1 /*
2  * Copyright (C) 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_STAGEFRIGHT_C2BLOCK_INTERNAL_H_
18 #define ANDROID_STAGEFRIGHT_C2BLOCK_INTERNAL_H_
19 
20 #include <android/hardware/graphics/bufferqueue/1.0/IGraphicBufferProducer.h>
21 
22 #include <C2Buffer.h>
23 
24 namespace android {
25 namespace hardware {
26 namespace media {
27 namespace bufferpool {
28 
29 struct BufferPoolData;
30 
31 }
32 }
33 }
34 }
35 
36 /**
37  * Stores informations from C2BlockPool implementations which are required by C2Block.
38  */
39 struct C2_HIDE _C2BlockPoolData {
40     enum type_t : int {
41         TYPE_BUFFERPOOL = 0,
42         TYPE_BUFFERQUEUE,
43     };
44 
45     virtual type_t getType() const = 0;
46 
47 protected:
48     _C2BlockPoolData() = default;
49 
50     virtual ~_C2BlockPoolData() = default;
51 };
52 
53 struct C2BufferQueueBlockPoolData;
54 
55 /**
56  * Internal only interface for creating blocks by block pool/buffer passing implementations.
57  *
58  * \todo this must be hidden
59  */
60 struct _C2BlockFactory {
61     /**
62      * Create a linear block from an allocation for an allotted range.
63      *
64      * \param alloc parent allocation
65      * \param data  blockpool data
66      * \param offset allotted range offset
67      * \param size  allotted size
68      *
69      * \return shared pointer to the linear block. nullptr if there was not enough memory to
70      *         create this block.
71      */
72     static
73     std::shared_ptr<C2LinearBlock> CreateLinearBlock(
74             const std::shared_ptr<C2LinearAllocation> &alloc,
75             const std::shared_ptr<_C2BlockPoolData> &data = nullptr,
76             size_t offset = 0,
77             size_t size = ~(size_t)0);
78 
79     /**
80      * Create a graphic block from an allocation for an allotted section.
81      *
82      * \param alloc parent allocation
83      * \param data  blockpool data
84      * \param crop  allotted crop region
85      *
86      * \return shared pointer to the graphic block. nullptr if there was not enough memory to
87      *         create this block.
88      */
89     static
90     std::shared_ptr<C2GraphicBlock> CreateGraphicBlock(
91             const std::shared_ptr<C2GraphicAllocation> &alloc,
92             const std::shared_ptr<_C2BlockPoolData> &data = nullptr,
93             const C2Rect &allottedCrop = C2Rect(~0u, ~0u));
94 
95     /**
96      * Return a block pool data from 1D block.
97      *
98      * \param shared pointer to the 1D block which is already created.
99      */
100     static
101     std::shared_ptr<_C2BlockPoolData> GetLinearBlockPoolData(
102             const C2Block1D& block);
103 
104     /**
105      * Return a block pool data from 2D block.
106      *
107      * \param shared pointer to the 2D block which is already created.
108      */
109     static
110     std::shared_ptr<_C2BlockPoolData> GetGraphicBlockPoolData(
111             const C2Block2D& block);
112 
113     /**
114      * Create a linear block from the received native handle.
115      *
116      * \param handle    native handle to a linear block
117      *
118      * \return shared pointer to the linear block. nullptr if there was not enough memory to
119      *         create this block.
120      */
121     static
122     std::shared_ptr<C2LinearBlock> CreateLinearBlock(
123             const C2Handle *handle);
124 
125     /**
126      * Create a graphic block from the received native handle.
127      *
128      * \param handle    native handle to a graphic block
129      *
130      * \return shared pointer to the graphic block. nullptr if there was not enough memory to
131      *         create this block.
132      */
133     static
134     std::shared_ptr<C2GraphicBlock> CreateGraphicBlock(
135             const C2Handle *handle);
136 
137     /**
138      * Create a linear block from the received bufferpool data.
