name="FRACTIONAL_EVEN"/>
37    <enum value="0x8E7D" name="MAX_PATCH_VERTICES"/>
38    <enum value="0x8E7E" name="MAX_TESS_GEN_LEVEL"/>
39    <enum value="0x8E7F" name="MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
40    <enum value="0x8E80" name="MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
41    <enum value="0x8E81" name="MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
42    <enum value="0x8E82" name="MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
43    <enum value="0x8E83" name="MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
44    <enum value="0x8E84" name="MAX_TESS_PATCH_COMPONENTS"/>
45    <enum value="0x8E85" name="MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
46    <enum value="0x8E86" name="MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
47    <enum value="0x8E87" name="TESS_EVALUATION_SHADER"/>
48    <enum value="0x8E88" name="TESS_CONTROL_SHADER"/>
49    <enum value="0x8E89" name="MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
50    <enum value="0x8E8A" name="MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
51    <enum value="0x8221" name="PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
52
53    <function name="PatchParameteri" es2="3.2">
54        <param name="pname" type="GLenum"/>
55        <param name="value" type="GLint"/>
56    </function>
57    <function name="PatchParameterfv">
58        <param name="pname" type="GLenum"/>
59        <param name="values" type="const GLfloat *"/>
60    </function>
61
62    <function name="PatchParameteriEXT" es2="3.1" alias="PatchParameteri">
63        <param name="pname" type="GLenum"/>
64        <param name="value" type="GLint"/>
65    </function>
66
67    <function name="PatchParameteriOES" es2="3.1" alias="PatchParameteri">
68        <param name="pname" type="GLenum"/>
69        <param name="value" type="GLint"/>
70    </function>
71</category>
72
73</OpenGLAPI>
74