139      *
140      * \param data  bufferpool data to a linear block
141      *
142      * \return shared pointer to the linear block. nullptr if there was not enough memory to
143      *         create this block.
144      */
145     static
146     std::shared_ptr<C2LinearBlock> CreateLinearBlock(
147             const C2Handle *handle,
148             const std::shared_ptr<android::hardware::media::bufferpool::BufferPoolData> &data);
149 
150     /**
151      * Create a graphic block from the received bufferpool data.
152      *
153      * \param data  bufferpool data to a graphic block
154      *
155      * \return shared pointer to the graphic block. nullptr if there was not enough memory to
156      *         create this block.
157      */
158     static
159     std::shared_ptr<C2GraphicBlock> CreateGraphicBlock(
160             const C2Handle *handle,
161             const std::shared_ptr<android::hardware::media::bufferpool::BufferPoolData> &data);
162 
163     /**
164      * Get bufferpool data from the blockpool data.
165      *
166      * \param poolData          blockpool data
167      * \param bufferPoolData    pointer to bufferpool data where the bufferpool
168      *                          data is stored.
169      *
170      * \return {\code true} when there is valid bufferpool data, {\code false} otherwise.
171      */
172     static
173     bool GetBufferPoolData(
174             const std::shared_ptr<const _C2BlockPoolData> &poolData,
175             std::shared_ptr<android::hardware::media::bufferpool::BufferPoolData> *bufferPoolData);
176 
177     /*
178      * Life Cycle Management of BufferQueue-Based Blocks
179      * =================================================
180      *
181      * A block that is created by a bufferqueue-based blockpool requires some
182      * special treatment when it is destroyed. In particular, if the block
183      * corresponds to a held (dequeued/attached) GraphicBuffer in a slot of a
184      * bufferqueue, its destruction should trigger a call to
185      * IGraphicBufferProducer::cancelBuffer(). On the other hand, if the
186      * GraphicBuffer is not held, i.e., if it has been queued or detached,
187      * cancelBuffer() should not be called upon the destruction of the block.
188      *
189      * _C2BlockPoolData created by a bufferqueue-based blockpool includes two
190      * main pieces of information:
191      *   - "held" status: Whether cancelBuffer() should be called upon
192      *     destruction of the block.
193      *   - bufferqueue assignment: The triple (igbp, bqId, bqSlot), where igbp
194      *     is the IGraphicBufferProducer instance of the bufferqueue, bqId is
195      *     the globally unique id of the bufferqueue, and bqSlot is the slot in
196      *     the bufferqueue.
197      *
198      * igbp is the instance of IGraphicBufferProducer on which cancelBuffer()
199      * will be called if "held" status is true when the block is destroyed.
200      * (bqSlot is an input to cancelBuffer().) However, only bqId and bqSlot
201      * are retained when a block is transferred from one process to another. It
202      * is the responsibility of both the sending and receiving processes to
203      * maintain consistency of "held" status and igbp. Below are functions
204      * provided for this purpose:
205      *
206      *   - GetBufferQueueData(): Returns bqId and bqSlot.
207      *   - HoldBlockFromBufferQueue(): Sets "held" status to true.
208      *   - YieldBlockToBufferQueue(): Sets "held" status to false.
209      *   - AssignBlockToBufferQueue(): Sets the bufferqueue assignment and
210      *     "held" status.
211      *
212      * All these functions operate on _C2BlockPoolData, which can be obtained by
213      * calling GetGraphicBlockPoolData().
214      *
215      * HoldBlockFromBufferQueue() will mark the block as held, while
216      * YieldBlockToBufferQueue() will do the opposite. These two functions do
217      * not modify the bufferqueue assignment, so it is not wrong to call
218      * HoldBlockFromBufferQueue() after YieldBlockToBufferQueue() if it can be
219      * guaranteed that the block is not destroyed during the period between the
220      * two calls.
221      *
222      * AssingBlockToBufferQueue() has a "held" status as an optional argument.
223      * The default value is true.
224      *
225      * Maintaining Consistency with IGraphicBufferProducer Operations
226      * ==============================================================
227      *
228      * dequeueBuffer()
229      *   - This function is called by the blockpool. It should not be called
230      *     manually. The blockpool will automatically generate the correct
231      *     information for _C2BlockPoolData, with "held" status set to true.
232      *
233      * queueBuffer()
234      *   - After queueBuffer() is called, YieldBlockToBufferQueue() should be
235      *     called.
236      *
237      * attachBuffer()
238      *   - After attachBuffer() is called, AssignBlockToBufferQueue() should be
239      *     called with "held" status set to true.
240      *
241      * detachBuffer()
242      *   - After detachBuffer() is called, HoldBlockFromBufferQueue() should be
243      *     called.
244      */
245 
246     /**
247      * Get bufferqueue data from the blockpool data.
248      *
249      * Calling this function with \p bpId set to nullptr will return whether the
250      * block comes from a bufferqueue-based blockpool.
251      *
252      * \param[in]  poolData blockpool data
253      * \param[out] bqId     Id of the bufferqueue owning the buffer (block)
254      * \param[out] bqSlot   Slot number of the buffer
255      *
256      * \return {\code true} when there is valid bufferqueue data;
257      *         {\code false} otherwise.
258      */
259     static
260     bool GetBufferQueueData(
261             const std::shared_ptr<_C2BlockPoolData>& poolData,
262             uint64_t* bqId = nullptr, int32_t* bqSlot = nullptr);
263 
264     /**
265      * Set bufferqueue assignment and "held" status to a block created by a
266      * bufferqueue-based blockpool.
267      *
268      * \param poolData blockpool data associated to the block.
269      * \param igbp     \c IGraphicBufferProducer instance from the designated
270      *                 bufferqueue.
271      * \param bqId     Id of the bufferqueue that will own the buffer (block).
272      * \param bqSlot   Slot number of the buffer.
273      * \param held     Whether the block is held. This "held" status can be
274      *                 changed later by calling YieldBlockToBufferQueue() or
275      *                 HoldBlockFromBufferQueue().
276      *
277      * \return \c true if \p poolData is valid bufferqueue data;
278      *         \c false otherwise.
279      *
280      * Note: bqId should match the unique id obtained from igbp->getUniqueId().
281      */
282     static
283     bool AssignBlockToBufferQueue(
284             const std::shared_ptr<_C2BlockPoolData>& poolData,
285             const ::android::sp<::android::hardware::graphics::bufferqueue::
286                                 V1_0::IGraphicBufferProducer>& igbp,
287             uint64_t bqId,
288             int32_t bqSlot,
289             bool held = true);
290 
291     /**
292      * Hold a block from the designated bufferqueue. This causes the destruction
293      * of the block to trigger a call to cancelBuffer().
294      *
295      * This function assumes that \p poolData comes from a bufferqueue-based
296      * block. It does not check if that is the case.
297      *
298      * \param poolData blockpool data associated to the block.
299      * \param igbp     \c IGraphicBufferProducer instance to be assigned to the
300      *                 block. This is not needed when the block is local.
301      *
302      * \return The previous held status.
303      */
304     static
305     bool HoldBlockFromBufferQueue(
306             const std::shared_ptr<_C2BlockPoolData>& poolData,
307             const ::android::sp<::android::hardware::graphics::bufferqueue::
308                                 V1_0::IGraphicBufferProducer>& igbp = nullptr);
309 
310     /**
311      * Yield a block to the designated bufferqueue. This causes the destruction
312      * of the block not to trigger a call to cancelBuffer();
313      *
314      * This function assumes that \p poolData comes from a bufferqueue-based
315      * block. It does not check if that is the case.
316      *
317      * \param poolData blockpool data associated to the block.
318      *
319      * \return The previous held status.
320      */
321     static
322     bool YieldBlockToBufferQueue(
323             const std::shared_ptr<_C2BlockPoolData>& poolData);
324 
325 };
326 
327 #endif // ANDROID_STAGEFRIGHT_C2BLOCK_INTERNAL_H_
328 
329